TIGSource Forums

Feedback => Playtesting => Topic started by: Catman on December 26, 2011, 03:52:47 PM



Title: Viewport - one hour and a half prototype!
Post by: Catman on December 26, 2011, 03:52:47 PM
Well, while taking a break today from my Unity projects, I read part of the transformations chapter of the openGL redbook and I got an idea. So, I just opened Unity and created a (somewhat) working prototype!

Here it is:  Viewport Prototype  (http://www.megaupload.com/?d=3A6FG3LC)
- The point of the game is strategically placing cameras to view different parts of the level, so that you can push enemies far with ease.
 - press C to create a Camera, then left click to position it, left click again to fix its orientation.
 - When 4 cameras are set, press S. This will start the game.
 - Your goal is to survive as long as possible, while the red enemies try to reach the green goal.
 - You can click on enemies to push them around
 - Try to find the best views!

(http://i1190.photobucket.com/albums/z444/CatmanITA/camera1.png)
(http://i1190.photobucket.com/albums/z444/CatmanITA/camera2.png)

- Notice: I know the left-bottom camera doesn't work, fixing that tomorrow, since it's almost 1am now. I just wanted a somewhat working prototype done in as little time as possible, in order to showcase the idea!

So, what do you think of this? If you like it, I'll try to make it a full game. :)

I must say, now that I have been working with Unity for a while, creating these kinds of experiments takes almost no time, I did this in one hour and half from scratch!  :toastR:

What do you think about the idea?


Title: Re: Viewport - one hour and a half prototype!
Post by: Catman on December 27, 2011, 04:51:26 AM
Hello fellow Tigsourcers! I improved the prototype and here is a new build:
Viewport 0.2 (http://www.megaupload.com/?d=Z4DMAW8H)

It changed a bit:
 - the four cameras area already there, you can move them around and rotate them as you like
 - when you are ready, press S to start
 - Now, you will have four crosshairs, one for each camera. When you click the left mouse button, all crosshairs will push anything they are aiming at. Try to push the enemies outside of the level and survive as long as you can!

Comments? :)