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Title: Street Fighter X Mega Man Post by: Lauchsuppe on December 17, 2012, 06:16:30 AM Was just released and is really awesome. I didn't see all of them, but so far the boss and stage designs are glorious. It's exactly what one would intuitively imagine from street fighter characters in a mega man environment. It's also rather hard, considering there's no password function and you have to play through everything in one session - but it's fun nonetheless. Some kind of highscore system might have been nice since it would also suit the arcade scheme.
But I won't complain, it really is a successfull mashup and probably one of the best games I have played in 2012. http://www.capcom-unity.com/mega_man Title: Re: Street Fighter X Mega Man Post by: AMAZON on December 17, 2012, 10:08:18 AM capcom can goooooo fuck itself!! lets officially release a terrible fangame where every fucking boss is a megaman edit for the 25th anniversary of our most beloved franchise! yeah!!
Title: Re: Street Fighter X Mega Man Post by: Lauchsuppe on December 17, 2012, 12:17:56 PM Well, it is a good game. And it's free. I see why you would complain about capcom in general and I don't think this game makes up for their previous mistakes - but looking at the sheer facts, it's a highly enjoyable, well made franchise after all. I'm having tons of fun at least and I won't let some ideologic criticism prevent me from enjoying this.
Title: Re: Street Fighter X Mega Man Post by: Dragonmaw on December 17, 2012, 12:33:51 PM It's pretty bad.
Title: Re: Street Fighter X Mega Man Post by: C.A. Silbereisen on December 17, 2012, 12:41:37 PM now's sega's chance to show they're better than capcom and release the streets of rage remake (yeah right)
Title: Re: Street Fighter X Mega Man Post by: Lauchsuppe on December 17, 2012, 12:55:06 PM yeah, I guess it's more edgy to just complain about recent capcom releases...
Title: Re: Street Fighter X Mega Man Post by: Dragonmaw on December 17, 2012, 04:17:38 PM Oh, so you're THAT guy.
Title: Re: Street Fighter X Mega Man Post by: rob on December 17, 2012, 04:36:30 PM i thought you guys were lamewads, but then i read your edgy forum posts making edgy criticisms and now you're all invited to the cool ckids club 8)
Title: Re: Street Fighter X Mega Man Post by: Yougiedeggs on December 17, 2012, 09:27:08 PM Wow, I thought I was jaded.
Any of you actually play this before declaring it terrible? I'd like to hear more than it's bad for the sake of bashing Capcom. If you have tried it, tell us why you think it's bad. I played, and it's good, nothing special, but good. The bosses are the best part, they behave a lot like their SF counterparts, making them more than just a reskin, including them using super moves when you damage them enough. Level design could be better though. Feel free to hate Capcom for releasing somebody else's game instead of following through with Legends 3, that's perfectly fine, but you're pretty much hating on a game made by an indie, not Capcom. Just saying. Title: Re: Street Fighter X Mega Man Post by: AMAZON on December 17, 2012, 09:57:26 PM i legit have no problems with the developers, its just a dumb fun thing they made, and thats fine. my problem is strictly that capcom are some fuckwads who gave a shitty fangame that they were inexplicably releasing for free more press and hype than any of their official fucking releases in the last few years, and then blamed it on the fans when they cancelled those games. and, seriously, if they had to pick a megaman fangame to give an official release, there are MUCH better ones to choose from.
Title: Re: Street Fighter X Mega Man Post by: JimmyJ on December 18, 2012, 02:59:13 PM I can't believe there's no saving or password system of any kind.
Title: Re: Street Fighter X Mega Man Post by: Udderdude on December 18, 2012, 03:46:34 PM i legit have no problems with the developers, its just a dumb fun thing they made, and thats fine. my problem is strictly that capcom are some fuckwads who gave a shitty fangame that they were inexplicably releasing for free more press and hype than any of their official fucking releases in the last few years, and then blamed it on the fans when they cancelled those games. and, seriously, if they had to pick a megaman fangame to give an official release, there are MUCH better ones to choose from. At least they didn't C&D it into the ground like so many other game companies seem to do. Title: Re: Street Fighter X Mega Man Post by: Erobotan on December 18, 2012, 08:31:52 PM Thanks for the link, I'm going to give it a try .. the lack of save feature scares me though ... I'm bad at platforming games.
now's sega's chance to show they're better than capcom and release the streets of rage remake (yeah right) And if they did, I'm worried that it will be a budget release like Golden Axe T__TTitle: Re: Street Fighter X Mega Man Post by: Gregg Williams on December 18, 2012, 09:32:03 PM I can't believe there's no saving or password system of any kind. Classic Mega Man for you. Save systems are really just ways to lower player skill requirements. (aside from games with a huge amount of content) I'm guessing a player skilled at this game can probably beat it in less than 20 minutes. Thats not myself, and I doubt I'll have the time to invest to become that skilled now days, but it is what it is. Title: Re: Street Fighter X Mega Man Post by: AMAZON on December 18, 2012, 10:18:13 PM except... classic megaman had a password system
???????? Title: Re: Street Fighter X Mega Man Post by: Gregg Williams on December 18, 2012, 10:25:14 PM except... classic megaman had a password system ???????? Fail :/ I totally don't remember NES and SNES Mega Man having passwords, just as Mario on the NES didn't, but checking online I see they did indeed. My bad. Still I think a password system isn't that big of a deal, Mega Man games maybe tough platformers, but they imo don't come close in difficulty to some others in the genre like Ghosts and Goblins for instance which also don't have passwords. Title: Re: Street Fighter X Mega Man Post by: crowe on December 19, 2012, 06:17:58 AM ...no. Its very goddamned easy in this day and age to write a password or save system; its also easy for CAPCOM who are a LARGE COMPANY to make goddamned new sprites for this shitty fan game so it won't look terrible. Neither happened. Fucking pathetic, like I said when I
Saw the announcement. Title: Re: Street Fighter X Mega Man Post by: Lauchsuppe on December 19, 2012, 06:31:35 AM The continue system is a reference to the street fighter series. It's not like they forgot to integrate a password system. Considering the game is not too long and you have infinite continues anyway, I think it's an okay choice. But it would've been nice if they had at least been consequent enough to also include a highscore system then.
Title: Re: Street Fighter X Mega Man Post by: baconman on December 19, 2012, 08:23:16 AM I dunno. These last few years of "indie glory" might actually be reshaping the internal mechanics of the AAA industry, in the ways many of us hoped it would. Back before, they had to worry about people profiting off of copypaste works - and not just the possibility of it, but people ACTUALLY DOING IT - and now, it's like they've learned we aren't all evil moneysuckers out to destroy their marketability. Many of us doing this is because we genuinely love it. :)
Not to say that "the machine" is perfect now, but it's starting to become very apparent to them that something has been wrong for awhile, both with their internal structures and their fanbases; and maybe now they're actually taking steps towards that happy middle ground where we can all happily coexist. I mean, just look at how many intercompany crossover titles have been released just this past two years alone! We're not "there" yet, but we are well on our way now. Title: Re: Street Fighter X Mega Man Post by: C.A. Silbereisen on December 19, 2012, 09:16:18 AM now's sega's chance to show they're better than capcom and release the streets of rage remake (yeah right) And if they did, I'm worried that it will be a budget release like Golden Axe T__Thttp://www.youtube.com/watch?v=e7oIlIv9MpQ Title: Re: Street Fighter X Mega Man Post by: TomHunt on December 19, 2012, 10:43:17 AM I like it. It doesn't come off as overly ambitious, nor does it try to be. It's a Mega Man game, with pretty much all the stuff you'd expect there, and there are Street Fighter characters as the bosses doing Street Fighter stuff. I think it's an interesting mix.
I guess one could nitpick about which Street Fighter characters should have been included or whatever. It's free, and it's a fan game that thankfully wasn't C&D'd by the corporate powers-that-be. Having to start over from the beginning each time with no password/save system is kind of annoying, but probably another Street Fighter tie-in as well. Title: Re: Street Fighter X Mega Man Post by: Erobotan on December 19, 2012, 06:58:51 PM now's sega's chance to show they're better than capcom and release the streets of rage remake (yeah right) And if they did, I'm worried that it will be a budget release like Golden Axe T__Thttp://www.youtube.com/watch?v=e7oIlIv9MpQ Fan games is a gray area, creators may/may not get a C&D order, but if they use sprites from the original material instead of creating their own sprites/music then it's 99% chance that they will get C&D-ed. At least that's the rule for doujin stuff in Japan (a Japanese friend who is also a game creator friend told me). So Sega is not at fault in this case. Title: Re: Street Fighter X Mega Man Post by: C.A. Silbereisen on December 19, 2012, 07:02:23 PM uhm... im actually mentioning this specifically because street fighter x mega man is a fangame that was picked up by capcom and officially released.
im not saying sega was wrong to shut down the SoR remake, i was half-jokingly suggesting that they could show they're better than capcom by picking up and releasing a better fangame of one of their IPs. Title: Re: Street Fighter X Mega Man Post by: Erobotan on December 19, 2012, 07:29:34 PM uhm... im actually mentioning this specifically because street fighter x mega man is a fangame that was picked up by capcom and officially released. Ah, i see! Sorry for jumping into conclusion ^^;.im not saying sega was wrong to shut down the SoR remake, i was half-jokingly suggesting that they could show they're better than capcom by picking up and releasing a better fangame of one of their IPs. I agree that that will be nice, I want a Zillion remake :D Title: Re: Street Fighter X Mega Man Post by: Gimym JIMBERT on December 19, 2012, 09:20:15 PM Sega making good decision is like yoyo game making good decision, they survive on the sheer luck they once had and had got them some wide spread recognition capital
Title: Re: Street Fighter X Mega Man Post by: AMAZON on December 20, 2012, 11:57:24 PM seriously, it just shows how little capcom gives a shit about the franchise when they pick up a random, extremely amateurish fangame, give it an official release which changes nothing, and calls that the celebration for megaman's 25th. oh yeah, and they also released a few extra stages in fucking xover. GOD ITS ALMOST LIKE A GAME COMPANY HAS TO MAKE GAMES SOMETIMES FOR THEIR FANS TO BE HAPPY, JEEZ LIFE IS HARD.
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