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Player => General => Topic started by: Hinchy on March 11, 2009, 10:29:23 AM



Title: REVIEW: Sonic and the Black Knight
Post by: Hinchy on March 11, 2009, 10:29:23 AM
DISCLAIMER: Former Sonic tard here. I do enjoy some of his games. I liked Sonic and the Secret Rings. I enjoyed Sonic Unleashed somewhat. Hell, I didn't really mind Shadow the Hedgehog for the GameCube. Sonic 2006..... okay, yeah that one sucked. Now, on to my FULL REVIEW:

Sonic and the Black Knight

(http://img.imgcake.com/2ho8hmx.jpg)

IT BLOWS HARD

(Kickass soundtrack though.)


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Don Andy on March 11, 2009, 10:35:44 AM
I didn't know something like the Sonic Storybook Series existed. I KNOW the two games in it but I didn't know it was a series. That's like the Nintendo Seal of Stay the Fuck away.

Seeing I finally got myself a sensor bar replacement I can try this out for myself though. So far I managed to like EVERY Sonic game (including 360) except for Secret Rings, because of the controls. If this has better controls I'm probably going to like it.

Sonic fanboy to the end  :handmetalL: :tired:


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Hinchy on March 11, 2009, 11:30:03 AM
Sonic for the 360 had good sonic action stages and that's IT. Everything else about it pissed me the fuck off.

I really enjoyed Secret Rings though, even though the controls weren't great.

Also, about your "if this has better controls I'm probably going to like it" bit? The controls are the thing that makes this game so utterly terrible. They're so bad that it makes the game unplayable.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Don Andy on March 11, 2009, 12:08:13 PM
Also, about your "if this has better controls I'm probably going to like it" bit? The controls are the thing that makes this game so utterly terrible. They're so bad that it makes the game unplayable.

If the game plays better than Secret Rings from MY standpoint (you liked it, I didn't) then I'm probably going to enjoy it.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: The-Imp on March 11, 2009, 12:11:27 PM
OldSkool Sonic ONLY.
Adventures one and two, and Sonic Advance 1 are fine too...

Yeah, I'm not even going to consider this one, The other Wii one was fairly bad in my opinion. The graphics for this one are great, I'll give it that.



Title: Re: REVIEW: Sonic and the Black Knight
Post by: Valter on March 11, 2009, 12:43:44 PM
Bring back the Casino level!

Sonic was hit especially hard by the next-generation video game trends. A desire for continuity and realism resulted in most of the engaging level design being nixed. From what I've seen, none of the Sonic games in the last five years have had more than City Level, Desert Level, and Forest Level. There's just none of the interesting level and enemy design there used to be.

The horrible control schemes are also a part of it, but I think the core fanbase could be brought back with some half-decent environment pimping.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: letsap on March 11, 2009, 12:50:42 PM
The first few GBA Sonics weren't bad if I remember right.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Hinchy on March 11, 2009, 02:08:20 PM
The first few GBA Sonics weren't bad if I remember right.
Hell no, they're awesome in my opinion. The DS Sonics are good too (well, other than that RPG).

Also, about your "if this has better controls I'm probably going to like it" bit? The controls are the thing that makes this game so utterly terrible. They're so bad that it makes the game unplayable.

If the game plays better than Secret Rings from MY standpoint (you liked it, I didn't) then I'm probably going to enjoy it.
It's worse. It's WAY worse. It's like Secret Rings, with the nunchuck. That sounds marginally better until you incorporate - and I must stress, I hate this word - the waggle. And general clunkiness.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Super Joe on March 11, 2009, 02:16:19 PM
how old are you

like physically and mentally


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Don Andy on March 11, 2009, 02:19:15 PM
Bring back the Casino level!

I'm pretty confident it was in Sonic Heroes and I really wish it wasn't.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Titch on March 12, 2009, 01:13:54 AM
Sonic was hit especially hard by the next-generation video game trends. A desire for continuity and realism resulted in most of the engaging level design being nixed. From what I've seen, none of the Sonic games in the last five years have had more than City Level, Desert Level, and Forest Level. There's just none of the interesting level and enemy design there used to be.

The horrible control schemes are also a part of it, but I think the core fanbase could be brought back with some half-decent environment pimping.

Level concepts got crappy around the time Hirokazu Yasuhara buggered off to Naughty Dog. It's also funny how Sega haven't released a single good sonic game since Yuji Naka snuck off to make his own studio. It's another one of those game brands so typical of mainstream games these days. The brand is strong, but the heart, the people who where passionate about it to make it good, have gone.

For what I've heard about Black Knight... Dissapointing. Sega almost had something with Secret Rings (despite the stupid backwards bits and occasionally silly camera, and the story...yich), and now apparently they blew it. Clever.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: ChevyRay on March 12, 2009, 01:53:15 AM
Sonic has swords now!?

I remember seeing a sonic ad, and a black version of him was holding a machine gun. I was like SONIC WITH GUNS!? WTF @_o


Title: Re: REVIEW: Sonic and the Black Knight
Post by: PaleFox on March 12, 2009, 05:05:41 AM
Bring back the Casino level!

I'm pretty confident it was in Sonic Heroes and I really wish it wasn't.

I agree. That was amazingly terrible, I remember at the time I couldn't get through it it was so retardedly bad. In fact, I recently tried and still cannot beat the Casino level in that game; noone is allowed to say that adding such a thing would make any game better at all (except Halo, perhaps?).

And yes, the handheld games have generally been solid, as well as made by someone other than Sega; - see the connection here?


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Eclipse on March 12, 2009, 07:30:00 AM
Sonic has swords now!?

I remember seeing a sonic ad, and a black version of him was holding a machine gun. I was like SONIC WITH GUNS!? WTF @_o

that "black version" is a character called Shadow, and yeah, it had guns in one of the games...  :-X

there's even a story that says that Sega took that idea from a bunch of people that were making an Sonic themed Halo 1 mod, after sending them a letter a kindly stop-or-we'll-sue-you letter


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Craig Stern on March 12, 2009, 07:38:21 AM
Bring back the Casino level!

I'm pretty confident it was in Sonic Heroes and I really wish it wasn't.

I agree. That was amazingly terrible, I remember at the time I couldn't get through it it was so retardedly bad. In fact, I recently tried and still cannot beat the Casino level in that game; noone is allowed to say that adding such a thing would make any game better at all (except Halo, perhaps?).

Why? I'm not particularly good at Sonic games, and I was able to beat it without too many problems. Besides, that game has way, way more obnoxious areas than the Casino zone. Like the area with the canyons and all those freaking rails.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: JimmySH on March 12, 2009, 08:01:21 AM
Sonic fanboy to the end  :handmetalL: :tired:

The end is going to be pretty crowded. Some people love the Sonic series, and the rest love to hate it.

The controls are the thing that makes this game so utterly terrible. They're so bad that it makes the game unplayable.

Together with IGN's reviewer you've made my week, a week without that game :biglaff:
It's no big deal though, it only convinced me to buy one of the previous Sonic games instead ;D

I really thought "The Black Knight" was going to be the turnpoint to perfection as it's about running solely (compared to "Unleashed"), and the sword aspects made perfect sense as it functions as a prolonged spike, allowing circle saw attacks like in the 2D games.

Adventures one and two, and Sonic Advance 1 are fine too...

Yeah, Sonic Adventure was great, despite a few flaws.

Bring back the Casino level!

I respect your opinion. But that's all :gentleman:

Bring back the Casino level!

I'm pretty confident it was in Sonic Heroes and I really wish it wasn't.

It really was Heroes Hell, that casino level. It suited the expression "game" well, and have made me question if games actually aren't "games".

The horrible control schemes are also a part of it, but I think the core fanbase could be brought back with some half-decent environment pimping.

Personally I think the environments are already great, awesome and all that.

The only thing I don't like is the control precision, it's so unfortunate.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Don Andy on March 12, 2009, 02:35:10 PM
Why? I'm not particularly good at Sonic games, and I was able to beat it without too many problems. Besides, that game has way, way more obnoxious areas than the Casino zone. Like the area with the canyons and all those freaking rails.

Or the bonus levels that are so glitched that it's absolutely impossible to get all chaos emeralds.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Hinchy on March 12, 2009, 02:59:46 PM
Wha... what? I got through both Sonic Heroes casino levels AND all the special stages just fine way back in 2004.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Don Andy on March 12, 2009, 04:18:46 PM
Haha, yeah, the levels WERE fine, and I got through the Casino level just fine too (it wasn't very fun) but the special stages for some reason always made me halt to a full stop without much of a reason right in the middle of the track (often additionally causing me to fall down from the top of the pipe) and gaining enough speed again to make it in time was not very doable.

All in all, Sonic Heroes was a game that I DID enjoy, although some parts made me cringe a bit (especially that team made up of Amy, Cream and Big)

And I still haven't gotten around to play Black Knight :S


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Dacke on March 12, 2009, 05:00:24 PM
As this is somewhat of a Sonic thread I'd like to ask a question that I've had on my chest for a long time:

How come people think that the Sonic GBA games are "ok" or even "good"? To me it seems they have nothing that even comes close to Sonic 2/3&Knuckles. The most important parts of the original games aren't even there. The graphics are bland. The level design is boring and has lots of death-pits and really slow parts. Most importantly, the movement has absolutely nothing of the fluidity and speed that made (makes) Sonic so great.

The 3D games I don't care about. They don't even try to be "real" Sonic games. They are something different and can be sort of ok at times. But before I played the GBA games people were telling me that Sonic was coming back to his 2D-roots. But people who say that, have they really played the classic games?


Title: Re: REVIEW: Sonic and the Black Knight
Post by: The-Imp on March 12, 2009, 05:20:15 PM
I know what I'M saying, I've played 1-3, Sonic and Knuckles, Sonic adventure 1-2, Sonic Heroes (UGH), Sonic Advance 1 and Sonic Unleashed (MORE UGH).

The originals will always be my favorite, unless Sega re-makes them in HD.

And I do agree, there were ALOT of death pits and some slow parts, but besides that, I thought it was fine.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Tazi on March 12, 2009, 05:45:29 PM
I think the Advance games are more like Sonic 1: less speed, and more platforming over endless pits. So, while they're indeed felt quite like the original Sonic games, I think they were still a stepback if you look at S2/S3&K.

You know, after the success of Mega Man 9, I wish Sonic Team would do the same, and release a "Sonic 4", with the oldschool genesis graphics, and gameplay similar to S3&K.

Btw:
(http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/04/Worst%20Sonic%20Moments/Worst_Elise--article_image.jpg)
(http://static.gamesradar.com/images/mb/GamesRadar/us/Features/2008/04/Worst%20Sonic%20Moments/Worst_Elise3--article_image.jpg)

Are these images really from a Sonic game, or it's just some kinda hoax?  :o



Title: Re: REVIEW: Sonic and the Black Knight
Post by: The-Imp on March 12, 2009, 05:48:36 PM
From good ol' Sonic 06'. That was probably Sega's worst ANYTHING when it come Sonic.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: UltimateWalrus on March 12, 2009, 07:04:23 PM
As this is somewhat of a Sonic thread I'd like to ask a question that I've had on my chest for a long time:

How come people think that the Sonic GBA games are "ok" or even "good"? To me it seems they have nothing that even comes close to Sonic 2/3&Knuckles. The most important parts of the original games aren't even there. The graphics are bland. The level design is boring and has lots of death-pits and really slow parts. Most importantly, the movement has absolutely nothing of the fluidity and speed that made (makes) Sonic so great.

The 3D games I don't care about. They don't even try to be "real" Sonic games. They are something different and can be sort of ok at times. But before I played the GBA games people were telling me that Sonic was coming back to his 2D-roots. But people who say that, have they really played the classic games?

I sort of agree with you on the GBA ones... they are good not great.  The old Sonic games were way better.  Sonic CD (the US version, not the nasty sounding Japan one) was actually my personal favorite.

The 3D sonic games all suck ass... EXCEPT (and I'm aware that some people disagree with me here) Sonic Unleashed.  That is actually one of my favorite games, now.  The Sonic levels are amazing --- it's like a cross between the old Sonic games and jizzing your pants on a roller coaster.  I thought I would hate the werewolf levels, but I actually thought they were pretty fun.  It's like God of War with better platforming.  The game isn't perfect, but you gotta give Sonic Team credit --- they finally got their act together, at least for one game.  Don't know if I can ever forgive them for Sonic '06 though

Also, I dare any Sonic fan to watch the intro video (http://www.youtube.com/watch?v=3Tdu-IHtMbs) to Sonic Unleased without getting a "this is so goddamn awesome" shiver down their spine

(watch in high quality)


Title: Re: REVIEW: Sonic and the Black Knight
Post by: PaleFox on March 12, 2009, 08:34:17 PM
As this is somewhat of a Sonic thread I'd like to ask a question that I've had on my chest for a long time:

How come people think that the Sonic GBA games are "ok" or even "good"? To me it seems they have nothing that even comes close to Sonic 2/3&Knuckles. The most important parts of the original games aren't even there. The graphics are bland. The level design is boring and has lots of death-pits and really slow parts. Most importantly, the movement has absolutely nothing of the fluidity and speed that made (makes) Sonic so great.

The 3D games I don't care about. They don't even try to be "real" Sonic games. They are something different and can be sort of ok at times. But before I played the GBA games people were telling me that Sonic was coming back to his 2D-roots. But people who say that, have they really played the classic games?

Sonic Rush, I think (the first DS one) is the only handheld Sonic game I've kept, because I like it - but the boss fights are terrible. Most if not all the levels are enjoyable, though. You could try that.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: UltimateWalrus on March 12, 2009, 10:18:58 PM
Actually, yeah, Sonic Rush is pretty cool.  I like the dual-screen tallness and the speed boost ability.  However, the fact that you can't turn into super sonic after getting all the emeralds was a total letdown  :(


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Craig Stern on March 12, 2009, 10:27:04 PM
Why? I'm not particularly good at Sonic games, and I was able to beat it without too many problems. Besides, that game has way, way more obnoxious areas than the Casino zone. Like the area with the canyons and all those freaking rails.

Or the bonus levels that are so glitched that it's absolutely impossible to get all chaos emeralds.

Now that you mention it, I do remember somehow ending up on the ceiling during those levels seemingly without regard to what I actually did, and slowing to a stop whenever that happened. Annoying. I honestly did kinda like Sonic Heroes, though. It struck me as a more polished Sonic Adventure 2, with fewer obnoxious camera-related deaths.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Hinchy on March 13, 2009, 07:28:28 AM
The GBA/DS games aren't really like the originals at all, true, but that doesn't mean they're bad. That's like saying Mario is bad because it isn't like classic Sonic. It's just a different style.

For the record, here's my opinions on the 3D sonics:

Sonic Adventure - mediocre. I remember loving it but coming back to it recently it's not very good.
Sonic Adventure 2 - Maybe it's the nostalgia, but this one holds a special place in my heart. I love it.
Sonic Heroes - mediocre to decent. mainly, I didn't like being forced to play through it 4 times as different teams.
Shadow the Hedgehog - plain mediocre.
Sonic 2006 - piss-poor, horrible, terrible, disgusting.
Sonic and the Secret Rings - pretty enjoyable - controls were a bit clunky, music sucked, and slow to start, but ultimately once you get a bunch of upgrades and stuff, it becomes a pretty good game.
Sonic Unleashed (PS3/360) - amazing daytime stages. boring/tedious/LOOOONNNGGGG nighttime stages. asininely hard to figure out hubworlds. overall, mediocre, but special attention to the daytime stages.
Sonic Unleashed (Wii/PS2) - daytime stages feel a bit more like a "platform racing" game, but still fun. boring/tedious nighttime stages, while shorter, are more numerous. asininely simplistic hubworlds. overall, same as above.
Sonic and the Black Knight - see first post.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Melly on March 13, 2009, 08:08:01 AM
I believe it was Yuji Naka, when he left Sega, that said that Sonic Team was a depressing shell of its former self. It was a factory line where disheartened coders assemble games out of spare parts picked from other places, with little regard to good design, quality or even common sense. Sega will drive the Sonic franchise to the very ground because of the fanboys who will buy anything Sonic related in a vain hope that the next one will be good.

If you wanna see Sonic be either sold to a hopefully more competent company or given his merciful death, stop buying his crappy games.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: fiber optic asparagus on March 13, 2009, 08:55:45 AM
I know what I'M saying, I've played 1-3, Sonic and Knuckles, Sonic adventure 1-2, Sonic Heroes (UGH), Sonic Advance 1 and Sonic Unleashed (MORE UGH).

The originals will always be my favorite, unless Sega re-makes them in HD.

And I do agree, there were ALOT of death pits and some slow parts, but besides that, I thought it was fine.
Sonic Gems Collection

also, the original sonic games weren't just "hold right" the entire time, turns out that sonic games used to have actual,competent attempts at platforming.
shocking! :o


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Hinchy on March 13, 2009, 09:16:07 AM
If you wanna see Sonic be either sold to a hopefully more competent company or given his merciful death, stop buying his crappy games.
who said I bought this one?  ;)

EDIT: holy crap, I totally just made it sound like I pirated it. I didn't; I borrowed it from younger cousin who's a total Sonic tard. Just making sure you guys don't kill me.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: The-Imp on March 13, 2009, 09:29:28 AM
Kill you? I'm sure tons of people here pirate games, the closest I've gotten to that is Vnes.

And I can't wait for Sega to make a good Sonic game, that would be great.



Title: Re: REVIEW: Sonic and the Black Knight
Post by: skaldicpoet9 on March 13, 2009, 11:33:31 AM


Sonic and the Black Knight



IT BLOWS HARD



and this somehow surprised you?

I mean c'mon, does the title have to spell it out how bad this game will probably be?

"Sonic and the Black Knight"

(http://www.theage.com.au/ffximage/2007/07/23/sega1_narrowweb__300x471,0.jpg)

+

(http://www.mchenrycountyblog.com/uploaded_images/Monty-Python-Black-Knight-with-one-arm-off-794357.jpg)

= a good game?

I think not.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: skaldicpoet9 on March 13, 2009, 11:35:03 AM
ok, actually I take that back, if it was "Sonic and the Black Knight brought to you by Monty Python" maybe it would be a decent game

good for a few laughs at least  :P


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Gainsworthy on March 14, 2009, 04:23:03 AM
You know, I wonder to myself, I wonder. Most people who remember the older 2D Sonics, the uh, classics, dare I say, are now either apathetic or hostile towards the series. So nostalgia's out of the equation.

Moreso, the target audience is getting to the stage where the earliest Sonic game they'd have played is likely to be... hmm, a Sonic Adventure sequel. It's entirely possible that it's a later entry than that, too.

BASICALLY, what I'm getting at is how do they keep selling? Am I just making many incorrect assumptions, or does the Sonic Brand hold such clout that it can sell near-universally derided games on a hearsay of SOMEONE ELSE'S good memory? Help me out here.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: William Broom on March 14, 2009, 04:45:13 AM
You know, I wonder to myself, I wonder. Most people who remember the older 2D Sonics, the uh, classics, dare I say, are now either apathetic or hostile towards the series. So nostalgia's out of the equation.

Moreso, the target audience is getting to the stage where the earliest Sonic game they'd have played is likely to be... hmm, a Sonic Adventure sequel. It's entirely possible that it's a later entry than that, too.

BASICALLY, what I'm getting at is how do they keep selling? Am I just making many incorrect assumptions, or does the Sonic Brand hold such clout that it can sell near-universally derided games on a hearsay of SOMEONE ELSE'S good memory? Help me out here.
I think it's partly like that. Even if you don't associate Sonic with any specific memories of good gaming, he still has a sort of 'ambient fame' about him. He's a symbol of gaming. Also remember that he is backed up by comics, TV shows and various other merchandise. For example, I was probably introduced to Sonic through the comics I read at the local library.

On the other side of the coin is that not all the old Sonic fans are 'hostile or apathetic'. Sonic fanboys are known for being especially rabid and unreasonable. Many of them still claim to love the latest Sonic game and violently abuse anyone who disagrees. At other times they argue amongst themselves over which voice actor for Sonic is better.

As a demonstration, look through the Gamespot user reviews page (http://au.gamespot.com/ps2/action/shadowthehedgehog/players.html?tag=tabs;reviews) for Shadow the Hedgehog. The ratings are sharply divided, most of them either below 2 or above 9. Here's a sampling:

Quote from: marth2009
Shadow the hedgehog has been negatively judged by a lot of people. I believe it's a game of god like proportions.

Quote from: FallenBlackWing
Well, Shadow now has his own video game at his disposal, and he's never backs down without a fight for his past.

Quote from: akshay234
awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome awesome.

Quote from: frogogotchi101
BUY IT BUY IT BUY IT BUY IT BUY IT BUY IT BUY IT BUY IT BUY IT


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Don Andy on March 14, 2009, 05:55:13 AM
The first Sonic I played was Sonic The Hedgehog for the Genesis, and I'm still a rabid fanboy. Of everything Sonic. I've played most of the games (except for some like Sonic Shuffle), read all of the comics (safe for the most recent Archie ones, and the most recent Sonic The Comic Online ones, if there are still new ones).

While I agree that a lot of the new ones can be considered shitty as hell, I still found some enjoyment in most of them. I don't blame anyone who didn't though. But Shadow The Hedgehog for example, aside the whole "OMG HE HAS GUNS NOW", was a pretty solid game. I mean, it had branching progression, multiple endings (even if only one was considered canon, and I'm not even sure what's canon anymore with Sonic) and I think it had much, much less of all the glitchiness that is plaguing the newer Sonic titles. It's been a while since I last played it though.

I even enjoyed Sonic 360 (or 06 or whatever) to a certain amount, although it lost all my love in the last level. Fucking fuck you, Sonic 06.

Aside from being a Sonic fanboy, I think I have generally pretty forgiving attitude towards games, so that may help a bit. As long as I can get just a little enjoyment out of a game, I don't really care much for the bugs or somewhat silly storyline.

I think there is an old-gen Sonic and a next-gen Sonic. The old-gen Sonic is dead and people should value him for what he was. The next-gen Sonic should largely be ignored by anyone who loved the old-gen one. I mean, even if Sonic 06 was the most solid game on the 360, would have amazing gameplay, little to no loading times and almost no bugs, old-gen sonic fans would still be alienated by the story of the game. But that IS the new-gen Sonic now and I don't think this will change much anytime in the future.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: JimmySH on March 14, 2009, 12:19:37 PM
BASICALLY, what I'm getting at is how do they keep selling? Am I just making many incorrect assumptions, or does the Sonic Brand hold such clout that it can sell near-universally derided games on a hearsay of SOMEONE ELSE'S good memory? Help me out here.

Haha, that formulation made me laugh, thanks :)

The graphical design is actually appealing, it seems especially in the eyes of younger players. Since it's an age thing, the flaws of the games matter less, since that market segment gets "renewed" every couple of years. But those who grow out of that market segment remember the flaws.

And the character Sonic gets fans, in a way that Mario currently can't, even if both of them are very characteristic.

Sonic fanboys are known for being especially rabid and unreasonable. Many of them still claim to love the latest Sonic game and violently abuse anyone who disagrees. At other times they argue amongst themselves over which voice actor for Sonic is better.

Sonic seems to get a lot of young fans, and young persons are logically more unreasonable than other persons.

Or am I, specifically, maybe being unreasonable? ;)

But Shadow The Hedgehog for example, aside the whole "OMG HE HAS GUNS NOW", was a pretty solid game. I mean, it had branching progression, multiple endings (even if only one was considered canon, and I'm not even sure what's canon anymore with Sonic) and I think it had much, much less of all the glitchiness that is plaguing the newer Sonic titles.

I agree! That's quite amazing, I thought I was the only one who appreciated that Shadow the Hedgehog game. Even yesterday, I stated to someone that Shadow the Hedgehog is technically better than Sonic Heroes, both regarding level design, control, fixed glitches, enemy fights and graphical effects (at least with PS2).

...Though not regarding the limited character design, and the not very thought-through cliché acting.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Inanimate on March 14, 2009, 12:30:10 PM
Yeah, Shadow the Hedgehog was one of the funnest games I ever played on the GC, when I owned it as a wee tyke. It was really cool, and I remember loving it. I don't remember any bad acting though. The guns were stupid, yeah. I also liked SAB2 as a kid on GC.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Pietepiet on March 14, 2009, 02:08:45 PM
Yeah, Shadow the Hedgehog was one of the funnest games I ever played on the GC, when I owned it as a wee tyke.

How old are you?

As for Sonic:
I love the series, but it's been going downhill lately. The only exceptions being the Sonic Advance/Rush games and Sonic Unleashed.

The problem with the series is that they keep adding these damn gimmicks to the games to make the playtime a bit longer, which is ridiculous. I wouldn't mind a two-hour long Sonic game if it had fun, replayable levels. Dimps, creators of the Advance and Rush games, seem to have this down. I love what they did with the franchise, turning it into a time-trial based thing rather than clever platforming.

Don't get me wrong. I really like the Genesis/Mega Drive Sonic games. I just think that a time-trial approach to the series suits it far better and accentuates Sonic's most important feature, which is his speed.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Inanimate on March 14, 2009, 02:18:08 PM
Yeah, Shadow the Hedgehog was one of the funnest games I ever played on the GC, when I owned it as a wee tyke.

How old are you?

As for Sonic:
I love the series, but it's been going downhill lately. The only exceptions being the Sonic Advance/Rush games and Sonic Unleashed.

The problem with the series is that they keep adding these damn gimmicks to the games to make the playtime a bit longer, which is ridiculous. I wouldn't mind a two-hour long Sonic game if it had fun, replayable levels. Dimps, creators of the Advance and Rush games, seem to have this down. I love what they did with the franchise, turning it into a time-trial based thing rather than clever platforming.

Don't get me wrong. I really like the Genesis/Mega Drive Sonic games. I just think that a time-trial approach to the series suits it far better and accentuates Sonic's most important feature, which is his speed.

Not as young as that made me sound, if that's what you mean. Tried to be a little sarcastic there. But yeah, I'm none too old either.

I liked the originals most BECAUSE of their platforming. The speed was a gimmick to me.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Türbo Bröther on March 14, 2009, 02:24:49 PM
I used to like Sonic.
The internet ruined him for me.

Fuck you, internet.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Inanimate on March 14, 2009, 02:38:54 PM
I used to like Sonic.
The internet ruined him for me.

Fuck you, internet.

That happened to me with the Pokemon games. I used to love training the guys, and stuff... but when I read about EV training and stuff, it became really hard for me to decide to do ANYTHING. Would it be a waste? Would I need it for later? Would it mess with what I envisioned for the guy? I gave up the game a while ago, and haven't touched it since. It totally ruined my once favorite series.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Neok on March 14, 2009, 02:48:00 PM
I'm glad I stopped following Sonic after the Sega Genesis games. Popular opinion seems to be that its only gone downhill from there.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Don Andy on March 14, 2009, 04:42:38 PM
So, after playing Black Knight I have to say that I really enjoyed it. Even though I'm probably not going to have many people agree with me, but I think it is one of the better Wii games (although that is not very hard, considering all the shovelware).

The waggle control was indeed a bit annoying at times but it isn't that bad. I'm also really glad they changed the tilting controls from Secret Rings to analogue controls, because that the one thing that annoyed me the most about Secret Rings.
The fighting in it isn't really ideal, but really could be worse. It's a change from just spindashing and homing onto everyting, though.

The "acting" is pretty hilarious, especially the attempted suicide of Knuckles :D

In essence though I still wouldn't recommend this for anyone but die-hard Sonic fans, but other people may get a decent rental or pirate out of it.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Inanimate on March 14, 2009, 05:10:42 PM
In essence though I still wouldn't recommend this for anyone but die-hard Sonic fans, but other people may get a decent rental or pirate out of it.

You get a pirate if you buy it? Rock on!
(http://smhill.net/media/images/images/scott_the_pirate.png)


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Don Andy on March 14, 2009, 05:13:17 PM
And next in the Sonic storybook series: Sonic and the Pirates of the Caribbean.

Oh no, wait, they already made that.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Inanimate on March 14, 2009, 05:17:03 PM
Erm... Grimm's Fairy Tales?

Oh man, that would be disturbing.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Zest on March 14, 2009, 05:39:57 PM
Erm... Grimm's Fairy Tales?

Oh man, that would be disturbing.

Betcha anything that's next on their list.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Inanimate on March 14, 2009, 05:41:59 PM
Will it include the 'other stuff'?

In other words... will it be the ORIGINALS? Because if so... that's worse than '06, romance wise. They were disgusting!


Title: Re: REVIEW: Sonic and the Black Knight
Post by: William Broom on March 14, 2009, 08:06:45 PM
Sonic the Hedgehog: Ragnarok


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Don Andy on March 14, 2009, 08:10:09 PM
I want to see Sonic duking it out against Thor. Now.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Türbo Bröther on March 14, 2009, 08:14:20 PM
I want to see Twilight Of the Hedgehogs.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Inanimate on March 14, 2009, 10:31:11 PM
Sonic the Hedgehog: A Space Odyssey


Title: Re: REVIEW: Sonic and the Black Knight
Post by: William Broom on March 14, 2009, 11:22:08 PM
Son City


Title: Re: REVIEW: Sonic and the Black Knight
Post by: battlerager on March 15, 2009, 03:07:19 AM
Sonic Boom


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Valter on March 15, 2009, 07:23:28 AM
The Silence of the Hedgehogs

The Sonic Redemption


Title: Re: REVIEW: Sonic and the Black Knight
Post by: PaleFox on March 15, 2009, 07:35:05 AM
Metal Gear Solid 5: Sonic Eater

Also, here is KnP Sonic, for your viewing pleasure. http://www.youtube.com/watch?v=9rRlvSZADfQ&feature=related


Title: Re: REVIEW: Sonic and the Black Knight
Post by: skaldicpoet9 on March 15, 2009, 12:47:09 PM
Sonic the Hedgehog & Chuck Norris in: The Emerald Hill Ass-Whuppin'

Sorry, there isn't enough Chuck Norris jokes on the internet already :P

Seriously though, the Sonic Rush games on the DS are pretty damn good but that's probably because the don't screw with the classic formula too much.



Title: Re: REVIEW: Sonic and the Black Knight
Post by: null & void on March 15, 2009, 04:08:51 PM
I'm an unusual person. I started out with the Genesis and Master System games as a kid, then immediately jumped to the GCN ports of the DC games. I liked them all.

I then played the Sonic Advance games and managed to play Sonic Rush on a friend's DS. Again, loved every moment.

Sonic Heroes, Shadow the Hedgehog. Thought Heroes was great, loved Shadow the Hedgehog for aesthetic and IMO interesting gameplay (to be honest it reminded me of Sonic Adventure 2 with the gunplay from Bloodrayne, though I admit that I may be remembering it wrong). And did I mention I loved the soundtrack to every one of these games?

Then we hit Sonic Riders. I had this nasty tendency to remember something important to do when I played it, like homework (consider that I played it during the summer), or that song I started on last night that was nigh unsalvagable, or my 5th play-through of Siren. And it all went downhill from there, folks.

I might be the only one who has this distinct division where Shadow the Hedgehog was the last good Sonic game. Everyone else I talk to says it was either the first REALLY bad one or that it was simply one in a long, long line of shitty Sonic games that had come prior and would continue after.

However, I will admit I haven't played Sonic Unleashed yet. If it weren't for Yahtzee's review of it (particularly moving too fast, I hated that about Heroes to the degree of never finishing the game) I might be tempted to try it. Perhaps someone can try to be unbiased for a moment and confirm or deny that it is in fact THAT fast.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Hinchy on March 15, 2009, 07:28:00 PM
I really enjoyed Sonic Unleashed - well, the daytime stages, anyway. It's fast, but not really unplayably so. Yahtzee's criticisms are vastly overblown.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: KennEH! on March 15, 2009, 07:52:05 PM
They're supposed to be. He's said so himself.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: UltimateWalrus on March 15, 2009, 10:45:16 PM
I'm an unusual person. I started out with the Genesis and Master System games as a kid, then immediately jumped to the GCN ports of the DC games. I liked them all.

I then played the Sonic Advance games and managed to play Sonic Rush on a friend's DS. Again, loved every moment.

Sonic Heroes, Shadow the Hedgehog. Thought Heroes was great, loved Shadow the Hedgehog for aesthetic and IMO interesting gameplay (to be honest it reminded me of Sonic Adventure 2 with the gunplay from Bloodrayne, though I admit that I may be remembering it wrong). And did I mention I loved the soundtrack to every one of these games?

Then we hit Sonic Riders. I had this nasty tendency to remember something important to do when I played it, like homework (consider that I played it during the summer), or that song I started on last night that was nigh unsalvagable, or my 5th play-through of Siren. And it all went downhill from there, folks.

I might be the only one who has this distinct division where Shadow the Hedgehog was the last good Sonic game. Everyone else I talk to says it was either the first REALLY bad one or that it was simply one in a long, long line of shitty Sonic games that had come prior and would continue after.

However, I will admit I haven't played Sonic Unleashed yet. If it weren't for Yahtzee's review of it (particularly moving too fast, I hated that about Heroes to the degree of never finishing the game) I might be tempted to try it. Perhaps someone can try to be unbiased for a moment and confirm or deny that it is in fact THAT fast.

Dude, play the demo before you listen to the same game reviewer who hates super smash brothers.  90% of game reviewers don't know sh*t.

If you have retarded reactions, you might not be able to handle Sonic Unleashed.  If you are a reasonably skilled gamer with reasonable reaction time, who has experience in any genre besides RPGs or turn-based strategy, I believe that you should not have too many problems dealing with the game's INTENSE speed :)


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Pietepiet on March 16, 2009, 12:12:12 AM
Unleashed's daytime stages are designed in such a way that you can see a lot of things coming in the distance. Just don't be an idiot and hold the boost button at all times (besides in the demo stage, perhaps), because a lot of people tend to do that because OMG SONIC FAST!1!1!11! yet those are the people who hate the game in the end.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: null & void on March 16, 2009, 06:56:59 AM
UltimateWalrus, I'm not going to respond to your post other than to ask if you could please be a bit more polite in the future.

I might try Sonic Unleashed then, when I get the money and/or my birthday rolls around. I'm mostly a fan of the Sonic games, just the most recent bunch have me either falling asleep or losing any and all interest after the first minute of the intro movie, and Heroes made me a bit wary of any game of the bunch which can be described as "too fast."


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Pietepiet on March 16, 2009, 10:16:34 AM
Heroes' problem is that the controls were slippery and, well, just plain horrible. Unleashed feels more solid, though it's not as solid as Sonic Adventure 2 was.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: UltimateWalrus on March 16, 2009, 04:17:21 PM
UltimateWalrus, I'm not going to respond to your post other than to ask if you could please be a bit more polite in the future.

I might try Sonic Unleashed then, when I get the money and/or my birthday rolls around. I'm mostly a fan of the Sonic games, just the most recent bunch have me either falling asleep or losing any and all interest after the first minute of the intro movie, and Heroes made me a bit wary of any game of the bunch which can be described as "too fast."

I'm sorry, I meant not to be rude.  I'm just very opinionated.  Sorry if I came off as insulting --- we're all gentlemen here  :gentleman:

You know you can download the demo though if you plug your console into teh internets, right? (no monies required)


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Titch on March 16, 2009, 05:48:40 PM
After watching the intro to Unleashed I'm starting to get the impression what Sonic Team really want to do is make CG Movies. Which considering some of the Sonic intro sequences of late, might kick ass AND avoid further disappointing entries into the platformer genre.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: null & void on March 16, 2009, 07:00:32 PM
I understand how having strong opinions can be -- I've made similar mistakes myself. I tend to find most people online are pretty kind when they get clued into the fact that someone felt they acted rude, which is nice. Don't worry too much about it,  I don't hold that sort of stuff against people.

Anyway, my problem is that I only have a PS2. (I played the newer games at friends' houses.) Sonic Unleashed came out on PS2, luckily. (Also glad Persona 4 did.) Unfortunately, I'm restricted to buying it because my PS2 has no access to a demo. That's why I rely on reviews to such a great degree.

Yahtzee's are good even though they're opinionated and exaggerated, because they provide actual concrete issues with the games in question. (I think people in the game industry, indie or otherwise, could learn a lot from his reviews -- constructive criticism is hard to come by...) I tend to consider such issues only half as bad as he says they are, but in some cases that's still more than bad enough -- particularly with the speed issue Sonic was said to have. But if the controls have been tightened like everyone says, then I'll probably try it as soon as I can.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Pietepiet on March 17, 2009, 12:42:57 AM
After watching the intro to Unleashed I'm starting to get the impression what Sonic Team really want to do is make CG Movies. Which considering some of the Sonic intro sequences of late, might kick ass AND avoid further disappointing entries into the platformer genre.

Sonic Team doesn't do these CG cutscenes, Sega's own animation studio, VE Animation, does.
Here, have a Sonic Unleashed short-film they made:
http://www.sega.com/sonicunleashed/notw/us/index.html

I love their stuff. Wouldn't mind seeing a Sonic movie by them.

[EDIT] Erin, hold up. Sonic Unleashed PS2 is nowhere near the quality of the 360 and PS3 version. They're different games. The Wii/PS2 version has wider levels, more like racing tracks, which are kind of....empty. There's also a ton more Werehog levels, which aren't as fun. Pick it up if it's cheap (like 15 bucks or something), but don't pay full price for it. Here, I'll post some comparison videos of the Wii/PS2 and 360/PS3 version:

http://www.youtube.com/watch?v=-2pSOx0mbaM
http://www.youtube.com/watch?v=1XaggJj9_3g
http://www.youtube.com/watch?v=lxZwYcPbIHo

Be sure to turn down your sound. Music and sound effects are overlapping because it's two videos.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: null & void on March 17, 2009, 06:01:11 AM
That's disappointing. THe PS2 version seems to have loads of slowdown, which immediately makes me dislike it. It also seems to have the ugliest, muddiest graphics I've seen in a Sonic game, ever. Even Shadow the Hedgehog has bright neon red every other second. Ah well...


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Hinchy on March 17, 2009, 02:13:41 PM
[EDIT] Erin, hold up. Sonic Unleashed PS2 is nowhere near the quality of the 360 and PS3 version. They're different games. The Wii/PS2 version has wider levels, more like racing tracks, which are kind of....empty. There's also a ton more Werehog levels, which aren't as fun. Pick it up if it's cheap (like 15 bucks or something), but don't pay full price for it. Here, I'll post some comparison videos of the Wii/PS2 and 360/PS3 version:

Just because it's different don't mean it's bad. Yeah, the PS2 version has more werehog levels, but they're also vastly shorter. Would you rather have 3x 5-minute werehog levels or one 25-minute werehog level?

Also: I'd venture to say that the PS2 version's daytime stages, while kinda empty, are still loads of fun. I don't have it anymore, but before I sold it I made sure to S-rank all the levels, and had a blast.

Also also: The hub worlds, while still pretty asinine, are at least navigable in the PS2 version. The PS3/360 version has these gigantic hub worlds that you can never figure out what to do in, and you have to collect medals hidden inside the levels to open up new levels. It's stupid.

Furthermore: the PS2 version is only $30 anyway, and probably cheaper now. I'd say it's worth $20-$25 in my book.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Pietepiet on March 18, 2009, 02:07:18 AM
I have the Wii version, and I enjoyed it, but it's just not as good.
And I'd rather have one 25-minute, better controlling Werehog level than 3, and later 5, meh-controlled Werehog levels per setting. Good lord, who's idea was it to put running on double tap? That made me fall into pits so many times.

As for the daytime stages: I enjoyed them in the Wii version, but they were too short and too few. Hell, there weren't even any optional daytime stages, just missions like Collect 50 Rings.

I definitely had fun with it, but it's just not worth the full price in my opinion. $15-$20, sure.

[EDIT] What I do like a lot about the Wii/PS2 version is that the focus seems to be on the drifting mechanic much more than in the 360/PS3 version. Best gameplay addition to Sonic since the Homing Attack.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Titch on March 18, 2009, 06:11:14 AM
After watching the intro to Unleashed I'm starting to get the impression what Sonic Team really want to do is make CG Movies. Which considering some of the Sonic intro sequences of late, might kick ass AND avoid further disappointing entries into the platformer genre.

Sonic Team doesn't do these CG cutscenes, Sega's own animation studio, VE Animation, does.
Here, have a Sonic Unleashed short-film they made:
http://www.sega.com/sonicunleashed/notw/us/index.html

I love their stuff. Wouldn't mind seeing a Sonic movie by them.

Dude. DUDE!

That was beyond awesome. :-* I think I'm love. Thanks for the sweet info.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: KennEH! on March 18, 2009, 07:59:50 AM
After watching the intro to Unleashed I'm starting to get the impression what Sonic Team really want to do is make CG Movies. Which considering some of the Sonic intro sequences of late, might kick ass AND avoid further disappointing entries into the platformer genre.

Sonic Team doesn't do these CG cutscenes, Sega's own animation studio, VE Animation, does.
Here, have a Sonic Unleashed short-film they made:
http://www.sega.com/sonicunleashed/notw/us/index.html
That little flying dude totally should've been Tails.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: JimmySH on March 23, 2009, 10:28:22 AM
It occurred to me that most of the newer Sonic games look very fun to play, but when you get down playing you often discover a few frustrating flaws. Sonic the Hedgehog 2006 for example, it seriously looks so awesomely fun to play that Super Mario Galaxy kind of implodes, in my eyes :laughter:

I would love to see Sega remake these recent games and fix those flaws, because I really believe they can be fixed.

I want Sonic the Hedgehog 2009, or 2010, or whatever, just please :beg:

http://www.youtube.com/watch?v=1XaggJj9_3g

The bobsleigh in the PS2 version seems a bit uncool. It seems weird but running super fast seems more impressive than racing super fast. Maybe I'm having a biased opinion here.

The track still looks awesome, reminds of the emerald levels in Sonic the Hedgehog 2.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Melly on March 23, 2009, 02:06:23 PM
Sega are morons. If shitty Sonic games still sell enough to keep the franchise going, if they made a really good one they'd probably sell more copies than Halo. They're sitting on a gold mine and don't know it.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: William Broom on March 23, 2009, 11:37:55 PM
I don't think they make bad Sonic games on purpose. They just can't help it.

... Then again, I can't imagine anyone seriously looking at the name 'Sonic Storybook Series' and saying "Yes, this is what the fans want."


Title: Re: REVIEW: Sonic and the Black Knight
Post by: ChevyRay on March 23, 2009, 11:59:11 PM
Sega are morons. If shitty Sonic games still sell enough to keep the franchise going, if they made a really good one they'd probably sell more copies than Halo. They're sitting on a gold mine and don't know it.
I agree. Sonic is one of the coolest characters, and a very strong icon. He deserves the 3D fame and great gameplay that Crash Bandicoot and Mario got.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Pietepiet on March 24, 2009, 12:19:58 AM
... Then again, I can't imagine anyone seriously looking at the name 'Sonic Storybook Series' and saying "Yes, this is what the fans want."

Not us, no, but I can imagine kids getting excited about something like that.

I think the problem is that Sonic Team is getting really god damn sick of making these games, resulting in lack of polish and stupid gimmicks most of the time. That said, Unleashed was a very polished game. The Werehog just screwed it up for most people, which resulted in shitty reviews.

They need to take a five year break from Sonic, then get back to it with renewed inspiration and determination.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Don Andy on March 24, 2009, 02:20:26 AM
Not us, no, but I can imagine kids getting excited about something like that.

This. Shadow getting a gun was the best thing that ever happened to my little brother.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Melly on March 24, 2009, 01:57:10 PM
Then it is true. Games are destroying our youth.

Destroying their good taste. :tired:


Title: Re: REVIEW: Sonic and the Black Knight
Post by: PaleFox on March 24, 2009, 02:44:34 PM
No no, you have it backwards:

Youth are destroying our games.


Title: Re: REVIEW: Sonic and the Black Knight
Post by: Melly on March 24, 2009, 02:48:18 PM
Mmm... you may be onto something.

Goddamnit I knew I should have invested in baby catapults instead of games.