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Feedback => DevLogs => Topic started by: deadbolt742 on September 03, 2010, 02:26:20 PM



Title: Horishari Ditashi [WIP]
Post by: deadbolt742 on September 03, 2010, 02:26:20 PM
http://www.swfcabin.com/open/1283549644

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Title
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The title isn't staying, just typed letters into something pronounceable. Not really sure what to call it yet.

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Controls
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W,A,S,D - Controls the white hero
Up,Left,Down,Right arrows - Controls the black hero

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Objective
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To gather the white blocks with the white hero and the black blocks with the black hero... That's it as of right now. This is kind of my first game I want to actually complete so I thought posting here and keeping a log would help me try to get this game completely done. I usually start something and I get stuck and move on with a new little project. I want to add a combo system into this or chain system. Possibly add patterns of blocks like a couple of black blocks surrounded by white blocks. Maybe add bombs to the game. I still need to make it increasingly harder as of right now it stays at this pace, but that will be like a 5 minute fix. Hit me up with some thoughts  :biglaff:

One more note these smileys are f'n sweet...   :handthumbsupL:


Title: Re: Horishari Ditashi [WIP]
Post by: tesselode on September 03, 2010, 02:56:56 PM
Sort of bland at the moment. You ought to make this into a puzzle game.


Title: Re: Horishari Ditashi [WIP]
Post by: Sir Raptor on September 03, 2010, 04:36:10 PM
You should introduce yourself. There's an intro thread under Announcements.


Title: Re: Horishari Ditashi [WIP]
Post by: deadbolt742 on September 03, 2010, 05:27:48 PM
Ah will do.

Hmmm not sure if I want to turn this into a puzzle game. Not really sure where I want to take this game and its kind of putting me at a stand still... I am kind of liking the idea of making patterns of blocks come out rather than random ones and maybe add a boss or two to this.