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Community => Townhall => Topic started by: Bahototh on January 12, 2014, 06:51:36 AM



Title: Vindicator: Uprising playable demo released
Post by: Bahototh on January 12, 2014, 06:51:36 AM
(http://imagizer.imageshack.us/v2/800x600q90/401/avcm.png) (https://imageshack.com/i/b5avcmp)

Vindicator: Uprising playable demo released for Windows

It’s a single screen, retro style platform shoot ‘em up with pixelated graphics and an orchestral soundtrack. You play a special agent fighting hordes of angels after turning against his order.


Updated download links:

Windows installer ->http://www.gamephase.net/?download=109
Windows zip ->http://www.gamephase.net/?download=156
Mac OS X -> http://www.gamephase.net/?download=142
Ubuntu Linux -> http://www.gamephase.net/?download=147

We have worked really hard in trying to create an enjoyable yet challenging gaming experience and hope you will like it. Constructive feedback is greatly appreciated.

The full game will be released as freeware and have nine unique levels.

//The GamePhase Team

www.gamephase.net


Title: Re: Vindicator: Uprising playable demo released
Post by: Bahototh on January 16, 2014, 12:10:51 PM
Players seem to agree that the demo is pretty hard to beat.
Here's a nice playthrough video of the first level ( tactics spoilers! )

https://www.youtube.com/watch?v=T-Hj8kzzn7g (https://www.youtube.com/watch?v=T-Hj8kzzn7g)


Title: Re: Vindicator: Uprising playable demo released
Post by: J-Snake on January 17, 2014, 06:00:34 AM
Played the demo, got it also running on Linux.

First off, it is a nicely consistent piece of work and the music is great. The mechanics are simple and it is fun to use them to overcome the angels. My main suggestion is that it is too simple, it boils down to repeating one or few patterns all over again. And since a level has many rooms I fear it gets too repetitive and tedious after a while. May be a new set of angels will introduce something new later on.

some other suggestions:

-The difficulty is just right for me to make a no death run. But I know the average player will
 struggle with the first level already. It is probably better to start with a less tedious level.

- The pixels are very tiny. It is only slightly more than half of my notebook screen. I know there
  can be pixel art preservation reasons involved but it could certainly be bigger by default.

- In the boss level the angels blend with the environment and are not well visible, especially
  with everything being this tiny

Ok, hope it helps. I enjoyed the run, just missed a little more mechanics;)