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Title: Javascript Physics Engines Post by: Saishy on November 07, 2013, 09:48:02 AM Do we have a thread or a link comparing the different javascripts physics engines?
I need something very simple, basic forms (rectangles, triangles, circles) with possible rotations. And it needs to be fast! I would be cool to be able to combine forms in one collider but it's optional, as is rotation actually... Title: Re: Javascript Physics Engines Post by: Jay_PC on November 07, 2013, 02:20:00 PM I actually don't think there is, though I could be wrong.
Anyway assuming your looking for 2D Physics theres always http://box2d-js.sourceforge.net/index2.html Title: Re: Javascript Physics Engines Post by: Mr Speaker on November 08, 2013, 04:22:17 AM This guy is new: http://wellcaffeinated.net/PhysicsJS/ but to me feels much nicer than box2d - it's far more idiomatic-JavaScript-y than Box2D which was just a port from... a bunch of places.
Title: Re: Javascript Physics Engines Post by: Saishy on November 11, 2013, 04:00:03 AM This guy is new: http://wellcaffeinated.net/PhysicsJS/ but to me feels much nicer than box2d - it's far more idiomatic-JavaScript-y than Box2D which was just a port from... a bunch of places. I actually like this way more than box2d when I found, but the lack of community feedback made me wary to use it.I actually ended up creating a project with limejs... |