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1076026 Posts in 44157 Topics- by 36124 Members - Latest Member: Fitzgerald

December 30, 2014, 02:49:34 AM
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Pages: 1 ... 19 20 [21] 22 23 ... 49
401  Developer / Technical / Re: Analytics on: March 30, 2010, 08:51:51 PM
If you are making Flash games, you should look into Mochi Analytics and the Newgrounds Flash API. I have not used either of them.
402  Developer / Business / Re: Charityware on: March 29, 2010, 01:57:02 PM
I just read the thread more thoroughly and figured out that you're talking about Glum Buster. My bad. WTF
403  Developer / Business / Re: Charityware on: March 29, 2010, 01:12:57 PM
You're gonna leave us hangin', Paul? Lips Sealed
404  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 29, 2010, 09:48:44 AM
Goddammit this is so true.
405  Developer / Business / Re: Creating a pricing strategy on: March 28, 2010, 10:26:33 PM
I support the notion that some people are just rich fucks who'll buy anything. Notice that two sizes of this are sold out.
406  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 28, 2010, 10:20:01 PM
Why do people hate hipsters? It's not a bad thing that they're better-dressed than everyone else.
407  Developer / Technical / Re: 3D Graphics Engines-Sketch Style Rendering. on: March 27, 2010, 02:52:47 PM
Are you talking about cel shading, by any chance?
408  Developer / Tutorials / Re: Avoiding the Visual C++ Redistributable Package on: March 27, 2010, 10:54:27 AM
God forbid one should require players to install a 3MB runtime component that they probably already have. Roll Eyes How is this any different from requiring players to install Flash or Java?
409  Developer / Technical / Re: Localization on: March 27, 2010, 10:37:50 AM
Use associative arrays?

Code:
text.english = {
  'victory': 'VICTORY!',
  'loss': 'I lost... D='
}
text.japanese = {
  'victory': '勝利!',
  'loss': '道に迷って。。。 (ι´Д`)'
}
410  Developer / Technical / Re: Need a versitile way to program a 2D game.. on: March 26, 2010, 10:51:15 PM
isn't the speed in GML capped

Whaaat? That's the first time I heard of this. Epileptic

Are you thinking of frame rate, not processing speed?
411  Developer / Workshop / Re: Drawing Workshop 1: Gesture Drawings on: March 26, 2010, 10:28:18 PM
were r there penises
412  Player / General / Re: Desktop Dungeon-like games (one-screen challenges) on: March 26, 2010, 01:01:04 PM
Tarenagasi.
413  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 25, 2010, 01:08:00 PM
Proof that it is not about how good your product is, it is about how shiny it is and how well you market it.
414  Developer / Indie Brawl / Re: Indie Brawl: Wiki on: March 24, 2010, 02:22:21 PM
I am doubting that this is actually useful. I feel that the wiki just needlessly replicates the topics in this subforum, except is more dated. On top of that, it is getting very few visitors.

As such, I have taken the site down. Here are the files in case anyone wants them.
415  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: March 24, 2010, 12:28:47 PM
Bush does hate black people. WTF
416  Player / Games / Re: Cave Story Wii on: March 23, 2010, 06:16:06 PM
Moaning about the localisation not being the same as the one you fell in love with seems like typical gamer entitlement and a weird sense of ownership.

Yyeess, being miffed with things you like becoming worse is definitely a sign of having a sense of ownership over them. Hey guys, let's all be completely happy about everything, because being unhappy with things means that you actually think that they're yours! Wink
417  Player / Games / Re: Cave Story Wii on: March 23, 2010, 01:44:39 AM
I doubt he's the friendly community-oriented type. A year ago I sent him an email politely asking for the song on the Cave Story website, to which he never replied. Roll Eyes
418  Player / Games / Re: Cave Story Wii on: March 22, 2010, 11:11:08 PM
I love how people are making a big deal about some changed dialogue. It's silly
It is not just about some changed dialogue. Despite the fact that they already had something perfect, they just took it and made it worse for seemingly no reason. Therefore it is not unreasonable to assume that there are more instances of the game being made worse for no reason.
419  Player / Games / Re: Cave Story Wii on: March 22, 2010, 02:47:42 PM
Spoilers: Balrog says Oh Yeaaah!! instead of HUZZAH! Facepalm
And I was about to buy it too... Sad
420  Player / General / Re: So the Health Care bill passed. on: March 22, 2010, 11:46:34 AM
Touching story, Soulliard. Smiley

Quote
Then, if you want/need extra coverage because your family has a history of cancer or what-have-you, and you can afford it, you get extra coverage from a healthcare insurance of your choice.

I thought that this is how it has worked all along. The problem has been that the extra coverage in question is extra expensive, like in Soulliard's case. The regular, cheaper insurance companies refuse to cover people with expensive sicknesses, which is why their premiums are cheaper. However, the bill that passed will prevent insurance companies from dropping sick people, and this will make insurance more expensive for the average person, but more affordable for sick people. Forcing people to get insurance is a provision to have more money to spread around and therefore counteract the overall price increase. This will not be horrible for the poor, since lone people who make less than $44k or families that make less than $88k will get tax credits; the poorer the person/family, the larger the tax credit. This is how I understand it, anyway, I may be very wrong and would appreciate any corrections.

If what I'm saying adds up, you are in fact asking for less socialized health care? Shrug
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