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Title: train run [eventually iOS] Post by: sclly on August 09, 2013, 03:55:47 PM You are late for the train, you forgot your baggage.. RUN and catch as many useful items as you can.
(http://i205.photobucket.com/albums/bb269/Shelly_pwns/trainrunpic.png) This will be a really really simple ehm, jump & run? ... run & jump? You can dodge objects and jump. nice. you have ~3 mins (one song length) to catch the train It's supposed to be a gift / surprise for my girlfriend, who is right know on a trip. Eventually there will be the two of us running to catch the train. No multiplayer, just an animation of two. It's inspired by this song (& movie) (https://www.youtube.com/watch?v=a8J4UczYRHU) Actually I'm planning to develop it for the iPad and release it later for free, but the dev center of apple is down and I can't enroll right now. I hope I'll be able to port it quickly, since I'm using Unity. I started this project yesterday and I've got a lot of the mechanics running. This is a quick sketch of how the visuals may be. I hope to finish the game in the next days. There is a lot to do and I have to be a lot elsewhere, but it's possible. Don't worry Olav & the Lute (http://forums.tigsource.com/index.php?topic=32786.0) is good on it's way. But since there are a couple bugs I can't fix, I'm using the time inbetween to jam. Have you already watched the trailer (https://vimeo.com/70570902)? Title: Re: train run [eventually iOS] Post by: kitheif on August 09, 2013, 05:23:14 PM Nice song, looking forward to this :)
Title: Re: train run [eventually iOS] Post by: sclly on August 11, 2013, 02:21:10 AM i'm drawing the art
(http://i205.photobucket.com/albums/bb269/Shelly_pwns/pic2.png) Title: Re: train run [eventually iOS] Post by: sclly on August 13, 2013, 12:23:27 PM (http://i205.photobucket.com/albums/bb269/Shelly_pwns/devlog-gif-1.gif)
it's two player now. more tomorrow. Title: Re: train run [eventually iOS] Post by: FamousAspect on August 13, 2013, 01:46:25 PM Visually it looks very nice and unique for a runner.
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