TIGSource Forums

Feedback => Playtesting => Topic started by: Final_dinosaur on June 24, 2014, 10:31:20 AM



Title: pre - alpha
Post by: Final_dinosaur on June 24, 2014, 10:31:20 AM
Hello

We are a small group of game devs.
And we would like YOU to test our game.
We have spent tons of hours of coding and map design, tweaking and stuff, ...
We think there is around 20 gameplay hours.

Download link: https://www.mediafire.com/?kz9v9ndd4zbdwzo (https://www.mediafire.com/?kz9v9ndd4zbdwzo)

Have fun

ps. We would also like some information on what, we could do and what we can't do.
If the comments are respectfull we will think about it, and try to work on it.


Title: Re: pre - alpha
Post by: Quicksand-S on June 24, 2014, 10:42:31 AM
Could you tell us something about the game? I don't really download things without info or screenshots.


Title: Re: pre - alpha
Post by: Final_dinosaur on June 24, 2014, 11:07:32 AM
https://www.dropbox.com/s/nr5race49oxdekf/Screenshot%202014-06-24%2020.58.32.png

Here you go


Title: Re: pre - alpha
Post by: Quicksand-S on June 24, 2014, 11:28:11 AM
Ok...that doesn't really tell me much.

I'm guessing it's some sort of sci-fi flight game, but is it arcadey or sim-like? Is it free-roaming or linear? Story-based? Will I be fighting, trading or both? For all I know, that could be a first-person laser gun or some sort of large fish. :biglaff:


Title: Re: pre - alpha
Post by: Final_dinosaur on June 24, 2014, 11:40:01 AM
You made me laugh, but you gave me some very good ideas though thank you.


Title: Re: pre - alpha
Post by: Jono on June 27, 2014, 06:04:28 AM
Is this a joke or something? I can't get the game to do anything. All I see is some weird grey thing and a checkerboard plane.


Title: Re: pre - alpha
Post by: Final_dinosaur on June 29, 2014, 02:03:20 AM
Well my freind than you have seen everything.


Title: Re: pre - alpha
Post by: Jono on June 29, 2014, 03:25:59 AM
If you don't actually have anything for people to playtest why are you posting here?


Title: Re: pre - alpha
Post by: Final_dinosaur on June 29, 2014, 11:44:48 AM
We post here, because we could use some information on what everything wants, and you can atract people's intrest by doing this stuff.


Title: Re: pre - alpha
Post by: Quicksand-S on June 29, 2014, 11:56:59 AM
We post here, because we could use some information on what everything wants, and you can atract people's intrest by doing this stuff.

If you're making a game solely based on what other people want, it probably won't turn out well. You need to have some ideas of your own, first.

I don't think you're attracting anyone by posting something like this. You need to actually show something in order to get people interested.

Also, this is the "Playtesting" forum, which means you need something that is in a playable state (normally an actual game that's far enough along to be considered one), so people can give feedback on more than just how nice the checkerboard texture is.


Title: Re: pre - alpha
Post by: CoderGamesStrikesBack on June 29, 2014, 12:48:09 PM
We are a small group of game devs.
...
We have spent tons of hours of coding and map design, tweaking and stuff, ...
We think there is around 20 gameplay hours.
...
Have fun

First I read entire description, then I checked it out ... I was laughing so hard, tears started coming out! "small group of game devs", "tons of hours", "20 gameplay hours" ... phew  :biglaff:

EDIT: but I need to tell you that you're very funny!


Title: Re: pre - alpha
Post by: Jono on June 29, 2014, 04:44:46 PM
We post here, because we could use some information on what everything wants, and you can atract people's intrest by doing this stuff.

It's your game, not mine, come back when you actually have some for people to playtest.


Title: Re: pre - alpha
Post by: CoderGamesStrikesBack on June 29, 2014, 04:46:10 PM
Dude, he's freaking joking  :biglaff: