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1075982 Posts in 44155 Topics- by 36122 Members - Latest Member: Peggyfreeman

December 29, 2014, 09:32:07 PM
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361  Player / General / Re: What are you listening to at the moment? on: December 25, 2008, 01:46:25 PM
Infected Mushroom Crazy
362  Feedback / Playtesting / Re: Spelunky! on: December 25, 2008, 11:10:40 AM
If you're running, even with down to run disabled, and let go of shift and left/right but keep holding down, Indie will take a long time to decelerate. This has killed me a couple of times now. Bug?
363  Feedback / Playtesting / Re: Spelunky! on: December 25, 2008, 09:46:17 AM
Here's a little video I made. Contains spoilers for the second zone (levels 5-8).
364  Developer / Art / Re: Benzido's Useful and Unusual Smilies Challenge. Final Round: Freestyle on: December 25, 2008, 09:17:42 AM
...and a "let's play" smilie?



I think this has even more naughty potential than the 'fist-shake' one.

Custer's Revenge
365  Feedback / Playtesting / Re: Seg Fault on: December 24, 2008, 11:19:20 AM
  • Does the above make sense?
Not really. WTF

  • Does the game run?
Yes.

  • Does the game run well?
Yes.

  • Does the "music" fit?
Honestly, I think it's pretty bad. Sad You'd probably be better off with just the background sounds.

  • Are the four levels too hard/too easy?
I have no idea. See, not only I'm completely clueless about how to play the game, the window is too large for my 1024x768 resolution, so I can't see part of it.
366  Developer / Creative / Re: So what are you working on? on: December 24, 2008, 11:10:08 AM
http://img.photobucket.com/albums/v206/MANDRAGGANON/Sprites/BLASTERMASTERTYPEMOCKUP-3.gif
a mock-up for a game I'm starting work on which is currently called Coelacanth 01. The gameplay will be loosely based off of Blaster Master and Metroid.

PLEASE FINISH IT Kiss
367  Developer / Balding's Quest / Re: Balding's Quest: Milestone 3 Development on: December 24, 2008, 10:26:02 AM
This game's awesomeness is increasing exponentially. I see a future where there will so many maps and objects that each level is going to be a completely different experience.

It would also be rad to have an in-game level/object/script browser, kind of like Sporepedia. There could be monthly competition, rating systems, awards and so much more.

Maybe that's dreaming too much, but it's got the potential. Kiss
368  Player / Games / Re: Game identification... GAME. =) on: December 24, 2008, 09:16:36 AM
Nice try, but it's Monkey Island 3: The Curse of Monkey Island.



 WTF

Where is this place? I've never seen it.
369  Developer / Design / Re: Things that have never been done before... on: December 24, 2008, 06:41:55 AM
I'm hesitant to announce my original ideas to the public since, they are by definition, original ideas, and therefore of high value.

I'm not a huge fan of Lost Garden, but here you go.
370  Feedback / Playtesting / Re: Spelunky! on: December 24, 2008, 06:16:42 AM
Meh, no luck. I still get really low framerates on the video, even after setting the FPS option to max. Thanks anyway.
371  Feedback / Playtesting / Re: Spelunky! on: December 24, 2008, 05:58:51 AM
http://www.evernote.com/shard/s1/res/6a0c7d5a-ceea-4d43-81d0-cd5d3bfaa0b1/c2221264f3aa2a89561ae6dbd86649e0.png

This was never going to end well, especially as I had no bombs... Sad

I went the other way to look for some sort of weapon, and he seemed to teleport over there, unless he has a twin on the same map.

When you steal from a shop, all the shopkeepers on every level will go after you, and there will be one waiting for you on the exit of the next level. That must have been it.

I wish I would stop dying in this way.  Concerned
http://uk.youtube.com/watch?v=eI7UlDhyPa4

Um, what did you use to record this?
372  Feedback / Playtesting / Re: Spelunky! on: December 23, 2008, 05:26:44 PM
For nothing, it's just fun Grin
373  Player / General / Re: What are you listening to at the moment? on: December 23, 2008, 05:04:41 PM
KATAMARI MAMBO.
374  Feedback / Playtesting / Re: Spelunky! on: December 23, 2008, 05:01:06 PM
Here's a hint to steal from the shopkeepers (hover). Evil

And it is indeed hilarious to steal the dice! :D
375  Player / General / Re: HOLY SHIT GUYS, 2008! on: December 22, 2008, 03:31:42 PM
In the year 2008 I:

- Played too many games.
- Studied too little.
- Started reading 20 books, finished 13 of them.
- Completely revamped my musical taste.
- Launched a blog and hardly updated it.
- Learned some programming.
- Changed the way I see the world.
- Became good friends with several other TIGF members.
- Got mugged twice by the same guy.
- Played volleyball and enjoyed it for the first time in my life.
- Finished high school.

2009, CAN YOU BE BETTER THAN AVERAGE?
376  Feedback / Playtesting / Re: Spelunky! on: December 22, 2008, 03:14:47 PM
* The down key while walking = running. Sometimes when I go to hang off a ledge, I end up running off the ledge. Like Hao said, shift should be the only key for that.

There's a checkbox on the options screen that says "DOWN TO RUN". Uncheck it.

* When I have the girl in my arms, there is no way to just put her down, I throw her instead hurting her and making or killing her. It'd be nice to be able to put her directly down without throwing her.

If you drop her with down+X, she won't get hurt.

* Sometimes there are difficulties with grabbing the rope while falling.

No idea.

It's my own personal criticism. Do not freaking attack me for giving my opinion. THE NAME OF THIS FORUM IS FEEDBACK, and I was giving it. I am sick of everybody jumping on me when I say one freaking thing. I did not say this game lacked depth, I did not just report with "This game sucks" or anything like that. I gave proper feedback and said personally I gave the game a grade of C+. SO GET OFF MY BACK. Sorry for trying to help point out some things that might help Derek with some of my personal. suggestions. Lips Sealed Why aren't you attacking other people who's said the same thing as me? Fuck.

Calm down. Nobody is attacking you. I just want to know what you dislike about this game, because I like it so much and can't see enough flaws in it that would make it anywhere near a C+ in my book.

As Renton said, criticism is useless if you don't detail it enough for the author to be able to fix (or at least consider fixing) the flaws you have found.
377  Feedback / Playtesting / Re: Spelunky! on: December 22, 2008, 02:38:55 PM
Andy, you still haven't said what you don't like about it. Wink
378  Player / Games / Re: Bob's Game on: December 22, 2008, 11:21:22 AM
Everyone is doing all his publicity for him.

I'm not disagreeing with you. Wink
379  Feedback / Playtesting / Re: Spelunky! on: December 22, 2008, 11:15:59 AM
This game needs a nice beefy trailer video that shows some of the stuff that the impatient don't notice before giving the game a C+.  Lips Sealed

I was actually trying to record some gameplay footage to make a nice video, but I tried CamStudio, GameCam, ZD Recorder, FRAPS and Taksi, and none worked well WTF
380  Player / Games / Re: Bob's Game on: December 22, 2008, 10:49:21 AM
The more I think about this, the more I begin to realize that Bob's a fucking PR genius.

It seems it doesn't take too much to be a fucking PR genius these days...
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