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341
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Developer / Design / Re: Vilified Games
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on: May 03, 2010, 04:53:04 AM
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What the hell is with that attitude. I swear, the quality of TIGSPosters has been getting progressively worse. 
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342
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Player / Games / Re: Big ol' secrets in games and you, via Cave Story
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on: April 30, 2010, 02:40:16 AM
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Cave Story Ending Guide
Step 1: In the Labyrinth, when you see Booster fall in the hole, do not go down. Jump over the hole and pass him. The red line marks where you need to jump.
Step 2: When you get to the room where you fight the Core, search the bottom right corner for the Tow Rope. Do this before fighting the boss.
Step 3: After the Core battle, pick up Curly and take her with you. When going through the Waterway, stop at the cabin, put Curly on the bed, read the books on the shelf for draining flooded robots, drain her, and then take her with you again. The cabin is easy to miss.
Step 4: When you see Curly again, she is amnesiac. Go back to the Mimiga Village, go to the Graveyard again, find the room with a small blue mushroom. Get a badge from it, look at the badge in your inventory, talk to the mushroom again until you fight it. Beat it, bring the mushroom back to Curly and she should remember and give you the Iron Bond.
At this point, after you beat the game Undead Core and are trying to escape, stop by the shack and there is a hole in the ground. Jump in.
Thanks, this will really help a lot! Very precise, easy to understand and without any extra stuff. Kudos! 
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347
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Player / General / Re: Post your favorite webcomic
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on: April 18, 2010, 01:42:44 PM
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Also, if a comic involves anthropomorphic animals, is it considered a furry comic?
Only if they are sexualized So you think every furry comic is about furries having sex or beeing in love or what? That's so sad. Furries aren't as horny as you think. I am just saying that works containing anthropomorphic animals arent furry by default.
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348
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Developer / Audio / Re: October November December
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on: April 18, 2010, 01:41:47 PM
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I downloaded this and put it on my ipod so Ill come back with thoughts tomorrow evening.  Interesting how different communities have different tastes; I noticed this album has very little replies on chipmusic, but here on TIGS its the hottest thread in the audio section 
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351
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Player / Games / Re: gears 3
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on: April 15, 2010, 02:57:27 AM
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I like Gears of War.
The weapons feel rather satisfying and the music is great.
Also the second game allows death by drowning in blood. Just gotta love that.
SPOILERS ABOVE
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353
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Developer / Audio / Re: My music!
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on: April 10, 2010, 03:16:53 AM
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Heeeeeeeey! So you're doing the music for Grand Feather!? Great to see someone picking up the slack.  I still feel kinda bad for fluking out on that project  Awesome to see that you're also going for a somewhat celtic feel with those tracks so far. I reaaaally dig the main theme. Reminds me of the very first game music-ish thing I ever wrote (and never finished), with the time sig changes and all  Your song is obviously of higher quality though :D Really impressive musical history, too! I wish you best of luck with your plans. Marius EDIT: On your music page, the logo in the bottom right blocks out the copyright thingo (on my browser). It reads "All music is copyrighted to Jar" for me! Pretty funny 
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356
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Player / General / Re: (Unusual) Games about magic?
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on: March 30, 2010, 09:30:28 PM
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Arx Fatalis was this first person action rpg thing, and to cast spells you held down the magic button and drew runes you learned before into the air with your mouse. It was pretty fun 
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359
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Player / Games / Re: Nicalis
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on: March 28, 2010, 07:57:54 PM
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At least it was the only game I found in his site. And I just found out he used game maker to make it.
I was merely pointing out how this sounded as if Tower Defense games are inherently inferior.
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360
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Player / Games / Re: Nicalis
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on: March 28, 2010, 06:23:36 PM
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who only did and published a tower defence game

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