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Developer => Technical => Topic started by: denzgd on October 20, 2013, 11:29:25 PM



Title: I want to continue lessons with Game Maker Studio
Post by: denzgd on October 20, 2013, 11:29:25 PM
So I finished the tutorials that Derek Yu made for Game Maker, and I want to move on to more complex stuff. The thing I liked about Derek Yu's tutorials, was that he didn't elaborate on a lot of the sections, forcing me to look for my own way to get where he was, in the tutorial. Sadly, I'm through the few he made, and now need to move on.

For you Game Maker vets, I'd be grateful if you could direct me to some good, detailed Game Maker tutorials that would really help me get into some of the more complex features of the software.


Title: Re: I want to continue lessons with Game Maker Studio
Post by: aku286 on October 21, 2013, 03:30:01 AM
 ;)pick a game mechanic you like(Ex: spaceship that can rotate and shoot, platformer that can run and jump) and start making it. If you any doubts first read the manual, watch (relevant)youtube videos and browse the web to figure it out. Once you make a mechanic add other stuff to it slowly and try to finish it.

You are not going to get tutorials for everything, trust me i tried. i started using GMS a couple of months ago this is what i have been doing. If you still have a problem you can always ask it here, but be specific.

Best of luck!  ;)
 


Title: Re: I want to continue lessons with Game Maker Studio
Post by: C.A. Silbereisen on October 22, 2013, 01:33:07 AM
Quote
;)pick a game mechanic you like(Ex: spaceship that can rotate and shoot, platformer that can run and jump) and start making it. If you any doubts first read the manual, watch (relevant)youtube videos and browse the web to figure it out. Once you make a mechanic add other stuff to it slowly and try to finish it.
yeah i never used a lot of tutorials when i learned how to program. i just made games and looked up stuff as i went along.


Title: Re: I want to continue lessons with Game Maker Studio
Post by: vinheim3 on October 22, 2013, 03:44:00 AM
Like the above 2 posters, I would just look up things as I needed to. It does help to learn a lot of maths as a side, I forgot in which topics, as a lot of complex stuff relies on it


Title: Re: I want to continue lessons with Game Maker Studio
Post by: Leon Fook on October 22, 2013, 05:33:48 AM
The thing I liked about Derek Yu's tutorials, was that he didn't elaborate on a lot of the sections, forcing me to look for my own way to get where he was, in the tutorial.
That's what he want you to achieve anyway. Following totoreal is not gonna get you anywhere you wanted unless you explore a little bit. Open up the manual, go to the GML section and skim through it real quick. You might surprise on how many function/stuff you will find. That how i find some neat stuff i didn't know when looking though tutorial anyway. Make some game, especially short game and those endless running game that it's currently so hot in iOS. Use others engine, learn from it, see how people do stuff.

too-short; didn't-read:
same stuff as 3 posters above.


Title: Re: I want to continue lessons with Game Maker Studio
Post by: Ninja Dodo on October 23, 2013, 01:21:35 AM
As the others have said, just start making stuff!

I started with tutorials but got really bored and started making a game instead. Any time I ran into something I didn't know how to do I would check the help files or look at how others had solved it (http://forums.tigsource.com/index.php?topic=15906.0)... and if I was still having trouble I would go on the forums (TIGS or GMC (http://gmc.yoyogames.com/)) to ask for help.

It's more fun to learn when you're trying to solve a specific thing you need for a game than when you're just going down a list of "things I must know".


Title: Re: I want to continue lessons with Game Maker Studio
Post by: denzgd on October 23, 2013, 08:57:11 PM
Seems the general consensus is just to dive in, head-first.

I've drawn out a few mechanics I want to try to implement, so I guess that's the next step.

Wish me luck!