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Title: Blaster Girl Post by: knunery on September 26, 2014, 01:17:09 PM (http://imgur.com/mDyImar.gif)
Programming: Unity3D Platform: Mobile Story: Blaster Girl has crash landed on a planet with menacing monsters and must blast her way out to survive. Synopsis: Retro 2D Shoot em up Title: Re: Blaster Girl Post by: knunery on September 26, 2014, 01:32:53 PM Blaster Girl ship design. This was inspired by Niklas Jansson's tiny Metroid ship. The ship can collapse for flight mode or expand to mech/fighting mode. I'm thinking it shows up in cut scenes and that the ship is not a playable character.
(http://i.imgur.com/HiCuLZh.gif) Title: Re: Blaster Girl Post by: Photon on September 26, 2014, 05:34:23 PM Pretty cool looking. I take it we're going for a nostalgic retro atmosphere, but obviously I can't gather much past that; you haven't offered much info yet... :concerned:
Title: Re: Blaster Girl Post by: knunery on September 27, 2014, 04:06:44 PM Here is a prototype of the game. Trying to get a feel for what direction I want to go in. This is my 3rd game and I am undecided if this is the one where I try a more ambitious scope than my previous 2 games.
Screenshot with lots of placeholder art:) (http://i.imgur.com/IZxkjNu.png) Prototype https://dl.dropboxusercontent.com/u/458301/BlasterGirl/webPlayerBuild.html (https://dl.dropboxusercontent.com/u/458301/BlasterGirl/webPlayerBuild.html) Directions for prototype: click where you want to shoot your gun Title: Re: Blaster Girl Post by: knunery on September 30, 2014, 11:22:38 AM Here are some concept art drawings for the main character in Blaster Girl.
Do any of these designs stand out to you? (http://i.imgur.com/zCneJnI.png) Title: Re: Blaster Girl Post by: knunery on October 03, 2014, 12:57:04 PM (http://i.imgur.com/ECgxQMt.png?1)
Variant design for Blaster Girl. Title: Re: Blaster Girl Post by: Yxven on October 03, 2014, 09:21:47 PM I strongly prefer the last one.
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