Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1076052 Posts in 44157 Topics- by 36124 Members - Latest Member: Fitzgerald

December 30, 2014, 05:34:00 AM
  Show Posts
Pages: 1 ... 36 37 [38] 39 40 ... 53
741  Developer / Design / Re: Mini game Mania... on: November 13, 2008, 10:32:00 PM
that was a bit vague
742  Developer / Collaborations / Re: Freeform collaborative experimentation- no commitment! on: November 12, 2008, 09:46:10 PM
so much beautiful annabelle j u j
743  Player / General / Re: Research Request on: November 12, 2008, 09:25:02 PM
i played no town games in diablo I, sometimes zoomed in and with lowest brightness if i was feeling really hardcore.

in einhander, squares awesome horizontal shooter one of the ships had a particularly agile 'hand' that was normally used to grab dislodged weapons but could also be used to  absorb enemy bullets. my friends and i developed the monk, or ahimsa style of gameplay in where we would try and progress as far through the game as possible without killing any enemies (bosses excluded). the ahimsa style works with a lot of different games.
744  Player / Games / Re: Game Maker for Apple starts Beta soon on: November 12, 2008, 07:34:32 PM
÷˚
745  Developer / Creative / Re: So what are you working on? on: November 11, 2008, 09:43:42 AM
if only you have been the creative director for face.... ÷ }
746  Developer / Creative / Re: So what are you working on? on: November 11, 2008, 09:27:26 AM
http://www.youtube.com/watch?v=FNX1NAAFAEA
747  Developer / Audio / Re: Show us some of your music! on: November 11, 2008, 09:13:02 AM
great, i really want to hear it!


and rich, wow! that was an amazing piece. the beat change was snazzzy
748  Developer / Art / Re: show us some of your pixel work on: November 10, 2008, 06:01:52 PM
the red one is the pansy. the purple one is the exuberant leader.

ya, fifth, i definitely see what youre talking about. my hope is that it will workout in the midst of the rest of the game. none of the other eye positions that i tried captured the feeling i wanted to portray.
749  Developer / Art / Re: show us some of your pixel work on: November 10, 2008, 11:02:43 AM
oh yes! so much better, stunning work dock!


a challenger appears
750  Developer / Audio / Re: Show us some of your music! on: November 10, 2008, 09:58:49 AM
i have to start an account to listen to a clip?  Huh?
751  Player / Games / Re: Best indie mac games (Preferably free) on: November 09, 2008, 04:21:09 PM
mines grape
752  Player / General / Re: Video Game Threads! (clothes) on: November 09, 2008, 08:25:52 AM
i want that rembrandt mario! too bad i dont wear black
753  Player / General / Re: tigIRC? on: November 09, 2008, 08:12:16 AM
fucking flow!  Shocked
754  Player / Games / Re: The Top 5 Indie Games of October on: November 09, 2008, 07:37:33 AM
i feel like im listening to a basketball game, the voice is better but it still doesnt fit the content(which was good)
755  Player / General / Re: Different favicons for TIGF, TIGS, and TIGdb on: November 08, 2008, 07:03:03 PM
good question. i guess in my opinion i think it would be cool to have corresponding colors. but i think we can come up with something with out treading on dereks design toes. maybe the colors agj used are good. color coordination is a really good technique, but maybe there are others. can they be animated?
756  Developer / Creative / Re: So what are you working on? on: November 08, 2008, 08:31:14 AM
Today I made a little enemy with a shield that reflects your lasers back at you.

If you get a laser bouncing between two two of them, you can play jump rope... with lasers.


So far I like the reflection, but I don't know if it fits in this game. My main issue is finding a fun way to kill an enemy that reflects your weapon back at you. Right now you have to shoot it from behind, but that feels kind of iffy.

i really like that enemy design
757  Developer / Audio / Re: Show us some of your music! on: November 08, 2008, 08:28:11 AM
lol....oh man  WTF ya, i dont know what to say. its like autechre goes to happyhardcoreland
758  Developer / Audio / Re: Show us some of your music! on: November 07, 2008, 06:57:30 PM
alteisentier mentioned in irc that he wanted music for their tigjamUK reverse tetris game so c418 and i decided to have a remix battle. the goal was some sort of trippy idm tetris remix. this is what i made, and c418 should share his too. it was made in like an hour or so, i dont know if it qualifies as idm, but meh. had i more time, i think the transitions need some work and some overall mastering wouldve been nice. oh well:

http://ottumwatunes.tumblr.com/post/58563114/tetris-theme-sirtet-mix-molestation-of-tetris
759  Player / General / Re: Different favicons for TIGF, TIGS, and TIGdb on: November 07, 2008, 06:44:07 PM


these with corresponding colors are exactly what i was thinking they should be!
760  Developer / Creative / Re: So what are you working on? on: November 07, 2008, 06:43:25 PM
so beautiful!
Pages: 1 ... 36 37 [38] 39 40 ... 53
Theme orange-lt created by panic