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1075982 Posts in 44155 Topics- by 36122 Members - Latest Member: Peggyfreeman

December 29, 2014, 09:29:46 PM
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361  Player / General / Re: Metal Gear Solid...First time playing it...(and other games from 1998) on: January 06, 2009, 07:47:47 AM
Crash Team Racing is the best kart racer ever.
It's funny because Crash's knock off of Super Mario Party was fun, but not as fun as SMP. But it's knock off of the racing games is top notch, a cut above.
362  Player / General / Re: Inspiration Fascination and Procrastination on: January 06, 2009, 07:30:42 AM

Are you kidding me? What awesomeness game is this?
363  Feedback / Playtesting / Re: Spelunky! on: January 05, 2009, 10:29:39 AM
Has no one else noticed that you can cheat at craps?
And is that a bug or a feature?

p.s. this game is awesome
Purely out of curosity and no desire to cheat myself, how?
364  Player / Games / Re: Subversion on: January 04, 2009, 09:18:40 AM
Heck, LittleBigPlanet has already laid the groundwork- anybody seen that crazy calculating machine?
Yes, and it's utterly bonkers... Shocked
Impressive, yes. But have you seen the engine for playing Conway's game of Life? Now that's bonkers.
365  Feedback / Playtesting / Re: Spelunky! on: January 03, 2009, 10:00:45 PM
Ah, Derek, look what you've done. A ton of new manbabys who will probably never know of the manbaby forum before they are kicked out of it.
366  Player / General / Re: Labyrinth on: January 03, 2009, 09:22:07 PM
Would David Bowie's sentient crotch be watching? Through the window from the bushes? Or would it be perched in the corner by the ceiling, to hiss at you when you steal a glance.
Na. It'd be to busy getting "helped" by the helping hands.


And by "helped" I mean "off".


And by "off" I mean "jacked".


"off".


Hand Shake Left Well, hello there!


(Ew, jeeze those two smileys work together entirely too well.)
367  Player / General / Re: Labyrinth on: January 03, 2009, 04:23:20 PM
I remember this movie because even that young, Jennifer Conelly gives me a boner the size of Bowie's crotch.
A menege trois with Me, Jennifer Connelley and Christina Ricci. That;'s what I call a final fantasy.
368  Feedback / Playtesting / Re: bug: getting shot while climbing a ladder on: January 03, 2009, 04:18:36 PM
The sound level in the game is awfully loud.
*nod*

Also...

When get shot by an arrow while climbing a ladder, you return to "on ladder" state after waking up.
Looks like he's dancing.
369  Feedback / Playtesting / Re: Spelunky! on: January 03, 2009, 10:28:53 AM
http://jayisgames.com/archives/2009/01/weekend_download_70.php

Congratz, your game has been noted.

I actually recommended the game to the site, so you likely have me to thank.
Google Spelunky. It's all over, man.
370  Player / General / Re: Labyrinth on: January 03, 2009, 10:08:20 AM
How in the world have I never heard of this movie before.
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371  Developer / Design / Re: Dream Games on: January 03, 2009, 09:59:10 AM
One thing I really like about Aboriginal mythology is this:
Quote from: Wikipedia
..they generally describe the journeys of ancestral beings, often giant animals or people, over what began as a featureless domain. Mountains, rivers, waterholes, animal and plant species, and other natural and cultural resources came into being as a result of events which took place during these Dreamtime journeys.
This could make a great game mechanic, if the map started off completely featureless and was gradually transformed by the events that took place on it.
Easy name: Walkabout.

Serious, could be way cool. Did anyone ever see the episode of Gargoyles called Walk About? Not exactly but related to this idea.
372  Feedback / Finished / Re: Fez on: January 03, 2009, 09:54:50 AM
In the future, Polytron will overpower every single major gaming company, forcing them to send a brave soul back in time to steal all of Fish's ideas and publish them before he becomes famous.

Conclusion: Shigeru Miyamoto is a robot.
But the resistance sent back a single brave soul to combat Shigeru and save Fish's life. They chose Fish's own son for the job. However someone cocked up the time machine and sent him back 30 years too early early. Without a Fish to protect the freedom warrior without a cause ended up living a normal life doing everything he could not to disturb the space time continuum waiting for his charge to be born. But after a few weeks of waiting he was bored off his arse. So he went to a party where against his better judgment he had one too many and went home with a woman he'd never met. Little did he know as he grabbed his coat and hat and ran for the door the next morning that the spawn of their anachronistic union would be Fish himself.

Conclusion: Fish is his own grandpa.
373  Feedback / Playtesting / Re: Spelunky! on: January 02, 2009, 09:00:58 AM
There should be a handful of items you can unlock that you can take with you from the opening room. Make the game a bit easier, and obviously you'd only be able to have one or two.I think it'd be really cool if you could mix and match things like that.

Also you should be able to have weapons that replace the whip instead of just being held and used.

Extra bombs and ropes really should be auto-pickup. Combine that with the Up+X, Down+X controls, and the control scheme gets a little messy and unintuitive.

Also, I like the tells like "I hear snakes, I hate snakes" and "It smells like wet fur in here." I'd love to see more. Like tell us when there's a shop or a special item or whatnot.
374  Developer / Art / Re: TIGer Paint on: January 02, 2009, 08:22:46 AM
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By the way, love the new avatar.

Countdown to someone pulling the trigger in 3, 2, ...
375  Feedback / Playtesting / Re: Spelunky! on: January 01, 2009, 09:57:36 AM
- In lieu of a shortcut man between areas 3 and 4, I'd like to submit that the main character hacks out a passage to the main menu. It would take something like 30 hacks, and each time he passed by he'd do # hacks equal to his health.
- Every hundred player deaths, some art gets added to the main menu, like a canopy/fireplace/hammock. If the main character's going to die so many times, he'd better make himself comfortable, right?

I endorse the two ideas presented in the quoted text.
Hand Thumbs Up LeftHand Thumbs Up Left Wink

Also, jumping on an enemy kills them, but having them hit your feet while you're standing, like on a ladder or ledge, doesn't kill them. I'd like to see it work either way. I guess I'm trained by years of Mario.
376  Developer / Technical / Re: The happy programmer room on: December 30, 2008, 08:20:42 AM
I made a snake clone and it's gonna show up on some website next year.
I know the website AND the snake clone. It's pretty good.

Know what, Cymon's Games is all about being a happy programmer. It's run by a happy programmer (me!) and attracts happy programmers.

Sure, when I compile a program and get some odd behavior that I didn't expect I get grumpy for a moment, but that just makes it all the sweeter when I get it. There's nothing like the feeling of getting a program to work the way you want it too.
377  Feedback / Playtesting / Re: Spelunky! on: December 29, 2008, 06:26:41 PM
Up+X to open, Down+X to pick up?

And what in the world is the key for?

A list of items and short descriptions would be ace.

However, as for getting the variety of a roguelike with the fun of a platformed  Hand Thumbs Up Left Panda Hand Thumbs Up Right  Hand Thumbs Up Left Corny Laugh Hand Thumbs Up Right
378  Player / General / Re: Flashing, animated avatars on: December 29, 2008, 10:17:42 AM
You mean like my Birkhead Of Doom avatar? Roll Eyes

I'll look for a better one now.
It was similar, but a better effect because the legs of the spider were splayed so they kinda kept your focus as they moved.
379  Player / General / Re: Flashing, animated avatars on: December 29, 2008, 09:05:11 AM
There was a guy on another board that had an avatar, looked like a spider that was turning and flashing in such a way that it looked like it was in perpetual motion towards you. It was hypnotic.

I don't think he has any more, but it wasn't annoying like you'd expect.
380  Player / General / Re: post random funny shit here (instead of just creating a new thread) on: December 28, 2008, 04:11:00 PM
Failed Youtube advertising.


Thanks for pointing me towards that video. Pure awesome.
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