TIGSource Forums

Developer => Technical => Topic started by: RayJack on March 28, 2011, 12:24:08 AM



Title: Best tool to make an online game?
Post by: RayJack on March 28, 2011, 12:24:08 AM
I've got sort of an idea for a game, and if it happens then it will mainly be a competitive two-player game. The thing is, the only way it would work with two people who are in the same room would be like Pokemon Stadium, where you have buttons corresponding to actions and you have to press a button on your controller without your friend seeing which button you pressed. That sounds really clunky and dumb to play on a keyboard. I would rather have two people connect over the internet to play so you can see all of your possible action choices and click on the one you'd like to do.

I don't know anything about programming (outside of extremely basic core concepts like boolean variables and whatever else i learned in computer programming camp ten years ago), and I'm wondering which language and/or tool I should learn to use. I really don't care about making more than this one game right now, if it goes well then maybe I will want to make another or whatever, I'll burn that bridge when I come to it, but I basically want to invest JUST enough time into a single tool to be able to make this one game.

Right now I'm thinking Game Maker just because I heard it is super easy, but I also heard the main reason it is so easy is because it deals with stuff like collision and gravity, and my game would need basically none of that; my concept for it is mainly just point and click. Also, I don't know whether or not it can be used to make online games.

So, any suggestions would be appreciated. Thanks! =]


Title: Re: Best tool to make an online game?
Post by: technogothica on March 28, 2011, 03:57:05 AM
Flash might be a good choice.

Though it is expensive, particularly if this is just a one off experiment. Unless that isn't an obstacle to you...


Title: Re: Best tool to make an online game?
Post by: Prinsessa on March 28, 2011, 06:03:40 AM
Game Maker can do networking, and if I remember correctly, it is pretty easy to get up and running. I am fairly sure that it is only possible through GML, though.


Title: Re: Best tool to make an online game?
Post by: RayJack on March 28, 2011, 06:16:55 AM
Game Maker can do networking, and if I remember correctly, it is pretty easy to get up and running. I am fairly sure that it is only possible through GML, though.

That's fine, thanks. I'll start reading up on it.


Title: Re: Best tool to make an online game?
Post by: Desert Dog on March 28, 2011, 01:26:44 PM
If you go with GM, look at the 39dll for online.

GM does have built-in functions for online, but they're pretty dated.