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Feedback => Playtesting => Topic started by: kacper_weiland on July 16, 2012, 03:21:12 AM



Title: Beans
Post by: kacper_weiland on July 16, 2012, 03:21:12 AM
Hello Folks!

I'm currently developing a small flash game called "Beans". It's about killing a thousands of colored beans. I actually have a playable version and want to hear some constructive feedback from you!

Few screen shots:

(http://img88.imageshack.us/img88/1461/ss1co.png)

(http://img836.imageshack.us/img836/7616/ss2uv.png)

(http://img859.imageshack.us/img859/3149/ss3d.png)

And it's playable here: UNAVAILABLE

Can't wait for your comments.

Best regards, happygarbage


Title: Re: Beans
Post by: Majestic on July 16, 2012, 10:06:12 PM
I like it it. It's a pretty good game. ..I think the best part about this is that the concept is innovative and creative. I've never played anything like that

Keep up the good work I know your next game is going to be even better


Title: Re: Beans
Post by: kacper_weiland on July 17, 2012, 02:36:32 AM
Thank you very much for your feedback! It's very valuable for me.


Title: Re: Beans
Post by: Udderdude on July 17, 2012, 05:41:42 AM
I broke your game pretty badly with a combination of JoyToKey's autofire and AutoHotKey.

Once you have rapid fire clicking and rapid fire color change, it's easy to just hold down the buttons while you wiggle the mouse around and get ludicrous scores instantly.

You may have to re-think your game's design in order to fix this.


Title: Re: Beans
Post by: kacper_weiland on July 17, 2012, 05:52:12 AM
I don't care about it. My game doesn't have any online highscores or sth like that. So...let player do everything with game except cracking.


Title: Re: Beans
Post by: Moczan on July 17, 2012, 12:39:19 PM
I broke your game pretty badly with a combination of JoyToKey's autofire and AutoHotKey.

Once you have rapid fire clicking and rapid fire color change, it's easy to just hold down the buttons while you wiggle the mouse around and get ludicrous scores instantly.

You may have to re-think your game's design in order to fix this.

Getting combo's give you much higher score than popping every bean one by one.


Title: Re: Beans
Post by: Udderdude on July 17, 2012, 12:53:17 PM
I don't think you understand the level of bean destruction going on here.  I recorded some footage.  Enjoy!

http://youtu.be/YhlLUEqcszo

If you want some suggestions for fixing this, I'd suggest making the red beans appear more often, and they should cut your score in half if you click it.


Title: Re: Beans
Post by: kacper_weiland on July 17, 2012, 01:38:03 PM
I temporarily deleted game from website. I'll give you a link when next version will arrive.


Title: Re: Beans
Post by: ninja on July 18, 2012, 10:49:46 AM
This game looks realy cool!  I wish that I could play it right now though...