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Title: HOLY SHIT WARIOLAND: SHAKE IT Post by: Tanner on July 08, 2008, 08:11:59 PM http://www.wipido.com/video/1720 <- gameplay
I swear, this is possibly the most amazing looking 2d game I have seen in a long time. The best part is that IT'S WARIOLAND. 2 and 3 are my favorite gameboy games ever. And yes, those are sprites in the video. ohmanohmanohman am I excited. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: reetva on July 08, 2008, 09:11:48 PM This and Animal Crossing Wii at E3? If we get an English EarthBound/Mother compilation, my head will explode.
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: William Broom on July 08, 2008, 09:43:24 PM Yeah, been hearing about this all over the place. Love the old Wario Land games, but I couldn't get into the GBA one. This looks sweet though. The graphics are awesomely polished but with the same style as the previous games. There's also an anime-style FMV intro that's pretty cool: http://www.youtube.com/watch?v=tDkpbqM50EQ (http://www.youtube.com/watch?v=tDkpbqM50EQ)
But why does Nintendo hate voice actors so much? Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Alex May on July 08, 2008, 11:27:01 PM This and Animal Crossing Wii at E3? If we get an English EarthBound/Mother compilation, my head will explode. >:D Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Alevice on July 09, 2008, 06:25:12 AM But why does Nintendo hate voice actors so much? JHaven't watched the video yet, but i presume you are talking about the overall lack of dialogue, and I presuem this is due it is morepractical for them when releasing a worldwide game that they don't have to worry about non-japanese/english speaking audiences. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Nitro Crate on July 09, 2008, 06:36:59 AM man this game looks incredible
almost like you're playing a cartoon. really polished Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: increpare on July 09, 2008, 06:55:03 AM Hmm. Looks like it could be a lot of fun. I'm a little bit skeptical about the graphical style, but from the video it looks like it just might work :)
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: William Broom on July 09, 2008, 06:55:26 AM But why does Nintendo hate voice actors so much? JHaven't watched the video yet, but i presume you are talking about the overall lack of dialogue, and I presuem this is due it is morepractical for them when releasing a worldwide game that they don't have to worry about non-japanese/english speaking audiences. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Mattias Gustavsson on July 09, 2008, 07:30:25 AM I actually like that about nintendo games... I don't like my games talking to me 8)
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: fish on July 09, 2008, 07:50:24 AM his animations are amazing.
i love wario. anybody else think its bizarre how nintendo clearly has 2 separate wario characters? i guess they do with link, too. but i dunno, i like the warioware wario better i think. crazier look and colors. the old yellow overall is a vestige of when he was nothing more than evil mario. now he's grown into his own brand, so i think they should stick to the new look. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Alevice on July 09, 2008, 08:01:45 AM But why does Nintendo hate voice actors so much? JHaven't watched the video yet, but i presume you are talking about the overall lack of dialogue, and I presuem this is due it is morepractical for them when releasing a worldwide game that they don't have to worry about non-japanese/english speaking audiences. I honestly hate most translated gamne works. Mostly, because I as a mexican, usually get a spaniard transalted work, often localized to spaniard audiences, and get a game that I is awkward to listen to. SO I try to get the original thing if possible. I think it is a waste of time having to find the perfect voice for mario in al languages, when you can just give him a sense of voice, which will translate better IMO. man, I am writing like a fucking drunkard. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: joshg on July 09, 2008, 08:13:04 AM But why does Nintendo hate voice actors so much? JHaven't watched the video yet, but i presume you are talking about the overall lack of dialogue, and I presuem this is due it is morepractical for them when releasing a worldwide game that they don't have to worry about non-japanese/english speaking audiences. My guess is that the real problem is how extremely iconic the Nintendo characters are. We all know *exactly* what Mario sounds like just from the little sound clips that are already there as he jumps around. If someone else's voice was put in there for dialogue we would all know and it would just sound wrong. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: deku on July 09, 2008, 08:45:28 AM must get
deku runs out in his pjs to preorder Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: team_q on July 09, 2008, 08:50:56 AM Mario sounds like Lou Albano (http://www.youtube.com/watch?v=w6z7OQuq9Zg&feature=related)
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Xion on July 09, 2008, 09:23:09 AM this is the best looking game I've seen in a long while, in more ways than just graphics. which are incredible. looks friggin delicious.
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Gnarf on July 09, 2008, 09:27:07 AM Mario sounds like Lou Albano (http://www.youtube.com/watch?v=w6z7OQuq9Zg&feature=related) They have to release that stuff on DVD now! Before it's too late. I suppose there still are parents around sufficiently not into gaming that for them to mistake it for something their kids will enjoy "what with them liking videogames and that".And also the game looks neat too. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Ishi on July 09, 2008, 09:31:33 AM Can't wait to play this. Wario Land was my favourite platformer ever (not quite as keen on 2).
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: moi on July 09, 2008, 10:56:19 AM Nintendong should just stop with the boring Mario Crap, Wario has so much more potential
When I look at that video it makes me think about the golden age of videogames, when everything was new.:-* Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: narasu on July 09, 2008, 11:17:37 AM But why does Nintendo hate voice actors so much? JHaven't watched the video yet, but i presume you are talking about the overall lack of dialogue, and I presuem this is due it is morepractical for them when releasing a worldwide game that they don't have to worry about non-japanese/english speaking audiences. I honestly hate most translated gamne works. Mostly, because I as a mexican, usually get a spaniard transalted work, often localized to spaniard audiences, and get a game that I is awkward to listen to. SO I try to get the original thing if possible. I think it is a waste of time having to find the perfect voice for mario in al languages, when you can just give him a sense of voice, which will translate better IMO. man, I am writing like a fucking drunkard. MANY of the Nintendo characters actually have voice actors. Only Star Fox actually speaks. The closest I've seen them get to actually speaking besides Star Fox, is Super Mario Galaxy, where Mario actually says: "Welcome new galaxy!" Also this is awesome. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Alevice on July 09, 2008, 11:27:40 AM But why does Nintendo hate voice actors so much? JHaven't watched the video yet, but i presume you are talking about the overall lack of dialogue, and I presuem this is due it is morepractical for them when releasing a worldwide game that they don't have to worry about non-japanese/english speaking audiences. I honestly hate most translated gamne works. Mostly, because I as a mexican, usually get a spaniard transalted work, often localized to spaniard audiences, and get a game that I is awkward to listen to. SO I try to get the original thing if possible. I think it is a waste of time having to find the perfect voice for mario in al languages, when you can just give him a sense of voice, which will translate better IMO. man, I am writing like a fucking drunkard. MANY of the Nintendo characters actually have voice actors. Yeah, but not much dialogue, other that random phrases that are not relevant to the plot. I think this is intended, so they don't have to get additional voice actors for each language they intend to translate their games. ALSO: WELCOME TO MAARIO KAART Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: chiavelli on July 09, 2008, 12:10:45 PM But why does Nintendo hate voice actors so much? JHaven't watched the video yet, but i presume you are talking about the overall lack of dialogue, and I presuem this is due it is morepractical for them when releasing a worldwide game that they don't have to worry about non-japanese/english speaking audiences. I honestly hate most translated gamne works. Mostly, because I as a mexican, usually get a spaniard transalted work, often localized to spaniard audiences, and get a game that I is awkward to listen to. SO I try to get the original thing if possible. I think it is a waste of time having to find the perfect voice for mario in al languages, when you can just give him a sense of voice, which will translate better IMO. man, I am writing like a fucking drunkard. MANY of the Nintendo characters actually have voice actors. Yeah, but not much dialogue, other that random phrases that are not relevant to the plot. I think this is intended, so they don't have to get additional voice actors for each language they intend to translate their games. ALSO: WELCOME TO MAARIO KAART My guess is that translation is part of why they avoid dialog, but not the entire reason. Unless extremely well done, large amounts of voice acting turns charming characters into annoying ones incredibly fast (See: Sonic). Could you really imagine Mario holding a conversation with someone? It would be horrible. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Melly on July 09, 2008, 02:09:47 PM But why does Nintendo hate voice actors so much? JHaven't watched the video yet, but i presume you are talking about the overall lack of dialogue, and I presuem this is due it is morepractical for them when releasing a worldwide game that they don't have to worry about non-japanese/english speaking audiences. I honestly hate most translated gamne works. Mostly, because I as a mexican, usually get a spaniard transalted work, often localized to spaniard audiences, and get a game that I is awkward to listen to. SO I try to get the original thing if possible. I think it is a waste of time having to find the perfect voice for mario in al languages, when you can just give him a sense of voice, which will translate better IMO. man, I am writing like a fucking drunkard. MANY of the Nintendo characters actually have voice actors. Yeah, but not much dialogue, other that random phrases that are not relevant to the plot. I think this is intended, so they don't have to get additional voice actors for each language they intend to translate their games. ALSO: WELCOME TO MAARIO KAART My guess is that translation is part of why they avoid dialog, but not the entire reason. Unless extremely well done, large amounts of voice acting turns charming characters into annoying ones incredibly fast (See: Sonic). Could you really imagine Mario holding a conversation with someone? It would be horrible. We don't erect enough quote pyramids around here. Also, the game looks insanely good. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Jrsquee on July 09, 2008, 02:43:14 PM But why does Nintendo hate voice actors so much? JHaven't watched the video yet, but i presume you are talking about the overall lack of dialogue, and I presuem this is due it is morepractical for them when releasing a worldwide game that they don't have to worry about non-japanese/english speaking audiences. I honestly hate most translated gamne works. Mostly, because I as a mexican, usually get a spaniard transalted work, often localized to spaniard audiences, and get a game that I is awkward to listen to. SO I try to get the original thing if possible. I think it is a waste of time having to find the perfect voice for mario in al languages, when you can just give him a sense of voice, which will translate better IMO. man, I am writing like a fucking drunkard. MANY of the Nintendo characters actually have voice actors. Yeah, but not much dialogue, other that random phrases that are not relevant to the plot. I think this is intended, so they don't have to get additional voice actors for each language they intend to translate their games. ALSO: WELCOME TO MAARIO KAART My guess is that translation is part of why they avoid dialog, but not the entire reason. Unless extremely well done, large amounts of voice acting turns charming characters into annoying ones incredibly fast (See: Sonic). Could you really imagine Mario holding a conversation with someone? It would be horrible. We don't erect enough quote pyramids around here. Also, the game looks insanely good. :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: <-- Quote Pyramids :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Ishi on July 09, 2008, 03:25:47 PM But why does Nintendo hate voice actors so much? JHaven't watched the video yet, but i presume you are talking about the overall lack of dialogue, and I presuem this is due it is morepractical for them when releasing a worldwide game that they don't have to worry about non-japanese/english speaking audiences. I honestly hate most translated gamne works. Mostly, because I as a mexican, usually get a spaniard transalted work, often localized to spaniard audiences, and get a game that I is awkward to listen to. SO I try to get the original thing if possible. I think it is a waste of time having to find the perfect voice for mario in al languages, when you can just give him a sense of voice, which will translate better IMO. man, I am writing like a fucking drunkard. MANY of the Nintendo characters actually have voice actors. Yeah, but not much dialogue, other that random phrases that are not relevant to the plot. I think this is intended, so they don't have to get additional voice actors for each language they intend to translate their games. ALSO: WELCOME TO MAARIO KAART My guess is that translation is part of why they avoid dialog, but not the entire reason. Unless extremely well done, large amounts of voice acting turns charming characters into annoying ones incredibly fast (See: Sonic). Could you really imagine Mario holding a conversation with someone? It would be horrible. We don't erect enough quote pyramids around here. Also, the game looks insanely good. :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: <-- Quote Pyramids :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: :cavestory: Well played, sir. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Noyb on July 09, 2008, 05:10:38 PM Anyone getting flashbacks to Mischief Makers (http://en.wikipedia.org/wiki/Mischief_Makers)?
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: agj on July 09, 2008, 08:19:29 PM Could you really imagine Mario holding a conversation with someone? It would be horrible. Stop imagining! http://www.youtube.com/watch?v=AWfZjVbFFkc Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Calanctus on July 09, 2008, 08:20:02 PM Game looks pretty great.
Nintendong Sigh. I thought we were above things like this.Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Seth on July 09, 2008, 09:40:17 PM Actually, I think it's more to do with character design more than anything. Mario and Link were never meant to be deep characters, just sort of innocent, pure hearted heroes. It's hard to develop a character that will still fit that description; once you start developing characters, you have to give them quirks and flaws (even if they're not that problematic) but it's hard to create a character that can have a believable, interesting conversation and still fit that noble hero archetype. Noble heroes just aren't interesting, but at the same time it's hard to dislike one.
Nintendo did give Luigi dialogue, and in doing so created a vastly different personality than I think most people had imagined back in the eighties had. They didn't need another noble hero with Mario around. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Xion on July 09, 2008, 10:27:01 PM Could you really imagine Mario holding a conversation with someone? It would be horrible. when I read that I totally pictured Mario chillin' at a dinner table with toad talking and debating the mushroom-kingdom's current economic crisis and political volatility.Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Alevice on July 10, 2008, 06:45:50 AM Could you really imagine Mario holding a conversation with someone? It would be horrible. Stop imagining! http://www.youtube.com/watch?v=AWfZjVbFFkc This reminds me of the times when the cdrom unit for the snes was shown on CES, and there was a 3d demo with charles dimartino voicing mario's floating head, that would morph into a super scope. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: deku on July 10, 2008, 07:24:39 AM Could you really imagine Mario holding a conversation with someone? It would be horrible. Stop imagining! http://www.youtube.com/watch?v=AWfZjVbFFkc who would have thoght mario was a bad standup comidian Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Tatsu on July 11, 2008, 12:56:20 PM There are some neat official videos of this game, anyone seen these?
http://www.nintendo.co.jp/wii/rwlj/action/index.html I can't wait! Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: William Broom on July 11, 2008, 08:14:01 PM Cheers for that, tatsu! I love the way they show you the motions required for each move.
I started playing Wario Land 2 because of this and it's damn good still. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Tatsu on July 14, 2008, 01:36:57 PM Warioland games are pretty consistently awesome (except master of disguise on DS). I think the only one I haven't played through is the virtual boy one... eventually I'll have to get one of those eyesores.
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Annabelle Kennedy on July 14, 2008, 01:47:27 PM i just saw the trailer for this! looks awesomse.. finally nintendo makes another 2d game for console. this is great
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: oneup on July 15, 2008, 12:08:25 AM OMG WTF AWESOME!!!
thanks for tipping me off to this! Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Tanner on September 23, 2008, 03:46:53 PM http://www.youtube.com/experiencewii
bump for relevance. and AWESOME. the game is out now, by the way. I really want to get it. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Valter on September 23, 2008, 03:50:08 PM OK, that was a sweet trailer.
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Tanner on September 23, 2008, 03:51:27 PM aaaaand I just found out that you can drag the debris around. Nice.
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: KennEH! on September 23, 2008, 03:56:00 PM http://www.youtube.com/experiencewii Holy crap that was awesome! And the game is pretty cool. I don't like how it has faked wide screen (added info bars to the sides, and forces backtracking though. Other than that I love it, enough easy parts for the kiddies and a good bit of bonus levels for the men, or should I say gentlemen. :gentleman: Animations look like there just out of a cartoon (which make the lack of wide screen even worse :'().bump for relevance. and AWESOME. the game is out now, by the way. I really want to get it. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: PandaCookies on September 23, 2008, 03:57:55 PM Warioland will always be awesome, no matter what console or handheld it's on. The wiimote interaction will work perfectly for this game.
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Annabelle Kennedy on September 23, 2008, 05:15:24 PM whyy nooo widescreen why nintendo why???
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Guert on September 23, 2008, 05:18:41 PM Because widescreen ain't old-school. Early 90's gaming ftw! ;)
Seriously, I'm trying to get my hands on a copy but the store I went to had not received their copies. I probably get mine tomorrow. Really looking forward to this. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: narasu on September 24, 2008, 05:38:38 AM Oh wow. I started playing WarioLand II because of this.
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Hideous on September 24, 2008, 05:51:00 AM I played this yesterday. Goddamn, it's awesome. ;D
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: narasu on September 24, 2008, 07:27:20 AM HOLY SHIT IT'S OUT?! :wtf: :wtf: :wtf: :wtf: :wtf: :wtf: :wtf: :wtf: :wtf: :wtf: ;D ;D ;D ;D ;D ;D ;D
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: PandaCookies on September 24, 2008, 08:35:49 AM Nintendo is genius using their characters and keeping them alive for some long. Who'd have thunk that the boss in Super Mario Land 2 would be such a star one day. Now that's using your resources wisely! :wtf:
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: moi on September 24, 2008, 09:16:35 AM Nintendo is genius using their characters and keeping them alive for some long. Who'd have thunk that the boss in Super Mario Land 2 would be such a star one day. Now that's using your resources wisely! :wtf: Reusing your assets is fine, but Nintendo is being borderline autistic with the marios and shit.Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Stij on September 24, 2008, 09:22:16 AM ^Yeah, seriously. Mario Baseball? Come on.
Warioland games are pretty consistently awesome (except master of disguise on DS). I think the only one I haven't played through is the virtual boy one... eventually I'll have to get one of those eyesores. ^This. Wario Land 4 (for the GBA) was probably the very best one, IMO. If this new one is anything like it at all, I'll have to give it a try.Also, holy crap, I watched a few trailers, and the animation is impressive. Why can't more mainstream games have great hand-drawn art like this? Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Μarkham on September 24, 2008, 09:32:37 AM Also, holy crap, I watched a few trailers, and the animation is impressive. Why can't more mainstream games have great hand-drawn art like this? Same reason that 'real' is brown... I want this game, but I won't have time to play it. :( I've had Super Mario Galaxy for months, yet haven't touched it for that same reason. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Hideous on September 24, 2008, 09:33:57 AM The animation is awesome. It's like playing an anime.
Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Zest on September 24, 2008, 12:38:13 PM That's 'cause Production I.G. handled the animation- they're famous for, among other series, Patlabor, Ghost in the Shell, and FLCL.
This game has officially gone on my DO WANT List. Title: Re: HOLY SHIT WARIOLAND: SHAKE IT Post by: Tanner on September 24, 2008, 02:45:58 PM Oh wow. I started playing WarioLand II because of this. Did you sleep in at the beginning or did you do it normally? |