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1076087 Posts in 44162 Topics- by 36128 Members - Latest Member: relaxguy

December 30, 2014, 10:12:32 AM
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Pages: 1 ... 19 20 [21] 22 23 ... 123
401  Player / Games / Re: League of Legends on: April 10, 2012, 11:00:52 PM
that's because you're asian john
402  Player / General / Re: Things that Suck on: April 10, 2012, 10:57:14 PM
Quote
when the reality is that everyone but white people can be racist and get away with it. You're white and don't kiss black peoples' asses under public scrutiny and you're called racist but when a black guy slanders you for being white well that's just fine and dandy.(doesn't necessarily have to be a black person ofc but that seems to be what Americans are most sensitive over)

this is location dependant

also don't you live in whitesville, central california, jack

have you even seen a chinese person

of course it's location dependent.

also yes I do but I also live less than 40 miles from a city which is predominantly latino and black.

And ummm... I met sonicblastoise once... he's chinese... does that count? Cool

[EDIT]
clarifying because I just had an intense discussion with Monster King over how much of an insular spoiled nerd he was convinced I was:
I'm against all racism and I was pointing out some retaliatory racism but I did not realize the contrary way I worded it made it sound like I thought life sucked for white people and everyone else had it good. This is totally not what I believe. Also the over-generalization I made was really stupid and even though I meant it in a tongue-in-cheek manner that does not excuse me.
403  Player / General / Re: Things that Suck on: April 10, 2012, 10:05:11 PM
a firmly established notion if there was ever one
404  Developer / Technical / Re: Components In Coding on: April 10, 2012, 08:43:04 PM
Anyone care to share their methods of implementation for component systems?
405  Player / General / Re: Things that Suck on: April 10, 2012, 08:38:41 PM
when the reality is that everyone but white people can be racist and get away with it. You're white and don't kiss black peoples' asses under public scrutiny and you're called racist but when a black guy slanders you for being white well that's just fine and dandy.(doesn't necessarily have to be a black person ofc but that seems to be what Americans are most sensitive over)
406  Player / Games / Re: Nintendo 3DS on: April 10, 2012, 08:31:39 PM
If only the 3DS wasn't region locked.
407  Developer / Art / Re: show us some of your pixel work on: April 10, 2012, 08:17:52 PM
Font looks good!

That is totally a default system font.  Giggle
I put that there because I had a name idea and didn't want to forget it.

OR WERE YOU MOCKING ME?!

Also the big enemy looks look like a cock and balls, and the small enemy looks like a sperm. But that might not necessarily be a bad thing.

I don't it's a bad thing. Tongue
Think of it as a method of characterization.

If you're making a shooter things really need to pop, or it's all going to get lost and your game is going to be more frustrating than fun.

I'll adjust as necessary if I actually do make a game out of it. However I don't really see any outlying problems with the contrast.
408  Feedback / DevLogs / Re: moonman on: April 10, 2012, 04:46:38 PM
That sounds great  Smiley
409  Feedback / DevLogs / Re: moonman on: April 10, 2012, 04:19:06 PM
For reference it only takes about a half an hour to walk across skyrim end-to-end.
410  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: April 10, 2012, 02:04:45 PM
Eclipse takes getting used to copious amounts of patience and tolerance.
411  Feedback / DevLogs / Re: Indie Action - Indie Crossover Action Platformer on: April 10, 2012, 12:07:22 PM
Under their name on the char select screen you should put the name of the game they're from.  Smiley
412  Developer / Technical / Re: Project Euler on: April 10, 2012, 01:38:56 AM
Or look it up in the documentation.

http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/Number.html#MAX_VALUE
Quote
MAX_VALUE   Constant
public static const MAX_VALUE:Number
Language Version:    ActionScript 3.0
Runtime Versions:    AIR 1.0, Flash Player 9, Flash Lite 4
The largest representable number (double-precision IEEE-754). This number is approximately 1.79e+308.

(or you could have just traced in to the debug console in code)

You're definitely not hitting the limit.
413  Developer / Art / Re: show us some of your pixel work on: April 10, 2012, 01:23:25 AM
Revving an invisible chainsaw.

or fapping
414  Player / Games / Re: TIGSource Easter Egg Hunt 2012!! on: April 10, 2012, 01:18:08 AM
In Skullgirls one of Parasoul's moves will usher in a guard who, scorned, will retort "well excuuuuuse me princess". SHABAM.
415  Player / Games / Re: Skullgirls on: April 10, 2012, 12:54:49 AM
Mike Z is now one of my most favoritest people ever in the whole wide world.
416  Feedback / DevLogs / Re: moonman on: April 10, 2012, 12:49:16 AM
The gradient adds nice contrast to the flatly colored foreground.  Hand Thumbs Up Right Sweet!
417  Feedback / DevLogs / Re: Lizard Warrior on: April 09, 2012, 09:34:50 PM
Shit's going down.
(note: LOTS of WIP going on in the image below. Like, everything.)



[EDIT]
More work:
418  Feedback / Finished / Re: Kyoto on: April 09, 2012, 05:59:00 PM
This is why fixed-hardware platforms are better to develop for  Hand Any Key Waaagh!
419  Feedback / DevLogs / Re: Lizard Warrior on: April 09, 2012, 04:28:56 PM
First draft title screen:

420  Feedback / DevLogs / Re: Lizard Warrior on: April 09, 2012, 02:01:39 PM
Made a blog post detailing what I'm working on. Mostly just expounding upon the bullet points mentioned above.
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