TIGSource Forums

Feedback => DevLogs => Topic started by: thekill473 on July 10, 2014, 07:22:00 PM



Title: Cutamari - The Knife to End All Knives
Post by: thekill473 on July 10, 2014, 07:22:00 PM
(https://dl.dropboxusercontent.com/u/98130749/Cutamari%20Shots/logo.png)

Hello everyone!
The Glorious Republic of Pixelenstotzka presents to you our brand new video electronic entertainment media game, Cutamari!


(https://dl.dropboxusercontent.com/u/98130749/Cutamari%20Shots/street.png)

In Cutamari, you find yourself in the role of an average dude, bestowed with an ancient and mysterious sword that grows every time it’s used. Your task: cut anything and everything in half before time runs out. Watermelons, fire hydrants, cards, buildings, skyscrapers, cities, countries, worlds, solar systems, galaxies, universes, to infinity and beyond! Nothing can escape the sharp edge of justice.

Features-
Sword slicing, finger pressing, mind boggling, fast paced cut-em-up action!
A whole universe to explore and ultimately cut in half!
Tons of quests!
Stunning, never-before-seen PIXEL art!
A time limit!

(https://dl.dropboxusercontent.com/u/98130749/Cutamari%20Shots/cutamari.gif)


Title: Re: Cutamari - The Knife to End All Knifes
Post by: Christian on July 10, 2014, 07:28:10 PM
So this is a mobile game? ("finger pressing")
Will it be on IOS?


Title: Re: Cutamari - The Knife to End All Knives
Post by: thekill473 on July 10, 2014, 08:05:04 PM
We hope to release on mobile platforms. Nothing's set in stone yet though and it all depends on what we can afford.


Title: Re: Cutamari - The Knife to End All Knives
Post by: thekill473 on July 12, 2014, 08:00:52 PM
Lately we've been working on implementing a dialogue system. At the moment it's just a bunch of programmer art so it's not worth showing yet.

Here's a GIF from a cut-scene:
(https://dl.dropboxusercontent.com/u/98130749/Cutamari%20Shots/cutscene3.gif)