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321
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Community / Townhall / Re: Flipper
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on: November 04, 2009, 07:07:15 AM
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Very awesome, congrats on getting this together for DSIware! I hope it works out well for you!
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322
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Community / Competitions / Re: I PROPOSE AN ANTI-ASSEMBLEE
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on: November 02, 2009, 06:32:42 AM
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I think this is a great idea!  I'd love to see a game with maps generated from ascii (that can be adjusted), ascii text, and placeholder images. I can imagine from pretty creative remixes of a game, even if they have the same criteria (find the object on the map, for example).
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323
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Developer / Technical / Re: Unity3D Indie is now FREE
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on: October 30, 2009, 12:48:10 AM
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Obviously changing engine casually isn't a good idea, especially if you're midway through a project. Duke Nukem Forever seemed to change engine every couple of years!
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324
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Feedback / Playtesting / Re: Excavatorrr
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on: October 29, 2009, 02:28:40 PM
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Whoo, I hit 25k! 24th in the scoreboard!  I love this game, and I'm really fond of the mono graphic aesthetic.
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326
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Developer / Technical / Unity3D Indie is now FREE
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on: October 28, 2009, 12:32:52 PM
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Unity3D is now available for free! www.unity3d.comThe Unity Indie license was previously $200, but now it is available for free. It's just had an update to version 2.6, adding a lot of new features. The Unity Pro license is still the same price.
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327
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Community / Jams & Events / Re: TIGJam: UKČ
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on: October 28, 2009, 10:54:37 AM
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I have a venue I'd like to use in Cambridge, but I already explained that December is a difficult month. I'm considering booking the place in January just in case nothing else works out.
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331
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Feedback / Playtesting / Re: Excavatorrr
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on: October 26, 2009, 11:42:14 PM
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Whoo, congratulations on bringing this together!! I need to find a windows machine and get in on this action! :D
edit: I played it this morning, I love it! I've played a few games like this before so I'm familiar with the 'genre' but I think you did a great job of it. The music is cool too, and you really nailed the aesthetic.
It would be nice if the high score boards grouped scores with unique named (or unique machine IDs) so that more people could get into the top ten.
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334
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Community / Townhall / Re: Hook Champ - iPhone game out now!
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on: October 20, 2009, 01:07:51 PM
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I dunno, I think I would prefer it if people said they didn't feel like buying your game, or indeed buying a game period. Glad to hear you're doing well!  Has the game been reviewed much?
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335
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Community / Townhall / Re: Hook Champ - iPhone game out now!
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on: October 20, 2009, 10:47:23 AM
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I picked this up independently of this thread. Cool to see that I'm accidentally supporting some tiggers! I find it pretty awesome, but a little tricky to control. I'll get used to it though, I need to play some more! Nothing hurts more than being told that someone 'can't afford' 99c for your game.
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340
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Player / Games / Re: Youngster Friendly
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on: October 16, 2009, 12:37:00 AM
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I think there's a point where you're sheltering the child a bit much. they probably hear 'stupid' on school all day anyway.
Sure, I'm just letting him make an informed decision.
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