TIGSource Forums

Feedback => DevLogs => Topic started by: spacejack on September 01, 2014, 09:02:18 AM



Title: SPACEJACK
Post by: spacejack on September 01, 2014, 09:02:18 AM
SPACEJACK

(http://i.imgur.com/W0AKATxl.jpg) (http://i.imgur.com/W0AKATx.jpg)

SPACEJACK is a challenging, fast-paced, WebGL-based space arcade shooter you can play in your browser!

www.spacejack.ca (http://www.spacejack.ca/)

Features:

  • Full-screen, 60FPS gameplay
  • Dynamic lighting, custom shader effects
  • Dynamic soundtrack featuring music and sounds by Cuscuta (https://www.soundcloud.com/cuscuta)
  • High-score leaderboards
  • Full-game replays

Screenshots:

(http://i.imgur.com/KZIZzUGl.jpg) (http://i.imgur.com/KZIZzUG.jpg)
Attract Mode with replay in background.

(http://i.imgur.com/ADCoNoal.jpg) (http://i.imgur.com/ADCoNoa.jpg)
Detonating a nuke while fighting a boss ship. Using the replay feature to capture these!

(http://i.imgur.com/SYF2AvVl.jpg) (http://i.imgur.com/SYF2AvV.jpg)
The aftermath.

Watch a gfycat (http://gfycat.com/ThriftyCloseFlickertailsquirrel) of the game in action. (Or at half speed (http://gfycat.com/ThriftyCloseFlickertailsquirrel#?speed=0.5) if that was too quick!)

The game is very close to being ready for release, but being a web game I plan to keep working on it post launch and continue adding new features.


Title: Re: SPACEJACK
Post by: spacejack on September 13, 2014, 09:18:36 AM
So I have a playable beta now, it's available here:

http://www.spacejack.ca/

Runs in your browser, only 5MB so it downloads in seconds! Leaderboards are still pretty sparse, so you shouldn't have much trouble getting on the board. Check out the replay feature too!

Works best in Chrome/Opera/Firefox. Safari's ok too, but doesn't perform quite as well and unfortunately it doesn't support OGG sounds so they don't quite loop seamlessly. IE11 should run well if it doesn't drop down into software rendering, but I haven't put a lot of work into audio tag support so the audio will be kind of meh.