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Feedback => Playtesting => Topic started by: gmx0 on May 16, 2011, 05:46:25 PM



Title: Waiting In Line Simulator[FINISHED]
Post by: gmx0 on May 16, 2011, 05:46:25 PM
Game Jolt Download and Quick Play (http://gamejolt.com/freeware/games/other/waiting-in-line/5113/)

Waiting In Line
Neo Generation Games
Made for the GMC Jam #2 with the theme Insanity

(http://images.cdn.gamejolt.com/games/5113/screenshots/5113_10585.jpg)

Remember, your actions have consequences. Do the right thing.

If you need help playing the game, press F1. There are spoilers in there, too.

Note: This is an experimental/art game. Not all people will like it, especially if they don't get it. I hope you do. You're smart enough, right?


Title: Re: Waiting In Line Simulator[FINISHED]
Post by: Nuprahtor on May 16, 2011, 11:33:39 PM
I played this game couple minutes ago and want to say that this game is awesome
I really like the visual style and sweet "gameplay" of it.


Title: Re: Waiting In Line Simulator[FINISHED]
Post by: Blackcorn on May 17, 2011, 08:09:20 AM
I played it twice in order to see different "endings". I really like the style of your game, especially the falling screen of the "U" end (I don't want to spoil it). It reminds me an old and creepy movie tape. I like the concept behind "waiting in line" and I wish I could have the choice to really wait until each customers progress in the line. In a sense it can be seen as a form of insanity to wait its turns without flinching.  :epileptic:


Title: Re: Waiting In Line Simulator[FINISHED]
Post by: Nuprahtor on May 17, 2011, 08:28:29 AM
That's why I love independent games. For what they convey to the player new feelings, new experience. Spirit of insanity perfectly capture in this game.
No kidding, I would like there to be more unusual art-games. Short and atmospheric - that's my ideal of game.


Title: Re: Waiting In Line Simulator[FINISHED]
Post by: Ice Water Games on May 18, 2011, 06:45:02 PM
Nice! Really enjoyable. Not that difficult to read, actually (your post made it sound like it would be really dense, but it was pleasantly not so).

I really like what you did with the type/words, and the way the screen kind of flopped on its side and got so bleached-white and shaky etc.

The sound/graphics taken as a whole are kind of silly though: the screams, the music, the little stick-figure guys. This is fine, it's just silly, like I said, and it's silly in a way that the type/screen-shaking action is not. So the tones kind of conflict in some ways.

Cool little project though! Appreciated it.


Title: Re: Waiting In Line Simulator[FINISHED]
Post by: gmx0 on May 19, 2011, 05:53:16 PM
Thanks for the comments! A lot of the people who played it for the Jam didn't "get" it, hence the spoilers.