Thanks for the tips! Once you get a score of 65 a second bunny does show up, and that bunny moves slightly faster. I am in the process of updating a few things in the game including polishing up some of the graphics a little more.
Before I release my game I thought I would do a first for me and release a little game play trailer. I am currently still adding in features such as power-ups, and difficulty increases, but I was hoping to get some feedback on the current game so far. Opinions on the graphics would also be helpful so I can polish them some more before release.
I just released an updated version of an old HTML5 game I had created over a year ago onto the android and windows phone stores. It is a simple dodging game, and you can download it using the links below.
This seemed like the most apporpriate forum to post this. I have recently been practicing my vector art and had some laying around so I thought I would create a little mini pack for free. You can use them for anything you would like for nothing!
I have just released my first game on Windows Phone 8! The game is called "Blocky Blaine: Out West" and I hope to improve the game over time. Any comments or suggestions are welcome.
The game is a simple physics based game where you attempt to get the main character to the bottom by destroying blocks below the player.
I have recently setup a new personal/portfolio/blog website and was hoping to get some feedback. It has to do with programming and game development of course. Any thoughts are welcome.
I have recently published my first game and it is now available in the Windows 8 Store today. It is a physics based game where you attempt to get the character to base block to pass the level. You do this by destroying blocks underneath the main character.
Currently it costs $1.99 and I hope it will allow me the funds to develop a couple other projects further.
I have recently revamped my blog where I post about my experiences with game development. Recently I have mainly switched over to XNA and have been using it for about a year now. Let me know what you think!
Thanks everyone for the good reviews! Be great if anyone who downloaded the android version could rate it in the market!
Also I am working on increasing performance and some new levels for the next update to the game. This update will come to the android and web versions of the game.
Okay I am working on getting it fixed right now. I will update this post when I release a working version for 3.0 up. 3.0 seems to be having issue too.
EDIT: Think I found the culprit. Has to do with calling JavaScript locally on 4.0. Looking into a fix right now.