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343
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Feedback / DevLogs / Re: Key of Ethios - Ellie 2.0 Redux 2 : The Sequel
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on: May 01, 2012, 05:35:13 PM
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That's a very good thing to bring to mind, Sundown. Hopefully I can get it to be intuitive; It seems like it'll be a bit clunky. Also:   I've also decided that the shader with the rim lighting I was using is terrible, as it makes the characters all muddy and hard to read. I've got someone working on a new shader, which will be a painterly version of your average cell shading. Something kinda like this, hopefully (Though with cleaner edges) 
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344
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Developer / Art / Re: Art
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on: April 30, 2012, 07:05:27 PM
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His knees look a bit low; Do you draw out the body beneath the cloths first? That helps immensely with the anatomy. Redesign! 
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345
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Developer / Art / Re: Art
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on: April 27, 2012, 09:58:18 AM
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Is his left arm beginning at the elbow? It's terribly short compared to the right, which seems a bit too long. ... What's the biggest issue that protagonists of cosmic horror stories face? Going insane from all that "beyond the veil" stuff. What does one have to have to go insane? A human mind. Usually in a human brain. So one can avoid going insane by... Not having a human brain. How can you have a decent protagonist if they've no brain? Robots. Android protagonist! 
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346
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Developer / Art / Re: Art
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on: April 23, 2012, 09:21:44 PM
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Sorry, my wrist died before I got to the leaves on her tree-broom thing. 
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351
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Developer / Art / Re: 3D thread
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on: April 16, 2012, 08:18:35 AM
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Tried my hand at normals, making some cobblestone via a long and arduous process involving sculpting, baking, and painting: 
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356
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Developer / Art / Re: Art
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on: April 12, 2012, 09:10:27 AM
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You and your self-portraits, Koffee. That one guy used to not be as cool:  But then he slew a dragon and was granted its soul, resulting in:
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358
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Developer / Design / Re: Pitch your game topic
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on: April 08, 2012, 04:55:27 PM
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A survival-horror game who's protagonist is actually a character from an action-RPG the dashing hero from one of those old swashbuckler flicks..
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359
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Developer / Art / Re: 3D thread
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on: April 07, 2012, 11:26:15 PM
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Nice effect, there. I'd like to get a similar one on some semi-transparent outlines for my character here.  Is she painterly enough to warrant a canvas overlay? (The sword looks far better in motion, as most things do.)
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