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Feedback => DevLogs => Topic started by: thuyquai on August 30, 2013, 02:05:09 PM



Title: Ground Breakers - Turn based strategy
Post by: thuyquai on August 30, 2013, 02:05:09 PM
Hi all, just want to show you our on progress game. It's a turn based strategy with random campaign (conquest them all kind of map) and each match is settled by a grid-based battle. Each units have 3 active skills and you can bring 5 units to a match.

(http://media.indiedb.com/images/games/1/23/22147/new_hpbar-1024x576.jpg)

And here is a gameplay trailer but it is... well outdated
http://www.indiedb.com/games/ground-breakers/videos/pre-alpha-trailer-with-soundfx

Oh, and the showing off video, made when bored.
http://www.indiedb.com/games/ground-breakers/videos/ground-breaking-video

And last, a playable demo at the moment:
http://www.desura.com/games/ground-breakers/play/4736

Key features:

1. Conquest the world by dominates each region turn by turn and defeats all opposing forces. Forces are corporation and organization run by unique AI, by unique I mean unique in personalities which will make them issue different orders and trigger different events.
2. Classic turn based tactic battle with grid map. Which force dominate more tactic points will emerge victory.
3. The battlefield (or I could say battle office) has multiple floors. Each floor will have numerous of tactic points and you will descend to the lower floor after all tactic points are captured or someone actively break the floor.

Will you able to capture this tactic point or it will belong to your enemy?

 

4. Units in Ground breakers are robots run by water. Each robot will have one set of skills and different stats. Some are hard to kill, some are grass cannons. Use skill raise your heat and when you overheat, you can’t use any skill. You will just have to wait for a few turn for your robot to cool down.

5. Each robot has a chip board which you can insert chips. Chips have different shape which you will have to arrange them in the board in the best way possible to maximum your robot’s abilities.
6. You will start the game with few robots (5 at the moment). To get more robot, you need to play a game and win some parts to craft new robots. Each robot has different recipe ans what parts you will get is pure luck.
7. Ground breakers will have cross-platforms online battle.

My goal is create a turn based strategy for multiple platforms. It's free to play with some small profit in there (like in maple story and LOL, thing that doesn't affect game balance).

So far we have created a single match play (but with many good feedback, we thing it's far from finish). Some lab and equipments.

I'm adding animations for units right now and hopefully finish it in 2 weeks.
I just want a place to hangout here :D


Title: Re: Ground Breakers - Turn based strategy
Post by: thuyquai on August 31, 2013, 10:01:56 PM
One of the unit can plan a tower that heal all units within range for 3 turns

(http://media.desura.com/cache/images/games/1/23/22147/thumb_940x3000/repair_tower.png)


Title: Re: Ground Breakers - Turn based strategy
Post by: thuyquai on September 04, 2013, 01:27:54 PM
New gameplay video. Is there a way to embed video here?

http://www.desura.com/games/ground-breakers/videos/new-gameplay-footage