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1075747 Posts in 44139 Topics- by 36110 Members - Latest Member: kilsnus

December 28, 2014, 10:40:38 PM
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Pages: 1 ... 14 15 [16] 17 18 ... 144
301  Player / General / Re: What's so wrong with Windows 8? on: September 29, 2012, 07:28:46 AM
I have to congratulate microsoft on their dedication to consistency;

Windows 95: pretty alright
Windows ME: burning trash
Windows XP: pretty alright
Windows Vista: burning trash
Windows 7: pretty alright
Windows 8: burning trash
You skipped 98 and 2000.

Anything from Windows 95 to ME still were based on the same version, so all those counts as Windows 4.x.

(I got told.)
302  Player / General / Re: What's so wrong with Windows 8? on: September 27, 2012, 08:13:39 PM
I know I'm ready to give Linux/Ubuntu a serious shot--especially if Valve throws their weight in that direction--but...

If you're going to do that, go Fedora. A little less bullcrap there than with Ubuntu.
303  Feedback / DevLogs / Re: Delver on: September 27, 2012, 04:09:50 PM
What would be the need for that when there's nothing to look at above/below you?

It'll be more a half dome than a skybox. Nothing below, clouds and stars above.

As in why do we have the ability to look up and down if there's nothing to look at up or down?
304  Feedback / DevLogs / Re: Delver on: September 27, 2012, 03:49:27 PM
A flat scrolling plane for the entire sky would work if you couldn't look up and down, but being able to forces my hand into having a skybox.

What would be the need for that when there's nothing to look at above/below you?
305  Developer / Creative / Re: So what are you working on? on: September 25, 2012, 04:57:39 PM
Just gotta fix the shadows and a few tweaks and the logo'll be done. It's a class project.


RIP Dragonmaw's dreams.
306  Developer / Art / Re: Doodles Thread on: September 24, 2012, 06:13:16 PM
Workin' on character models for a game I'm collaborating with. The theme is "80's cop show in space."


http://www.youtube.com/watch?feature=player_embedded&v=nouwjKa5J0U
307  Feedback / DevLogs / Re: Delver on: September 22, 2012, 08:16:04 PM
So what was the reason Delver was removed from Greenlight? The $100 charity fee?
308  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: September 21, 2012, 07:29:27 PM
The memes in Borderlands 2 really puts me off from playing it. So does not playing the first one, but good lord.
309  Developer / Art / Re: Art on: September 19, 2012, 02:10:21 PM

Did some doodles of my super mafia dudes characters.

Your KEY is out of ammo!
310  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: September 19, 2012, 10:58:27 AM


640x480 is nothing if you at least have some antialiasing.
311  Feedback / DevLogs / Re: Delver on: September 19, 2012, 04:31:32 AM
I hope this gains even more popularity. It already is in some places.
312  Feedback / DevLogs / Re: Delver on: September 18, 2012, 11:08:34 AM
Made some more progress with the town mockup today after giving levels control over the view distance, fog color, and the sky's lighting color. Tweaked those values to make this dusk scene:



The levels are now loading for the most part from the new level format, but aren't doing anything fancy like spawning objects from the geninfo.dat file or using the texture picking system from last week. Need to get those implemented, then next up is probably a skybox so that the sky isn't just one flat color.

This is quite the progress.
313  Player / General / Re: Something you JUST did thread on: September 15, 2012, 04:51:08 PM
A moment of silence please.

No need to worry about interruption from Dr. Freeman. Black Mesa's very impressive, but bugged with water overlays.
314  Player / General / Re: Something you JUST did thread on: September 14, 2012, 04:00:02 PM
Earned 71253 µBTC from selling Reclaimed Metal. Prolly ain't diddly, but it's a start.
315  Developer / Art / Re: Mockups, or the "Please say this is going to be a game" thread on: September 14, 2012, 11:56:43 AM
(Phantasy Star 2 anyone?)

Never mention that monstrosity again. Neat spritework.
316  Player / General / Re: Something you JUST did thread on: September 13, 2012, 04:25:33 AM
Coca-Cola® for breakfast
fuck the police

Reese's for breakfast?
317  Player / General / Re: Something you JUST did thread on: September 12, 2012, 05:27:33 PM
Got duped by a replacement laptop. Not as graphically powerful as before. But on the bright side, there's still these crappy "retro" indie games to occupy my time like SUPER BOX CRATE! YES!
318  Developer / Creative / Re: So what are you working on? on: September 12, 2012, 05:04:30 PM
WIP practice with Illustrator.

319  Player / General / Re: TIGSTWG XXV: Double the wolves, triple the rivalry [SIGNUPS] on: September 07, 2012, 05:42:22 PM
Why not? I'll try one of these out.
320  Developer / Art / Re: show us some of your pixel work on: September 07, 2012, 05:19:06 PM


Hello!  An indie dev friend I met suggested I post here for feedback, and then I did!

Because this hasn't been quoted enough as it is...Bueno.
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