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1075984 Posts in 44155 Topics- by 36122 Members - Latest Member: Peggyfreeman

December 29, 2014, 09:55:15 PM
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Pages: 1 ... 17 18 [19] 20 21 ... 81
361  Developer / Indie Brawl / Re: Indie Brawl: Guarding on: March 28, 2010, 01:31:25 PM
Er maybe not relevant but what if
A+S= guard?
guard + arrow = dodge?

Same amount of button, more option, just like smash.

Would not be a good idea due to keylocking or whatever its called on pc keyboards
362  Player / General / Re: Good 16 bit platformers on: March 28, 2010, 02:54:08 AM
I can vouch for Plok's awesomeness and how incredible the music is.


Also Kirby Superstar is amazingly fun.


Great SNES platformer especially for coop: Asterix & Obelix (SNES).
363  Player / Games / Re: Cave Story Wii on: March 22, 2010, 01:15:36 PM
Spoilers: Balrog says Oh Yeaaah!! instead of HUZZAH! Facepalm
= ?


EDIT: Goddamn whats the syntax for image width and heigth
364  Developer / Audio / Re: Remixes and self-made stuff by me on: March 22, 2010, 01:10:15 PM
Jawoll, Terranigma! Deutschland liebt dieses Spiel ja so, huh?  Wizard


Werde mir die anderen Arrangagements bald anhören.

 NinjaHand Point RightHand Point Right
365  Player / General / Re: Switzerland is banning violent video games? on: March 21, 2010, 07:53:05 PM
From news I read, it seems that they decided to  make same laws stuff with like 19 vs 12 votes.


It seems to ban sales of said games to children and young people  Noir



Doesnt seem to be a full ban.
366  Player / General / Re: What are you listening to at the moment? on: March 21, 2010, 03:54:30 AM
In Flames - Embody The Invisible  Hand Thumbs Up Right
The song that got me into metal  Hand Thumbs Up Right
367  Player / Games / Re: Hey... one thing about the Nuovo awards... on: March 18, 2010, 05:50:08 AM
But.... Enviro-Bear 2000 is awesome.
It is.
368  Developer / Design / Re: Evolution as Transformation on: March 17, 2010, 10:12:47 AM
Goddamn if I could only remember that game's name  Facepalm

It had a lot of the things people bring up here.

EDIT: FOUND IT! My little brother remembered the name right away.
GENETIC EVOLUTION (DUUH)
369  Hidden / Unpaid Work / Re: Need NES/chiptune style music for my action game on: March 17, 2010, 08:57:02 AM
That looks amazing!

I got into chiptune-making a lot recently, but frankly I dont really have time for this right now  Cry

Keeping an eye on this. If you still need someone by the time I got my things finished, Ill surely apply for this  Wizard
370  Developer / Design / Re: Evolution as Transformation on: March 17, 2010, 07:55:58 AM
I played this one PC game once where you started with a creature in annncient times and you had to keep it alive and you could advance to a next creature using a tech tree and it took quite long.

The creatures did stuff on their own, there were herbivores and carnivores, the tech tree was HUGE and at the end of it were different "what if" intelligent beings, like, intelligent bird creatures and stuff. If you reached one of those the game was won, but I never got that far.

Evolution happened overtime and just to the newborns, the old creatures still stuck around until they died out.


It was topdown stuff. Looked like ass, crashed a lot and was frankly, boring, but I still liked it.


Forgot the name though :/
371  Player / Games / Re: League of Legends on: March 15, 2010, 10:47:28 AM
I was not able to get my hands on a beta key (unless someone here would be kind enough).
I am!

I got like 3 left.  Smiley
ILU <3
Just tell me what adress I should send it to in a PM, so that I can invite you and sell your email adress to Spammers.  Wizard
372  Player / Games / Re: League of Legends on: March 15, 2010, 10:44:12 AM
I was not able to get my hands on a beta key (unless someone here would be kind enough).
I am!

I got like 3 left.  Smiley
373  Developer / Audio / Re: The "SNES" sound on: March 15, 2010, 09:57:08 AM
I have been digging into this a lot recently, and here is a WIP that resulted from it.

Its a Skullboy song done SNES style.

http://www.dopterra.com/Battlerager/SNESrooftopsWIP.mp3

Its also very unfinished and short.
374  Player / General / Re: What are you listening to at the moment? on: March 14, 2010, 06:03:54 PM
Jaga Jazzist  Tears of Joy
375  Community / Townhall / Re: SharkArm's new Art Game... on: March 09, 2010, 07:57:06 PM
I suppose it's normal that the first fight looks like fellatio?
Thats martial arts for ya!
376  Player / Games / Re: Whatever happened to Super Banana Nababa? on: March 05, 2010, 05:09:49 AM
Lazrool started work on a sequel of his own though, and it looks pretty darn cool so far, didn't he post it in the feedback forums here?
B-b-but that one doesn't have Harrrrrrry  Cry


Haha. Nice to hear from an official source so soon, man! Stumbling over your site because of the Magnetic Sumo Cover is actually what reminded me of Super Banana Nababa in the first place  Gentleman


That's a shame to hear, but also what I figured. Hopefully it will still happen sometime. Banana Nababa 2 looks very cool as well, but it really seems more like a Spiritual Successor (as the name implies), whereas Super Banana Nababa looked like a next-gen reimagining of the original game (as the name implies). I think there's definitely room (and interest) for both!



Again, thanks for the quick reply, and keep up the good work. Smiley
377  Player / Games / Whatever happened to Super Banana Nababa? on: March 04, 2010, 01:15:07 AM
I wondered about this yesterday. The last I ever saw was it being submitted to IGF. This is more than a year ago. Nothing new has (to my knowledge) since then been posted on youtube, and the poppenkast thread also seems to abruptly end with the "we're submitting to IGF!" event.




Anyone any idea what happened? Any news I missed?  Beg


 Hand Any KeyCryHand Joystick
378  Developer / Indie Brawl / Re: Indie Brawl: Support Characters on: March 01, 2010, 03:30:35 PM
I was just thinking, what about Skullboy on his Skullpogo?
Kiss for mentioning that, but I'd vote against it.


Why? Well, should we ever finish the game, we'd be hoping for playable character roster  Big Laff


The Pogo would obviously make for a good ^S move.
379  Developer / Indie Brawl / Re: Indie Brawl: Music (10 Tracks (iji medley, new)) on: February 27, 2010, 03:47:54 PM
I was under the impression it WAS for the characters.
Yeah, that was what I meant, too.
380  Developer / Indie Brawl / Re: Indie Brawl: Music (10 Tracks (iji medley, new)) on: February 27, 2010, 02:01:48 PM
Here's two real quick experiments.

I'm obviously not very good at this  Giggle

MIDI TIME!


http://www.dopterra.com/Battlerager/indiebrawl_victory_naija.mid

http://www.dopterra.com/Battlerager/indiebrawl_victory_trilby.mid

Woooyeah for 5 minute-midis!  Crazy
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