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1075867 Posts in 44149 Topics- by 36119 Members - Latest Member: propmaster

December 29, 2014, 11:15:01 AM
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301  Developer / Art / Re: 3D thread on: January 03, 2012, 02:08:00 AM


Everybodys favorite, a classic '55 Chevy. It is sitting on 2000 triangles for the body. Yet to do chassis, interior, texturing... Pheew.
302  Player / General / Re: Trouble with uploading avatar picture on: January 02, 2012, 06:48:21 AM
Here you go

303  Developer / Audio / Re: Willing Composer to work closely with game developers on: January 02, 2012, 12:45:19 AM
Can you conduct a real orchestra?
304  Developer / Art / Re: show us some of your pixel work on: January 02, 2012, 12:41:57 AM
Heshe just lost in a blackjack.
305  Developer / Art / Re: show us some of your pixel work on: January 02, 2012, 12:39:12 AM


306  Player / General / Re: What are you listening to at the moment? on: January 01, 2012, 09:06:23 AM
When everything has ended, and new journey begins then this plays on:

http://www.youtube.com/watch?v=suKVOg7FE00
307  Player / General / Re: Legkitten and paint swatch appreciation thread. on: January 01, 2012, 07:37:01 AM
308  Developer / Audio / Re: Noisemaking tools of 2011 on: January 01, 2012, 05:59:38 AM
I've only ever used Jeskola Buzz and wide range of VST's. I have Renoise (demo) installed and I think I move to that after I finish all my current Buzz projects.
309  Player / General / Re: Happy 2012 TIGSource on: December 31, 2011, 04:45:31 PM
310  Developer / Creative / Re: So what are you working on? on: December 31, 2011, 04:28:13 PM
What the heck? Dying/killing does not equal dark themes. Ever seen Bad Taste?
However, there is nothing wrong being EDGY.
Its a problem when its done wrong.





311  Player / General / Re: Legkitten and paint swatch appreciation thread. on: December 31, 2011, 09:00:12 AM
312  Developer / Art / Re: show us some of your pixel work on: December 31, 2011, 08:49:37 AM
313  Developer / Creative / Re: So what are you working on? on: December 31, 2011, 06:50:14 AM
gory.  Evil

Only way to go, we've seen enough gay-cuteness here.
314  Player / General / Re: Web Browsers on: December 31, 2011, 06:39:47 AM
315  Player / Games / Re: What games have inspired you the most? on: December 31, 2011, 05:32:38 AM
All games I've played have inspired me a lot because they contain lot of flaws.
316  Developer / Art / Re: Why Pixel Art? on: December 30, 2011, 01:54:55 PM
how do i watch pictures

Start by analyzing these:
http://www.google.fi/search?hl=fi&cp=22&gs_id=29&xhr=t&q=caspar+david+friedrich&pq=friedrich+von+caspar&safe=off&gs_sm=&gs_upl=&bav=on.2,or.r_gc.r_pw.r_cp.,cf.osb&biw=1920&bih=1044&um=1&ie=UTF-8&tbm=isch&source=og&sa=N&tab=wi&ei=TzL-TsWPI9CK4gS78MCNCA
317  Developer / Art / Re: Why Pixel Art? on: December 30, 2011, 01:52:36 PM
You don't think there's any imagination or vision involved in trying to construct a detailed figure like that with only four colors (full red, full green, full blue, black)?

Sure, but that alone is not enough. I personally are quite idealistic about "restrictions provoke better creativity", and that's what that 4-color palette is all about. It is very well done and color usage is pretty darn cool. But, that alone wont take that image very far. There has to be *something in the image itself. It is much easier to point out what it is when it's there, than point out what is missing. Caspar David Friedrich's art is great example of seemingly average landscape paintings containing a lot stuff.

318  Developer / Art / Re: Why Pixel Art? on: December 30, 2011, 01:29:07 PM
maybe you're watching pictures wrong

There is no chance of that.
319  Developer / Art / Re: Why Pixel Art? on: December 30, 2011, 01:10:25 PM
it is about the burning desire to endure the stark to achieve harmony

and that while flaming homo-eroticism may seem to incorporate elements that are off-putting to some, in the end, it is very much beautiful and perhaps more so than the mudane and banal social relationships we regard as "normal", i.e romance novel covers.

the pitch black is hatred threatening to engulf him despite his vigorous efforts to stay lit. he trudges slowly but proudly, brandishing a metaphorical weapon (as a flame sword is hardly practical, especially if it is made of flame) that represents his mind more than a physical and brute force.

Good try but it doesn't work like that. You need to learn to watch pictures.
320  Developer / Creative / Re: Inspiration Thread on: December 30, 2011, 09:16:42 AM
http://www.youtube.com/watch?v=SQUeQOIlcDM
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