TIGSource Forums

Developer => Technical => Topic started by: eyeliner on July 24, 2013, 08:07:15 AM



Title: Can someone help me out integrating Farseer with SFML?
Post by: eyeliner on July 24, 2013, 08:07:15 AM
You see, the vector2 declaration when creating the world immediately throws a warning, because it wants XNA in my system.

Well, XNA is not nice with VSExpress2012, and I don't want XNA.

I got the Farseer Physics Engine 3.3.1 Class and built it, but what am I supposed to do to make it not want XNA?

Can someone help me out?

Thanks.


Title: Re: Can someone help me out integrating Farseer with SFML?
Post by: Dr. Cooldude on July 25, 2013, 07:04:49 PM
The problem is that Farseer is made for XNA. How about using Box2D? Farseer is (afaik) a Box2D port anyway.

Also, isn't SFML only for C++?


Title: Re: Can someone help me out integrating Farseer with SFML?
Post by: eyeliner on July 26, 2013, 12:17:34 AM
dll's are wonderful because I can use them as references.

SFML is quite easy to work with, I managed to make Farseer work, but not perfectly (I found out that including the XNA using makes Farseer fake the XNA implementation).
I have some difficulty in finding tutorials and the documentation is lacking.

Trial an error is the key, but it takes quite a damn long...