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641
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Developer / Art / Re: Art
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on: August 01, 2011, 07:30:23 PM
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What the hell did I just draw... 
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645
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Developer / Art / Re: Art
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on: July 30, 2011, 08:27:09 AM
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Everyone, I'm really liking all of your character designs. McMutton, my only beef with your Space Nobunaga is that it doesn't quite resemble Nobunaga. If you're going for a storm of cliches, you might want to include some visual iconography that screams Nobunaga.
Nah, that's BLAZE FULLBRAND, not Nobunaga. Also, I... Fifth the love for that picture.
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647
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Developer / Art / Re: Art
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on: July 28, 2011, 09:16:23 PM
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Thank'ee, gents. I like the look of that mouse guy, Flute! BLAZE FULLBRAND!  The story is, Demon King Nobunaga and his wicked army have joined forces with evil Space Pirate Zombie Robot Ninjas from space! Their goal? DOMINATION OF THE UNIVERSE! Are you a bad enough dude to save the universe!? OF COURSE YOU ARE! 'Cause you're MOTHERF*CKIN' BLAZE FULLBRAND!
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650
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Feedback / DevLogs / Re: Umber Throne - Basic Implementation Stage
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on: July 27, 2011, 03:51:41 PM
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Thanks Guys! Kitheif- It's the basis of the game's style, so I hope it's super cool. Destral- I may add them back at the menu screen, but I thought simplicity would be better for showing off the logo design Bart - Glad to hear it. As to the sword, I have it in two pieces: The hilt and the blade. At certain point in the animation, I've the blade set to disappear and the trails to appear. I'm starting to use a modified Toon Outline shader, since the concepts have one as well:   New character, Engineer Gaius! 
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654
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Feedback / DevLogs / Re: Tick Tock Isle
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on: July 26, 2011, 05:25:23 PM
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Totally voting for 6. I think he's the hero of this story.
here is a sprite for the main character:  I'd say. ~~EDIT~~ I'll go for 5 as well, 'cause I like teh ladies.
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658
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Developer / Art / Re: Art
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on: July 25, 2011, 04:38:14 PM
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@gamegeek12: At first i was like: Oh man that's so good But then I saw her left arm  I don't see anything wrong with it, myself. Adding another style to my repertoire:  It's Guy, the Sword Guy!
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