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Feedback => Playtesting => Topic started by: TobiasW on January 05, 2013, 08:21:07 PM



Title: Hammertennis: Tennis, But With Giant Hammers Instead Of Rackets
Post by: TobiasW on January 05, 2013, 08:21:07 PM
Hey guys!

Recently I made my first sports/physics game and I'd like to know what you think about it!
(Is it fun? Is it hard to pick up? Any ideas what I should've made differently?)

Here we go:


Take Hammerfight (http://www.koshutin.com/). Add Pong. Mix and stir. Sprinkle with a little realism and Tron.

Recipe serves 2.


Hammertennis

(http://dragonlab.de/projects/hammertennis/realistic-02_rect_small.png) (http://dragonlab.de/projects/hammertennis/realistic-02.png) (http://dragonlab.de/projects/hammertennis/tron-04_rect_small.png) (http://dragonlab.de/projects/hammertennis/tron-04.png)

You are playing Tennis. Well, you're trying to play Tennis.
You've lost your tennis rackets, so you take hammers instead.
Also you've forgotten most of the rules.

Hammertennis: A fast-paced ball game for 2 players.
Supports Keyboard - or Gamepads! (You only need one stick. Choose any.)

Download the Windows executable (http://dragonlab.de/projects/hammertennis/hammertennis-windows.zip)!


(http://dragonlab.de/projects/hammertennis/video_thumb.png) (http://www.youtube.com/watch?v=UsLtL5khYoE)


You get 2 points for scoring a goal, and 1 point if the opponent hits his own goal.
Normally only the hammers can hit the ball - but if the ball is red, the blue player can hit it once, and vice versa.


Credits:
Programming: Me
Art: Michael Kessler (http://artmdk.com/)
Music: Kevin MacLeod (http://incompetech.com/)
Sound: Moritz Ufer (https://www.facebook.com/pages/Nexus-Child/107215252654563)
Antigrav Font: Nate Piekos (http://www.blambot.com/)
Coda Font: Vernon Adams (http://www.newtypography.co.uk/)


Title: Re: Hammertennis: Tennis, But With Giant Hammers Instead Of Rackets
Post by: Justsometoast on January 06, 2013, 09:31:54 AM
Cant try it out atm, but please tell me that the name isn't a WIP.


Title: Re: Hammertennis: Tennis, But With Giant Hammers Instead Of Rackets
Post by: failrate on January 06, 2013, 11:07:07 AM
That looks absolutely hilarious.  4P Mode, also please >:)


Title: Re: Hammertennis: Tennis, But With Giant Hammers Instead Of Rackets
Post by: TobiasW on January 06, 2013, 11:53:33 AM
@Justsometoast:
Well, the ONLY viable alternative would've been "Hammerpong", but that didn't strike me as silly enough. Glad you like the name! I'm looking forward to your opinion.

@failrate:
Thanks! I'm actually thinking about that, although maybe later for the Ouya :)

(I don't think I have enough of an audience right now, so there probably wouldn't be many people playing the 4 player mode.)


Title: Re: Hammertennis: Tennis, But With Giant Hammers Instead Of Rackets
Post by: Justsometoast on January 06, 2013, 04:47:30 PM
Well, I meant the subtitle. The thought of such a long and precise title was funny to me.

Also, tried out the game. Fun stuff! I did get the players and the hammers confused in futuristic mode though. Could have been because i was trying to play both at once, lol!

Great choice of music by the way. Usually Kevin MacLeod is a turnoff for me but this music fits the game perfectly.


Title: Re: Hammertennis: Tennis, But With Giant Hammers Instead Of Rackets
Post by: TobiasW on February 02, 2013, 05:38:26 AM
I forgot to answer; sorry!

Thanks! Yeah, playing both hammers at once is bound to be confusing, but you're not the first one remarking on that. I hoped that making the players not rotate in futuristic mode would help that, but it seems it's not enough. Maybe I have to make them different after all.

I'm delighted about you being happy with the music! Especially because I quite like the music you produce - praise coming from somebody who obviously knows what he's doing is always great :)