TIGSource Forums

Feedback => Playtesting => Topic started by: Belimoth on March 07, 2011, 10:15:42 AM



Title: Imp Game (WIP, placeholder title)
Post by: Belimoth on March 07, 2011, 10:15:42 AM
My versus game (http://forums.tigsource.com/index.php?topic=18229.0) is ready for play-testing :D (no online yet)

To convince you to participate, I offer two videos (One (http://www.youtube.com/watch?v=aN4OSiSgGmQ) , Two (http://www.youtube.com/watch?v=ygaXJkUkjVg)) and two screenshots (of previous builds):
(http://i829.photobucket.com/albums/zz219/Belimoth/Coding/screenshotC.png)

(http://i829.photobucket.com/albums/zz219/Belimoth/Coding/screenshotA.png)

You can download it for Windows HERE (http://www.mediafire.com/?52g73u9uk45k3rr). These are placeholder graphics and obviously the castle is not mine.

The different character classes are as follows:
  >:D Demon: Main class, throws explosive skulls.
  :panda: Angel: Heals friendly players, including itself. High stamina.
  >:( Troll: Collects corpses and uses them to repair friendly bases. High durability but can't fly
  :( Human: Corpse fodder, won't be playable in final version.

Mostly I would like feedback regarding the controls and the damage/stamina/reload systems. Do they feel natural? Is anything frustrating about them? Etc.

Thanks in advance!


Title: Re: Imp Game (WIP, placeholder title)
Post by: Belimoth on March 07, 2011, 11:53:25 AM
Quick update! Lowered the opacity on the explosions, will be trying to get better screenshots and video now. Thanks to neon_ for the suggestion!