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TIGSource ForumsCommunityDevLogscutthroat EP
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Author Topic: cutthroat EP  (Read 15113 times)
mooosh
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« on: September 27, 2012, 05:27:10 PM »

« Last Edit: September 11, 2013, 01:11:42 AM by mooosh » Logged
impulse9
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« Reply #1 on: September 27, 2012, 05:32:24 PM »

Best. Trailer. Ever.
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melos han-tani
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« Reply #2 on: September 27, 2012, 06:45:44 PM »

wot's braingale


also is any of this lioness?
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melos han-tani
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« Reply #3 on: September 28, 2012, 08:48:51 AM »

Braingale is an indie collective that I'm a part of

i am making this with the same engine as Lioness

braingale is much less horrifying than brainstorm. almost even pleasant, actually
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PostPre
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« Reply #4 on: September 28, 2012, 08:35:38 PM »







Bird music
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eigenbom
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@eigenbom


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« Reply #5 on: September 28, 2012, 09:24:24 PM »

i like the cut of this jib  Hand Metal Left
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Shackhal
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« Reply #6 on: September 28, 2012, 11:48:45 PM »

Hmmm...seems interesting. Also I'm checking Braingale.
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ink.inc
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« Reply #7 on: September 29, 2012, 12:05:07 AM »

hi hi
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DustyDrake
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« Reply #8 on: September 29, 2012, 12:49:23 AM »


a bird


some people
Concerned
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blinkok
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« Reply #9 on: September 29, 2012, 01:21:04 AM »

awesome animation! there is a book/movie called "birdy" with a very similar theme
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My 2D Stuff twitter: @blinkok
GalaethGames
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« Reply #10 on: September 30, 2012, 05:47:06 AM »

no nuts.

But, love the art.
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Eatingburger
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« Reply #11 on: September 30, 2012, 10:01:59 AM »


Jason?!?
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C.D Buckmaster
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« Reply #12 on: October 01, 2012, 04:14:25 PM »

If this gets abandoned, I'm hunting you down.
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eyeliner
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I'm afraid of americans...


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« Reply #13 on: October 04, 2012, 02:14:05 AM »

Why no pubic parts? Did you prefer to avoid the shock or did you find their inclusion as bad taste?

While walking, the feet of the man should just move a bit further, imo.
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Yeah.
eyeliner
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« Reply #14 on: October 08, 2012, 02:16:17 AM »

Thanks for the explanation. Makes sense, but I think that a kind of blurry area like the Sims (?) would work well.
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jonbro
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« Reply #15 on: October 08, 2012, 03:33:30 AM »

love the art! it reminds me of aeon flux a bit.
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mauz
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« Reply #16 on: October 08, 2012, 05:24:22 AM »

Really love palette, especially the sky gradient. Toast Right
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Dylan Jones
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Thanks for supporting indies!


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« Reply #17 on: October 08, 2012, 08:26:46 AM »

Absolute great premise, I love this style of game. Not to cross promote, but perhaps you'l get some ideas in a 3D version (I love the idea of games that encourage the player not to keep playing) I created over here.

I will defenetly be checking back on this one, good luck man, keep going!
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deathtotheweird
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« Reply #18 on: October 11, 2012, 01:36:54 PM »

aside from there not being much to do, this was cool. liked the art style and the music/sounds.

few bugs with collisions, being able to walk on air and getting stuck in a building when flying. also I went to the right edge of the map and tried to return to the original roof and the camera stopped scrolling. unless I flew past it without noticing, this seemed like a bug.

and the pipe thing on the roof is the same color as the players pants, looks funny when you walk in front of it.
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melos han-tani
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« Reply #19 on: October 11, 2012, 03:40:48 PM »

This might be totally ridiculous but sometimes when flapping, the bleepy-bloops sort of formed a harmony to the song. If it did that more strongly/consistently that would be a nice touch - although it's certainly a polish thing since it would take some work.

---

Other than that, dug the art and music. The flapping thing looked kind of funny (was that intentional?) since only his arms move.

--

Graphical things: There seems to be a thing where some little line will move up the screen and offset stuff below it. I have no idea what causes that but I think it's common.



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