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Community => Townhall => Topic started by: iamagiantnerd on December 22, 2010, 02:07:25 PM



Title: We're Going To Atlantis! (Ludum Dare Jam Entry)
Post by: iamagiantnerd on December 22, 2010, 02:07:25 PM
Me and 3 good friends spend 3 days last weekend building this game, played via java web start here:

http://wgta.ws/webstart/launch.jnlp

Requires Java6. 

Your are a steam-powered airship captain leading your flotilla of steamships to find Atlantis. Fight off enemy subs and enemy airships as you make your way there.

It was great fun to make, and it turned out pretty good, I think.  Check it out and let me know what you think!

Here is a link to our Jam entry on Ludum Dare:

http://www.ludumdare.com/compo/ludum-dare-19/?action=rate&uid=2846


Title: Re: We're Going To Atlantis! (Ludum Dare Jam Entry)
Post by: Tylo on December 22, 2010, 02:27:44 PM
Wow this is hard,  :tearsofjoy:

Well done, though. A nice twist on the standard SHUMP formula. I like how you have to detect your enemies, that fits the theme well.

If only I were more skilled...


Title: Re: We're Going To Atlantis! (Ludum Dare Jam Entry)
Post by: iamagiantnerd on December 23, 2010, 08:58:22 PM
Yeah, the difficulty ramps up too quickly, we're going to work on polishing it now that the compo is over.  Thanks for playing!