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362
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Feedback / Playtesting / Re: Spelunky!
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on: December 25, 2008, 11:10:40 AM
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If you're running, even with down to run disabled, and let go of shift and left/right but keep holding down, Indie will take a long time to decelerate. This has killed me a couple of times now. Bug?
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365
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Feedback / Playtesting / Re: Seg Fault
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on: December 24, 2008, 11:19:20 AM
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- Does the above make sense?
Not really.  Yes. Yes. Honestly, I think it's pretty bad.  You'd probably be better off with just the background sounds. - Are the four levels too hard/too easy?
I have no idea. See, not only I'm completely clueless about how to play the game, the window is too large for my 1024x768 resolution, so I can't see part of it.
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367
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Developer / Balding's Quest / Re: Balding's Quest: Milestone 3 Development
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on: December 24, 2008, 10:26:02 AM
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This game's awesomeness is increasing exponentially. I see a future where there will so many maps and objects that each level is going to be a completely different experience. It would also be rad to have an in-game level/object/script browser, kind of like Sporepedia. There could be monthly competition, rating systems, awards and so much more. Maybe that's dreaming too much, but it's got the potential. 
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370
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Feedback / Playtesting / Re: Spelunky!
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on: December 24, 2008, 06:16:42 AM
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Meh, no luck. I still get really low framerates on the video, even after setting the FPS option to max. Thanks anyway.
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371
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Feedback / Playtesting / Re: Spelunky!
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on: December 24, 2008, 05:58:51 AM
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When you steal from a shop, all the shopkeepers on every level will go after you, and there will be one waiting for you on the exit of the next level. That must have been it. Um, what did you use to record this?
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374
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Feedback / Playtesting / Re: Spelunky!
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on: December 23, 2008, 05:01:06 PM
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Here's a hint to steal from the shopkeepers (hover).  And it is indeed hilarious to steal the dice! :D
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375
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Player / General / Re: HOLY SHIT GUYS, 2008!
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on: December 22, 2008, 03:31:42 PM
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In the year 2008 I:
- Played too many games. - Studied too little. - Started reading 20 books, finished 13 of them. - Completely revamped my musical taste. - Launched a blog and hardly updated it. - Learned some programming. - Changed the way I see the world. - Became good friends with several other TIGF members. - Got mugged twice by the same guy. - Played volleyball and enjoyed it for the first time in my life. - Finished high school.
2009, CAN YOU BE BETTER THAN AVERAGE?
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376
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Feedback / Playtesting / Re: Spelunky!
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on: December 22, 2008, 03:14:47 PM
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* The down key while walking = running. Sometimes when I go to hang off a ledge, I end up running off the ledge. Like Hao said, shift should be the only key for that. There's a checkbox on the options screen that says "DOWN TO RUN". Uncheck it. * When I have the girl in my arms, there is no way to just put her down, I throw her instead hurting her and making or killing her. It'd be nice to be able to put her directly down without throwing her. If you drop her with down+X, she won't get hurt. * Sometimes there are difficulties with grabbing the rope while falling. No idea. It's my own personal criticism. Do not freaking attack me for giving my opinion. THE NAME OF THIS FORUM IS FEEDBACK, and I was giving it. I am sick of everybody jumping on me when I say one freaking thing. I did not say this game lacked depth, I did not just report with "This game sucks" or anything like that. I gave proper feedback and said personally I gave the game a grade of C+. SO GET OFF MY BACK. Sorry for trying to help point out some things that might help Derek with some of my personal. suggestions.  Why aren't you attacking other people who's said the same thing as me? Fuck. Calm down. Nobody is attacking you. I just want to know what you dislike about this game, because I like it so much and can't see enough flaws in it that would make it anywhere near a C+ in my book. As Renton said, criticism is useless if you don't detail it enough for the author to be able to fix (or at least consider fixing) the flaws you have found.
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378
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Player / Games / Re: Bob's Game
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on: December 22, 2008, 11:21:22 AM
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Everyone is doing all his publicity for him.
I'm not disagreeing with you. 
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379
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Feedback / Playtesting / Re: Spelunky!
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on: December 22, 2008, 11:15:59 AM
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This game needs a nice beefy trailer video that shows some of the stuff that the impatient don't notice before giving the game a C+.  I was actually trying to record some gameplay footage to make a nice video, but I tried CamStudio, GameCam, ZD Recorder, FRAPS and Taksi, and none worked well 
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380
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Player / Games / Re: Bob's Game
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on: December 22, 2008, 10:49:21 AM
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The more I think about this, the more I begin to realize that Bob's a fucking PR genius.
It seems it doesn't take too much to be a fucking PR genius these days...
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