|
1881
|
Developer / Collaborations / Re: Tixel - Now Hiring!
|
on: January 01, 2009, 12:48:21 PM
|
I cmae here to say the exact same thing as the previous speaker. I very much look forward to see where this is going. Best of luck gentlemen 
|
|
|
|
|
1885
|
Feedback / Playtesting / Re: The Manipulator
|
on: December 31, 2008, 08:45:44 AM
|
This looks hella good! I can't download files from where I'm sitting though, some kind of firewall  Will download as soon as possible when I can. Tip, you could put the screenshots in there as images instead of URL:s, more efficient to catch peoples immediate attention.
|
|
|
|
|
1886
|
Developer / Art / Re: Art
|
on: December 31, 2008, 08:29:31 AM
|
Konjak, I admire your work and I actually think that you have no technical issues to talk of. The materials and the volumes are very well defined, and the clothing and the hair are amazing. However I find the combination of sexuality and extreme violence in this one a bit... tasteless.  +  =  No offence, I actually like almost everything else that you have published, but this one was a bit to much I think. Wish you the best of luck on whatever project you're working on currently, it's always exiting when you release something new.
|
|
|
|
|
1888
|
Developer / Art / Re: Art
|
on: December 31, 2008, 03:13:33 AM
|
Nice stuff Eli H! Jimmythechang inspired me on scooter driving, so I made this one  
|
|
|
|
|
1890
|
Developer / Art / Re: show us some of your pixel work
|
on: December 30, 2008, 11:41:11 PM
|
I did a compromise with the shadow. I added in some more shadow at the top because of the the leaves. I'm still messing with the design of the level and colors, any suggestions anyone?  That is so very amazing. Do you draw with soft brushes and then save it with few colors or what is it you do?
|
|
|
|
|
1893
|
Player / General / Re: Tree Man Who Grew Roots
|
on: December 30, 2008, 12:06:54 PM
|
|
Hm, nature and organisms are pretty damn complicated, it would be odd if things did not turn out... odd sometimes. Do they know what it is? Is it skin or nails or something completely different?
|
|
|
|
|
1895
|
Developer / Art / Re: Art
|
on: December 30, 2008, 09:24:25 AM
|
|
Jimmy that cartoon short story is pure awsome. Bring more!
|
|
|
|
|
1896
|
Developer / Art / Re: I need help...
|
on: December 30, 2008, 05:02:55 AM
|
Copy everything, blur it and place it above the old image with a "lighten" type of ink. That is how it's done 
|
|
|
|
|
1900
|
Developer / Creative / Re: So what are you working on?
|
on: December 30, 2008, 12:52:18 AM
|
|
Sparky, it looks great! I think you should put in some pushable blocks, or at least play with the exploding ones that you've already made, to make the player able to change their paths. Maybe some kind of small puzzle where you have to lead them somewhere?
Also an idea, when you animate them you could make them stop when reaching a wall, first turning right, then left, then reverse so that the player can see how they work.
|
|
|
|
|