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Feedback => DevLogs => Topic started by: Kozinaka on November 17, 2014, 11:46:48 AM



Title: Insatia
Post by: Kozinaka on November 17, 2014, 11:46:48 AM
My project is called Insatia. To put it simply, it's a carnivorous worm simulator.
You can hunt for prey and fight other worms in an eat-or-be-eaten world.

(http://insatia.kozinaka.com/storage/tigsource/PoorFlea.png)

The project is a few years old and I'm working on the next alpha-release right now. I'll post some playable stuff soon. Here is a video of the work in progress:

http://www.youtube.com/watch?v=Xf4V1RyW9JY

It is an old one. After posting it, I got several comments asking why things just disappear when the worm bites them. Sure enough, it looked awful! I was so used to it that I didn't notice. So I spent a couple days making the worms actually chew and swallow their food.

Now you can take a chunk out of another worm as you jump and then finish chewing in mid-air like it's no big thing:

(http://insatia.kozinaka.com/storage/tigsource/BlackRedBlack.gif)

Full-length video of chewing: http://www.youtube.com/watch?v=BIkx3w5IRjo

So what do you think?


Title: Re: Insatia
Post by: theotheoderich on November 18, 2014, 12:12:01 AM
Seems to be a funny game.

I like the art style of the background  :)

But I think you should rework the worms graphics. There style looks very different from the background art.


Title: Re: Insatia
Post by: Kozinaka on November 18, 2014, 02:39:53 AM
Thank you! You're hit the bool's-eye: worms and other creatures will be redrawn. It's still programmers's art. :)
The last release is from it entirely: http://www.youtube.com/watch?v=TPyLfItubwo

At present almost all environment features is already redrawn:

(http://insatia.kozinaka.com/storage/tigsource/FeederPoster.png)

There are some WIP-video width draft of worm's style: http://www.youtube.com/watch?v=XiXfPvZAmt4