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1075908 Posts in 44152 Topics- by 36120 Members - Latest Member: Royalhandstudios

December 29, 2014, 02:15:28 PM
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441  Community / Adult/Educational Compo / Re: Sheets [FINISHED] on: August 12, 2009, 02:42:14 AM
This game insta-kills every browser I've tried it on (Firefox, IE) as soon as I click at "this game is intended for mature players". It's probably just my computer...

EDIT: It's almost certainly my computer, and I feel a reboot will probably resolve the issue. I'll get back to you on that.

EDIT 2: Confirmed. Played the game, was interesting.
442  Feedback / DevLogs / Re: Below the surface on: August 10, 2009, 01:26:46 AM
I was thinking saving should be free but teleporters should cost money. The likely side-effect of that would be that nobody would use teleporters, though.
443  Community / Adult/Educational Compo / Re: Edmund [NSFW & FINISHED] on: August 08, 2009, 01:07:13 AM
Actually the best ending is just getting back into the cab at the start after you talk to emily  :D  I dont think many people found that one though.

First ending I got, actually.
444  Feedback / DevLogs / Re: Below the surface on: August 07, 2009, 06:14:07 AM
I said I'd do a tileset once I saw some of the existing ones and got a feel for what the visual style should be... I think I have a good idea now. This will be a busy month for me, but I'll do what I can in a few weeks time.

I'd love to see some of the current tilesets though.
445  Developer / Art / Re: show us some of your pixel work on: August 06, 2009, 08:28:25 PM
Before and after:

It's so good...
446  Developer / Art / Re: TIGer Paint on: August 02, 2009, 05:36:38 AM
Morden you're the best

I concur! I'm particularly impressed by the anti-aliasing and how you somehow managed to make the palette feel just like it does in the original game. Wow.
447  Community / Adult/Educational Compo / Re: Back Door Man [NSFW...sort of] on: July 27, 2009, 03:27:18 AM
Looking forward to it!
448  Player / Games / Re: Absolute Favorite Games? on: July 20, 2009, 07:17:41 PM
The amount of love for Lyle in Cube Sector surprises me! I wish Bogo would make another game, that jerk.
449  Player / Games / Re: Games that uses 3d glasses? on: July 20, 2009, 07:15:40 PM
The very last part of Starship Titanic needs 3D glasses.
450  Developer / Audio / Re: Tracker Instruments? on: July 15, 2009, 04:26:25 AM
A lot of people just find a mod they like the sound of and steal the instrument setup from that.
451  Developer / Art / Re: Pixel Some Cats on: July 13, 2009, 11:42:23 PM
452  Developer / Art / Re: TIGer Paint on: July 13, 2009, 10:21:35 PM
Is that how respect is measured these days? In notches? So what's the conversion rate between notches and internets?

Does anyone actually keep track of how many internets they have? Also, I've always wanted to know, do you need to have internets to grant others internets? Do you then subtract those internets from your own internets?
453  Feedback / DevLogs / Re: Puzzle Bots on: July 13, 2009, 10:12:59 PM
I always wondered what Ishi's awesome animations would be used for. They make great, uh, "tooltips". I'm also a big fan of Dr. Hugo's atom-esque outfit.

Keep up the great work everyone working on this!
454  Developer / Creative / Re: COMICOMPO 2 / PAGE 12 / Pigbuster on: July 09, 2009, 07:55:47 AM
Btw, isn't it time to fill in the rest of the list, so people won't get caught unawares/unnecessarily miss their entry window? Undecided

455  Developer / Art / Re: Mockups on: July 06, 2009, 06:02:28 AM


EGA platformer. I want to make a lot of changes to this one. I haven't gotten to really dislike the limited palette yet, so there's still hope.

It might be the nostalgia talking (though I don't think I have a giant soft spot for EGA) but this looks so so so so good. I would maim someone to see it as a playable game. Evil
456  Player / Games / Re: Game identification... GAME. =) on: July 01, 2009, 10:02:33 PM
night cafe

You win!
457  Player / Games / Re: Game identification... GAME. =) on: June 30, 2009, 11:26:16 PM
Banishing Racer?

EDIT: I'm assuming I'm correct based on this, if I'm wrong disregard the following picture.

458  Community / Townhall / Re: Free Will - The Game on: June 25, 2009, 08:12:38 AM
Fun game, knowing that dying at any point would mean I'd have to refresh made the experience a lot better for me.
459  Developer / Creative / Re: Gimme a board game for my game board! on: June 25, 2009, 05:33:29 AM
That looks great and I can't wait to see the ideas people come up with. I don't have any... yet.
460  Player / General / Re: why god, whyyyy?! Cave Story Blasphemy! on: June 24, 2009, 08:27:13 AM
i've heard tell of a balrog bukkake picture, and i think i stumbled across it once in a cave story fanart collection. or something similar. not a pretty sight.

Yeah, it exists. I didn't mention it in my post because there's no way to describe it politely.

Balrog is crying while Pooh Black stares from the background.  Cry
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