|
Title: Castles - Ghibli-inspired 3D FTL-like Post by: Ben H on November 15, 2013, 07:47:41 AM I've been making a game, temporarily called Castles, in my spare time for the last few months.
(http://benhumphreys.co.uk/castles/images/castles01.gif) Summary!
Current state has temporary skelly models from the Asset Store. (http://benhumphreys.co.uk/castles/images/castles-in.jpg) (http://benhumphreys.co.uk/castles/images/castles-out.jpg) The Long Story I started Castles because I wanted to capture the adventure and excitement of Ghibli films. The sense of danger and comraderie in Nausicäa, the out-of-control antics of sky pirates in Laputa, the ancient artifacts in Laputa, the feel of a living city in Kiki's Delivery Service. The game started out as a strategy game focussing on a single city, sending out mobile castles to explore and gather resources. I quickly realised I wanted to make something with more humanity, just with a small number of people. Instead of building multiple castles, the player would control a single one. I'm making the game in Unity and all the current assets are ones I've made myself, with the exception of some temporary skeletons I bought from the asset store. I'm aiming to show an alpha around February next year. Looking for a 3D artist I'm looking for a 3D artist who is interested in a rev-share collaboration, and wants to help create a Ghibli-inspired low-poly world. I've uploaded some images from other games/anime to this Imgur gallery for an example of what I imagine: http://imgur.com/a/NO3pA (http://imgur.com/a/NO3pA) If you're interested email me at [email protected] Title: Re: Castles - Ghibli-inspired 3D FTL-like Post by: DanDecarlo on November 15, 2013, 08:00:39 AM The monotonous ground below the castle looks unnatural, otherwise a good idea and graphics. On what platforms will it be released?
Title: Re: Castles - Ghibli-inspired 3D FTL-like Post by: Ben H on November 15, 2013, 02:31:42 PM The monotonous ground below the castle looks unnatural, otherwise a good idea and graphics. On what platforms will it be released? You're right, the ground is just a placeholder for now. I've been working on the castle, I'll be starting on the world/background in a few weeks.I'm aiming for desktop at first, then touch devices later. Title: Re: Castles - Ghibli-inspired 3D FTL-like Post by: Christian on November 15, 2013, 02:44:14 PM Very cool premise and art style
Will we be able to board enemy castles or build catapults, battering rams, etc.? Title: Re: Castles - Ghibli-inspired 3D FTL-like Post by: Ben H on November 16, 2013, 05:48:16 AM Thanks for the kind words!
So far it's mostly about combat within your castle and castle-to-other combat (airships, raiders), but boarding other castles might work. |