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Feedback => Playtesting => Topic started by: blau on March 25, 2012, 10:31:43 PM



Title: Voxel Model Editor
Post by: blau on March 25, 2012, 10:31:43 PM
Hi,

Two weeks ago I looked for an editor to create voxel characters for my game, and I did not find any that cover my needs... so I have developed it by myself... and I have decided to share it with community...  ;)

Is xna based, but it saves/load to a .png, so it can be used for any game or platform.

editor: http://www.charcostudios.com/files/VoxelModelEditor(0.3b).rar
video: http://www.youtube.com/watch?v=Eh_6WlEtgyI

If you think that can be improved, need some functionality or find a bug, let me know ...

I hope this will be useful to someone. :)



Title: Re: Voxel Model Editor
Post by: Azure Lazuline on March 25, 2012, 11:18:09 PM
That's actually really cool, even if I personally don't have a use for it. It looks easy to use. You should probably add in some way to handle animation though, and I don't see a resize button anywhere in the interface, although I'm just going by the video.


Title: Re: Voxel Model Editor
Post by: blau on March 26, 2012, 03:32:06 AM
You should probably add in some way to handle animation though, and I don't see a resize button anywhere in the interface, although I'm just going by the video.

I'm thinking about animation... the easy way is by frames... but maybe I add some king of skeletal animation... I'm not sure yet...

There is not resize button, but you can choose size in [16,48] range when you press "new" button.