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368
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Player / Games / Re: Indie Piracy
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on: August 11, 2008, 03:52:13 PM
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All I know is I made a well received game but have not sold much at all in comparison to the massive amount of piracy it got.  That sort of made a difference, and if I had a game on console it would at least feel more safer than on PC. I bought NL2 and loved it. Thank you konjak!!
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369
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Player / Games / Re: BRAID
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on: August 10, 2008, 06:27:44 PM
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im so glad its doing well.. maybe thatll get the pc port out sooner.. or later.. ):
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370
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Developer / Creative / Re: So what are you working on?
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on: August 09, 2008, 12:46:26 AM
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not to argue or anything.. but, like, the 'delayed' sense is just tailored to a different style of play, and if the game is set up for it, it can work. You just have to react differently, sort of 'pre-emptive' controlling, instead of instantaneous.
that sounded a lot better in my head, my apoligies.
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371
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Player / General / Re: MUTHERFUCIKNG OBLIGATORY DARK KNIGHT THREAD
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on: August 08, 2008, 11:06:00 PM
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A good friend of mine dragged me to this, and say what you will, but I was unable to appreciate it beyond heath's performance.. and the 'artistic' merit that the directing/whatnot..
I didn't enjoy it. at all..
I find it really hard to spend several hours emotionally investing myself in a cast of characters, only to watch them all die or get ruined. I don't know.. I'm crazy.
no resolve, barely any hope or anything.. just an unhappy end to an unhappy movie (which of course doesn't make it bad.. just makes it unenjoyable for me).
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378
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Community / Bootleg Demakes / Re: S H A D E
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on: August 03, 2008, 10:18:48 AM
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I wholeheartedly disagree with this comment. I don't like that so many of the entries are having super-obvious names. S H A D E is awesome.
Ill definitely agree with this.
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