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Developer => Technical => Topic started by: BoxedLunch on July 05, 2012, 11:28:56 PM



Title: DAME help? [solved]
Post by: BoxedLunch on July 05, 2012, 11:28:56 PM
I've been trying to actually make and finish a game in flash for about the 10th or 11th time, and so far, things have been going well. Thanks to the Flixel Power Tools, i can do what i want quickly without agonizing over the fact that i'm too stupid to figure out how Flixel/Flashpunk/whatever works.

Anyway, I wanted to create a level for the game. So, i downloaded DAME because it was apparently the best thing to use for that sort of thing. But i can't the program to work right, or i just can't figure it out, i don't know.

I tried looking online to see if maybe there was a tutorial on how to use DAME. There was, it's just that all of the ones i found covered importing levels into your game, not how to use the program itself which is what i am having trouble with. Not that those tutorials aren't helpful. I just just don't need them yet.

Anyway, could somebody teach me how to use DAME, or at least give me a link to a good tutorial that covers how to use it? A tutorial on how to import Ogmo Editor levels into Flixel would work well too, because i know how to use the program, as well as import stuff. I just can't figure out how to import things unless i'm using Flashpunk.

I don't want any tutorials that just have you use somebody else's files without any help whatsoever though. I don't learn anything from them, so when i need to do my own stuff, i can't figure anything out.

thanks :)


Title: Re: DAME help?
Post by: bateleur on July 06, 2012, 03:04:15 AM
I don't use DAME myself, but I would've thought you could get most of the basics from the demo video: http://www.youtube.com/watch?feature=player_embedded&v=zLfa4doeNBg#!


Title: Re: DAME help?
Post by: Sean Hogan (seagaia) on July 06, 2012, 04:26:11 PM
Could you be more specific on what your "level" is? DAME does a *lot*, I use it, but only for a few of its functionalities. If your level is something I've done with it before, then I might be able to help! I've used it to make a basic platformer with things like spikes and moving platforms and collectible items, and now I'm using it to make a top-down exploration game with zelda-like dungeons.


Title: Re: DAME help?
Post by: BoxedLunch on July 06, 2012, 05:26:33 PM
i actually just figured it out. i had the draw index set after the tile that was drawn (my tileset only has one tile right now). and then when i moved it back to the right one i had nothing to delete tiles with. so i just changed the draw index and added a blank tile as my first tile and now everything is fine.

thanks for the help guys! :)