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342
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Player / General / Re: Super Mario Galaxy 2
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on: May 27, 2010, 02:45:57 PM
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I know people here don't like Ocarina Of Time because it doesn't have pixel graphics...
That's a pretty generalized comment. In fact, I'm sure you'll find plenty of people here who are nostalgic about OoT. Don't put the people of the whole forum in a bag and label it as you see fit, it's disrespectful. Pretty sure that was quite tongue in cheek.
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343
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Developer / Technical / Re: Anyone else bias towards Game/RPG maker games?
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on: May 24, 2010, 12:07:48 AM
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Btw, PGGB, did you know that 99% of all statistics is made up on the spot?
Of course, that's why clever people realise that the numbers in statistics are beside the point. Also I stand by my point without trying to upset anyone. I can see C++ being the pragmatic choice (I've used it in the past), but I have trouble seeing other significant advantages than its performance that other languages are not better at.
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344
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Developer / Technical / Re: Anyone else bias towards Game/RPG maker games?
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on: May 23, 2010, 02:49:09 PM
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I dunno though. If you're not good enough to figure out a real programming lang, than are you good enough to produce a good, fun, non-buggy game? I think that if you're good enough to make a game like Iji that C++ shouldn't even be a problem for you.
C++ is just a horrible language. The only big advantage is its performace. And guess what, that advantage is useless for 99% of indie games since they are not really that taxing performance-wise.
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349
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Player / General / Re: Everybody Draw Mohammed Day
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on: May 20, 2010, 05:31:14 AM
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Or a symbolic way to support others who have had their freedom infringed upon? It can be seen either way.
You can be supportive without being an ass to people who have done nothing wrong.
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350
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Player / General / Re: The Translation Party Thread
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on: May 20, 2010, 05:29:53 AM
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Act only according to that maxim whereby you can at the same time will that it should become a universal law without contradiction.
Arimasunaku method may match your needs.
Great that is much simpler still. If only I knew what Arimasunaku is. :D
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353
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Developer / Technical / Re: The grumpy old programmer room
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on: May 16, 2010, 02:24:17 AM
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They're never mysterious if you're an experienced C++ programmer (and they shouldn't appear often enough to be bothersome if you are indeed an experienced C++ programmer). Fix'd. I've been enjoying Python and AS3 for the past year or two, and so I'd forgotten what it means when it crashes with a segfault citing something happening in ntdll.dll. I'm more used to 'Oh, hey Mr. Programmer - the image you're trying to use doesn't appear to exist!' these days. The mythical experienced C++ programmer? 
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354
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Player / General / Re: Portal is now free for Mac+PC!
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on: May 15, 2010, 04:28:32 AM
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I'm happy with Steam and if Valve suddenly turn evil I just pirate all the games I already bought so I can play them again.  What about the multiplayer games though? TF2 wouldn't be as fun if there wasn't such a big community  Well I don't see it happening any time soon. Multiplayer games die and by the time Valve is evil I'm sure there will be other multiplayer games to fill the gap. 
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359
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Player / General / Re: Portal is now free for Mac+PC!
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on: May 14, 2010, 11:05:39 AM
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I never played Portal because I have a Mac, so this is great. Does anyone know if they will be following suit with releasing L4D or TF2 for Mac?
Yep TF2, L4D, CSS and HL will all be available. I'd say next wednesday will see TF2.
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