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Feedback => DevLogs => Topic started by: genericuser on November 02, 2010, 12:46:00 PM



Title: SkiAssault [Playable!]
Post by: genericuser on November 02, 2010, 12:46:00 PM
(http://imgur.com/gXLtS.png)
DIE HARD. SKI FREE.

(http://imgur.com/AWzFR.png)

SkiFree. Now with 100% more GUNS AND GLORY.

PLAY ON KONGREGATE (http://www.kongregate.com/games/genericusr/skiassault)


Quote
I'm remaking/porting my game SkiAssault (http://forums.tigsource.com/index.php?topic=8641.0) to Flash with the Flixel framework. At the moment I'm trying to "catch up" with the Construct version- after I've done this, there are lots of things I'd like to add.


Title: Re: SkiAssault [Flixel port; playable]
Post by: Bood_War on November 02, 2010, 02:05:28 PM
AHH TREES LIGHT ON FIRE WHEN I HIT THEM WHAT IS HAPPENING TO ME


Title: Re: SkiAssault [Flixel port; playable]
Post by: PleasingFungus on November 02, 2010, 10:38:39 PM
This is a very silly game.

Also, you can ski off the side of the screen, which seems incorrect.

Once you set the difficulty to ramp up over time (more trees/monsters/etc), I can see this being really cool.


Title: Re: SkiAssault [Flixel port; playable]
Post by: flavio on November 03, 2010, 01:14:46 AM
It's difficult to determine the player's height during a jump (maybe, could you add a shadow?). However, the game is so nice, and it's fun so far (surely you've to add difficulties, as the previous comment said)!


Title: update - v0.11
Post by: genericuser on November 06, 2010, 06:26:01 AM
New version - v0.11! (http://megaswf.com/simple_serve/68370/)

What's added:
  • A placeholder shadow (for judging jump height)
  • Wall collisions (skiing off screen no longer possible)
  • Rudimentary player targeting (the yetis will run in your general direction)
  • Difficulty progression (though no game-over state yet)


Title: Re: SkiAssault [Flixel port; playable - v0.11]
Post by: deathtotheweird on November 06, 2010, 10:36:57 AM
The ability to shoot down trees makes the game too easy. You don't even need to move if you click fast enough.

Perhaps make it take 2-3 shots to take down a tree. Would prevent me from just staying in one spot and mowing down every thing that crosses my path.


Title: update - v0.12
Post by: genericuser on November 07, 2010, 02:41:49 PM
New version: v0.12 (http://megaswf.com/simple_serve/68881/)

Added:
  • Rainbows and yetis no longer behave oddly when shot from below
  • Trees remain solid even when shot
  • Health system added. For now, press R to respawn when dead


Title: Re: SkiAssault [Flixel port; playable - v0.12]
Post by: VomitOnLino on November 07, 2010, 04:47:17 PM
As someone who remembers the Win 3.11 original - I approve of anything that lets you gun down the SkiFree Yeti!

I think this could be going places, especially since the original game is some kind of internet-fad already. Right now the shooting feels a bit "floaty" as in it lacks impact and the feeling of force.

But then again I dunno what you are going for, e.g. the original game which was also somewhat floaty...


Title: Re: SkiAssault [Flixel port; playable - v0.12]
Post by: _discovery on November 10, 2010, 04:39:34 AM
I also remember this, can't wait to see it evolve.
The shooting is fun too, but does that mean you can't ever shoot down a tree?


Title: update - v0.13
Post by: genericuser on November 12, 2010, 12:35:20 PM
New version: v0.13 (http://megaswf.com/simple_serve/71039/)

Pretty minor update...

Added:
  • Nicer transition between the title screen and the game
  • Small fixes.
  • Beginnings of an effect system, for triggering particle effects etc.
  • Game over state (for now)


Title: Re: SkiAssault [Flixel port; playable - v0.13]
Post by: asiekierka on November 13, 2010, 12:07:56 PM
Awesome! :D


Title: update - v0.14
Post by: genericuser on November 16, 2010, 10:57:10 AM
new version - v0.14 (http://megaswf.com/simple_serve/72758/)

Changes:
  • SKI FU: smack into yetis to take them out.
  • Some optimizations - should hopefully be smoother now.
  • Updated effect system - images can be "triggered" at certain points
  • Can't jump continuously anymore.


Title: Re: update - v0.14
Post by: Vinnie on November 16, 2010, 11:20:08 AM
SKI FU: smack into yetis to take them out.

The yeti was all like run run and I was all like pow pow.  :biglaff: