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1075858 Posts in 44149 Topics- by 36119 Members - Latest Member: propmaster

December 29, 2014, 10:51:54 AM
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321  Player / General / Re: Post your favorite webcomic on: January 23, 2009, 08:53:35 AM
322  Player / General / Re: What are you listening to at the moment? on: January 22, 2009, 10:13:14 PM
The last album by Kany West, 808s & Heartbreak. And I have the last one by Morrisey next in queue.
323  Developer / Indie Brawl / Re: Indie Brawl: Nikujin on: January 22, 2009, 01:49:25 PM
Started the through slash yesterday and it's quite done.


Plain version

The link is to the version without the extra space.

@Kovski: Nice edit! The shading might be too complex in the body, but that might be an impression of mine.
324  Developer / Design / Re: Learning from games on: January 21, 2009, 08:32:41 PM
Beyond the standard game skills I've developed, games helped a bit with english, and I learned the history of the templars with Broken Sword, and about New Orleans and voodoo with Gabriel Knight. And some random bits on geology and metalurgy with Dwarf Fortress.

But beyond that, I don't think you can learn much from games.
325  Player / General / Re: Videogame soundtracks. on: January 21, 2009, 08:19:36 PM
Just today I heard again the music from Splatterhouse 2. It's great! Specially the one in the last boss

http://www.youtube.com/watch?v=M_Fk_Q6MHGA - The whole last level. Has some added stuff, but didn't find any better.
326  Developer / Indie Brawl / Re: Indie Brawl: Nikujin on: January 20, 2009, 11:36:59 AM
Checked those things.



Widened the body a bit. Still looks thiner than the idle sprite, but the position doesn't helps.
Added some shading on the body.
The head is the same, only slightly edited, from the others so it's the same size.
327  Developer / Indie Brawl / Re: Indie Brawl: Nikujin on: January 20, 2009, 09:35:02 AM
Now that we have permission, I did a new sprite for Nikujin. Of course I'll still edit it if anyone has suggestions.

- Wall Grabbing

I'll try to do some other later or tomorrow.
328  Player / General / Re: Inspiration Fascination and Procrastination on: January 19, 2009, 08:12:25 PM
http://www.youtube.com/watch?v=KT1TSbarW1U One of the most beautiful and awe inspiring things I've seen.
329  Player / Games / Re: The TIGS Wheneverly Game Discussion Thread II [SELECT GAME] on: January 19, 2009, 09:01:14 AM
DF sounds good. I haven't played it in a while. And playing in group will help people new to it.
330  Player / General / Re: HOLY SHIT GUYS, CARTOONS. on: January 19, 2009, 08:51:58 AM
Just to name a few.

Venture Bros.

Samurai Jack - Great look, great animation, and a style and ambient unique to cartoons. Not to mention the use of robots to put levels of violence and blood unacceptable otherwhise.

Avatar - I love how it manages to have action, comedy, a romantic plot, and some more stuff, and still work it out.

The Grim Adventures of Billy & Mandy - I like how it's full of cool references.

Powerpuff Girls

Ren & Stimpy - Loved it, but hated all the rip offs(*cough* Cow and Chicken *cough* )

Mission Hill

The Critic

Duckman

Adventure Time - Love the jokes and the old school animation.

Batman The Animated Series - By far my favorite when it comes to more serious stuff, and one of the best superhero adaptations, if not the best.

Inhumanoids - Half Cthulhu, half Centurions. How could it not be full of win?

12 oz. Mouse - One of the best this late years. Still can't watch it without feeling
slightly alienated.

Family Guy - Took a while to like it, but now I love it.

Well, that wasn't "a few". Also, I have to mention Clutch Cargo http://www.youtube.com/watch?v=pFnLirXjjto

331  Player / Games / Re: Best Free Indie Games of 2008? on: January 18, 2009, 10:36:24 AM
Not in order:

Mighty Jill Off
I Wish I Were The Moon
Iji
ROM Check Fail
332  Feedback / DevLogs / Re: AsciiWare on: January 17, 2009, 07:37:14 PM
I think this is great.

Also, ASCII art is nice, well done it's at the same level as tiles. And those two last screenshots look awesome.
333  Player / General / Re: I found this Cave Story screed. on: January 17, 2009, 07:26:57 PM
An OK reading, and a quite pontless rant. I don't agree with him in anything, except in the complain about the choices that appear along the game being unfair for a first time player. Considering he's a IF player it makes sense that he expects things from CS that are ridiculous.
334  Player / General / Re: MY WORD TIGERS, CURLY BRACE! on: January 17, 2009, 07:02:20 PM
The 2nd person fight in Battletoads was awesome.

Also, there's 2nd Person Shooter.
335  Developer / Design / Re: Indie => Platformers on: January 16, 2009, 12:55:20 PM
And what about transparence, or silhouttes when not visible? Those are good solutions.
336  Player / Games / Re: A New Zero on: January 16, 2009, 09:18:30 AM
Sumotori Dreams is only 87 kb, is fun, has good physics, and even a secret.
337  Player / General / Re: MY WORD TIGERS, CURLY BRACE! on: January 16, 2009, 09:10:06 AM
Even with effort I can't see it as looking to the side. He seems like having some variant of Megaman anatomy.
338  Community / Competitions / Re: *NEW* Idea pool for future TIGS Compos on: January 15, 2009, 11:32:27 AM
You have to disembowel the Nifflas

What the...? Epileptic
339  Developer / Design / Re: Indie => Platformers on: January 15, 2009, 10:30:49 AM
As said, platformers are a dead genre in the mainstream. Also, they are easy to do.

They have plenty of space for your own ideas. Meaning, it's to put an original idea on a platformer, putting it in other genres might be more complicated.

As for big complex games, most people doesn't have the resources, time, desire, or will to spend 2 years doing RPG or RTS.

And the same goes for shmups.
340  Player / General / Re: Videogame soundtracks. on: January 15, 2009, 10:16:25 AM
My favorites are:

Loom, and to a lesser extent any LucasArts Game
Most Megamans, including Megaman X
Sonic 2 and 3
Cave Story
La Mulana
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