TIGSource Forums

Feedback => Playtesting => Topic started by: Lucaz on January 10, 2009, 10:15:11 PM



Title: The Hum
Post by: Lucaz on January 10, 2009, 10:15:11 PM
The Hum (http://willhostforfood.com/?Action=download&fileid=49180)

(http://img440.imageshack.us/img440/7307/humscreenwo7.png)

It's the game I did for the ADVA Single Boss competition, along with my brother Dario, aka Jujyfruits, who isn't in this forum. Also, Ezequiel Rivero, who did most sounds. And the idea was firstly inspired by Hideous Sounds in the Dark, by SharpCarlos for the CPB compo.

The idea is to follow the sounds and confront the entity. It's quite hard, so read the instructions.

Any feedback is welcome, specially for the art.

EDIT: Added a screenshot.


Title: Re: The Hum
Post by: spinachthief on January 12, 2009, 06:24:06 AM
I like hunting down the sound but I was wishing there was a run key.  More often than not I'd get pummeled just as I picked out the correct tone.  The art would be fine if there were more detail in view. 


Title: Re: The Hum
Post by: acidBatterie on January 12, 2009, 04:22:50 PM
yeah, i support the run key idea and the details.  the room prolly shouldnt be empty like it was. maybe a few obstacles? i really liked the idea though  :)


Title: Re: The Hum
Post by: Lucaz on January 12, 2009, 08:08:32 PM
Thanks for the feedback  ;D

Art could have more detail, that's true. About running and putting obstacles, I feel that it'd go against the atmosphere.

What I realize now is that the rooms seems bigger than it is 'cause of the limited vision.


Title: Re: The Hum
Post by: eddietree on January 12, 2009, 11:54:28 PM
Oooh that's spooky. I like!  :gentleman: