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877485 Posts in 32868 Topics- by 24305 Members - Latest Member: orloff

May 19, 2013, 03:55:37 PM
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1  Developer / Feedback / Re: Minecraft (alpha) on: May 17, 2013, 03:55:17 PM
It's time for the annual reddit post about the Minecraft thread.

Hi nerds.
2  Player / General / Re: The "Why the fuck is there 1700 guests viewing Minecraft" thread! on: May 17, 2013, 03:53:36 PM
HI FUCKERS
3  Player / Games / Re: Fanmade Zelda II games? on: May 03, 2013, 05:08:34 PM
Legend of Princess
4  Player / Games / Re: Monaco on: April 26, 2013, 08:37:08 AM
I have a few complaints, but mostly minor.

1.) No pre-mission planning map
2.) No level editor

Also, I think solo is pretty good too. It lacks the coordination fun of the co-op, but replaying older levels as a different character shows just how much thought went in to making each character viable and interesting to play.
5  Player / Games / Re: Monaco on: April 24, 2013, 01:27:02 PM
Probably the best game this year.
6  Developer / Technical / Re: Dogfighting AI on: April 24, 2013, 12:57:58 PM
As an aside, that behavior is a pretty common one even amongst players. I saw it a lot when I was testing a dogfighting game. The best way to counter it, from experience, is to add in stalling and differing turn speeds. That way you can safely dis/reengage.
7  Developer / Technical / Re: 4 billion bullets. on: April 24, 2013, 12:53:18 PM
This is assuming that you are actually creating bullet objects and not using hitscan. It's important if you want to do things like simulate bullet drop or impacts on the body, but plenty of games go the raycast route (as mentioned above).

If you have to track bullet ids, go with playername_bullet#, and unload the id once the object has disappeared. If you do this, you won't need 4b slots. More on the order of 100-200.
8  Player / Games / Re: Dark Souls and Dark Souls II on: April 23, 2013, 04:22:22 PM
j-snake sure is using a lot of buzzwords without a whole lot of meaning
9  Player / Games / Re: Average Games on: April 21, 2013, 04:23:09 AM
EA always buy perfect 10's, so being rated average might just mean the developer doesn't have as much money as EA and actually likes games instead

this is a lot more rare than you think

what's more likely is the reviewer is a moron/ea fanboy
10  Developer / DevLogs / Re: META4 - Mech Multiplayer MMOCC on: April 19, 2013, 12:54:09 PM
I NEED THIS IN MY LIFE RIGHT NOW.

Needs shadows for better depth perception though
11  Player / Games / Re: Dark Souls and Dark Souls II on: April 17, 2013, 11:37:59 AM
the real question on everybody's mind is: when is rogue souls 2 coming out?
12  Player / Games / Re: DotA 2 Thread on: April 16, 2013, 09:59:02 PM
will im9 play with me or no it is a mystery i need solved
13  Player / General / Re: paul eres: reptilian shapeshifter alien? on: April 16, 2013, 03:09:16 PM
perfect thread a+
14  Player / General / Re: What is your Nationality/Ethnicity? on: April 16, 2013, 11:10:03 AM
100% robot
15  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: April 15, 2013, 11:13:30 AM
boston marathon was bombed

https://twitter.com/Boston_to_a_T/status/323871088532668416/photo/1
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