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621
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Developer / Art / Re: 3D thread
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on: July 23, 2009, 02:50:35 PM
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Hey Eclipse, looks really great! mind posting your texture flats up for us to look at? Heres a model im working on that I think I posted in another thread but not this one so i guess ill post here anyways. Still a work in progress. the texture is 1024x. Ill post the texture flats up once i get a chance to get to my other computer. 
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623
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Developer / Creative / Re: So what are you working on?
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on: July 22, 2009, 09:00:44 AM
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JoeInky, The bears look good but I think the walking animation is going to look a bit bland. The arms should swing a bit and maybe have his head bob up and down as well. But the arms really do need to at least move a bit in the walking animation.
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624
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Developer / Art / Re: Art
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on: July 22, 2009, 08:07:25 AM
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Thats what I was talking about Kinnas! Here's my lowly sketches. Not as good as Kinnas but here it is anyways.  
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625
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Feedback / DevLogs / Re: KILLGORE: (now with more beatemup styles)
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on: July 21, 2009, 12:43:41 PM
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Great work on the animation Joseph! Very smooth and full of energy! Is this done in flash? If so im glad that your animation looks complete and doesnt look like alot of flash animations that come off looking lazy by just rotating limbs, etc.
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626
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Developer / Art / Re: Art
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on: July 21, 2009, 05:05:09 AM
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Kinnas that is incredible! Please post some more sketches. Im especially impressed with the man's suit. The subtitle shifts in value are incredible.
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627
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Feedback / DevLogs / Re: Phantasmal
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on: July 18, 2009, 11:27:23 AM
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GirlFlash, This looks great, I love the concept drawings the style is pretty original. The ingame shots looks like they are coming along nicely as well. Keep us updated on your progress.
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628
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Player / Games / Re: Insanely Twisted Shadow Planet - New trailer
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on: July 17, 2009, 09:57:59 AM
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Same as everyone else, looks incredible. Did you guys see the splash animation when you take your ship under water? INCREDIBLE! Everything is so smoothly animated and easy to read. Alot of fast paced shooter games get confusing and difficult to see with all the explosions and what not but this looks really promising.
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629
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Developer / Art / Re: Taking care of your tablet
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on: July 17, 2009, 09:11:34 AM
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TIP: Do not attach your wacom after using an usb device like a pendrive or an mp3 player
Ive never had such an experience with my tablet I do that all of the time and nothing happens. Maybe there is a problem with your computer. Ive never had a problem with my wacom tablet except that the eraser on the pen stopped working, but thats not a big deal for having it for 4 years. My tablet has a clear protective plastic case that covers it and that protects the actual pad. I dont believe that the bamboo comes with that but I trust wacom to make a sturdy product so i wouldnt worry about it.
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630
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Developer / Art / Re: show us some of your pixel work
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on: July 17, 2009, 09:02:13 AM
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great design doom puppet, hes awesome! I agree, that the shading is a little off and maybe a bit boring, but it still looks pretty good. Also the anatomy is pretty strange with the arms, the bicep goes right into his hand. and the hand looks a bit off as well. Looks great,but the design is especially great!
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631
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Developer / Art / Re: show us some of your pixel work
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on: July 16, 2009, 01:28:08 PM
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Love this one bones. Great character style. I love the folds in the pants, the angles and everything give it so much energy. The doubled up spray from the can looks cool and strange (in a good way). Very cool!
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633
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Developer / Creative / Re: So what are you working on?
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on: July 15, 2009, 07:21:20 PM
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AHH that looks so cool Ishi  me and Battlerager have been talking about wanting to make a lo-poly 3D game in the future, and I want it to look exactly like that! Haha <3 Chevy, let me know if this ever comes true, I would be totally down for making some low poly 3d art with you guys. Ive been thinking about doing a lowpoly game as well.
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634
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Developer / Art / Re: Mockup Frenzy, TIGer edition.
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on: July 15, 2009, 03:14:56 PM
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oh man, this sounds great! I am IN!  I can't wait till we start getting more restrictions, i'd love to try the original gameboy restrictions eventually.
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635
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Community / Jams & Events / Re: TIGJam 2009: New England
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on: July 11, 2009, 06:38:00 AM
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So any news on if this is happening or not? I really want it to, seems like we have a good amount of people willing to go. If it happens in August I can definitely come out.
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638
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Developer / Art / Re: Art
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on: July 08, 2009, 06:58:08 AM
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 Ive been practicing some high resolution animation. This is my first run cycle rough draft, still needs a bit more work, maybe 2 or so more frames as well.
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639
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Developer / Art / Re: show us some of your pixel work
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on: July 06, 2009, 03:36:35 PM
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didn't I see videos of a game with that guy a year or more ago? if I remember correctly, it was insanely awesome and I really hope you're working on it again Wow how have I not seen that video?! That looks incredible!
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