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1075730 Posts in 44137 Topics- by 36108 Members - Latest Member: DebrisHauler

December 28, 2014, 08:49:32 PM
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321  Player / General / Re: What are your favorite game OSTS? on: December 05, 2009, 05:01:47 PM
Iji
Silent Hill 2

That's about all.
322  Player / General / Re: Post your favorite webcomic on: December 05, 2009, 11:45:01 AM
Oh. I get it now. I also get why I didn't get it.

Whenever I do physics, I always worry about that stuff. My teacher always tells me to ignore it but I don't ever want to.
323  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: December 05, 2009, 11:42:43 AM
That's fantastic.  Kiss

Thank you good sir.
324  Player / General / Re: TIGSTWG XVI - Starship: Lycanthropy [NIGHT 5] on: December 05, 2009, 11:36:22 AM
I think the key to these games is to force people to pay attention. How? Simply don't give a shit whether they respond in time. If they don't, take actions for them.

Believe me, as a DM of a D&D game, I can assure you that it is virtually impossible to keep everyone in a game at any consistency when most people are 17. Easiest thing to do is just not to try, and people will drop in/out when they feel like it.
325  Player / General / Re: Post your favorite webcomic on: December 04, 2009, 10:59:14 PM
I don't get it.
326  Player / General / Re: What's your current video game addiction? on: December 04, 2009, 04:29:52 PM
specifically she was referring to the tendency of most of the people on these forums to think she has terrible taste in games because her favorite games are gears of war, halo, and that type of thing -- so nerdrage would be rage at her bad taste in games by game connoisseurs who like refined things like ico and planescape torment instead of meat and potatoes proletariat games like call of duty and quake

Talk about generalizing.

It's also rather true, though.

I mean, saying "most people here have the hots for pixel art" may be generalizing too, but it's also true.
327  Community / Townhall / Re: Post games you want to see on TIGSource! on: December 04, 2009, 01:57:54 PM
I think Dark Fall: Lost Souls deserves a mention. It just got a digital download release, and will be selling retail in about a week. We really don't get many mentions of commercial indie adventure games.





I'd have given some of the creepier screenshots but I don't want to creep out any of the kiddies.  Smiley
328  Player / General / Re: Brink Delayed Until Fall 2010, First Ingame Footage on: December 04, 2009, 01:48:01 PM
Yeah I have to say, those other videos do make it look pretty decent. They do seem to be putting emphasis on stuff other than the free-running, and that's more of just one feature among many.

I'll keep an eye on it at least. Might as well put that IGN account to good use.
329  Player / General / Re: What's your current video game addiction? on: December 04, 2009, 01:42:17 PM
instead of meat and potatoes proletariat games like call of duty and quake

You keep coming up with these great phrases.
330  Player / General / Re: How do you drop a thirty bomb of awesome frags? on: December 04, 2009, 01:39:33 PM
That is the most hilarious thing I've read all day.
331  Player / General / Re: What's your current video game addiction? on: December 03, 2009, 11:42:38 PM
It could be worse.

You could be spending your time playing Cave Story.
332  Player / General / Re: What's your current video game addiction? on: December 03, 2009, 06:15:27 PM
Well, I WAS addicted to Fallout 3 for a while, but then I broke it with too many mods and finally have lost motivation to play it.

...unfortunately Mount & Blade has now taken over. It's just such a great feeling to ride in on an armored warhorse, decked out in plate mail of your own and brandishing a greataxe. KCHUNK!

Actually I have mods for that game installed as well. This time I didn't break it, though.
333  Player / General / Re: Post your favorite webcomic on: December 03, 2009, 02:41:48 PM
Except, you know, the entire lack of a plot.
334  Player / General / Re: What does your username mean? on: December 03, 2009, 02:32:44 PM
It's an alias that coincides with a character I made.
335  Player / General / Re: Post your favorite webcomic on: December 02, 2009, 10:58:40 PM
Oh yeah, I keep forgetting there were two really unimpressive and mediocre ones before PS.
336  Player / Games / Re: Takahashi bored by the EGW - what is "experimental"? on: December 02, 2009, 10:33:33 PM
Porn really could use some classing up. Some of us should get into it.
337  Player / General / Re: What are you listening to at the moment? on: December 02, 2009, 10:32:48 PM
Let us use the next one and a half pages of this thread to appreciate and love the magic that is the Fez theme (Demo song 1). DeGroot/6955 should have become a world-wide superstar for this creation.

http://vimeo.com/740554

For those of you not interested in hearing the same 5 notes repeated ad nauseum, here's some quite different video game music.
338  Player / General / Re: ASS ASS IN CREED 2. on: December 02, 2009, 07:01:56 PM
Right. But some of us are thankful for it.
339  Player / General / Re: ASS ASS IN CREED 2. on: December 02, 2009, 06:56:21 PM
You could say that about a lot of modern games, fortunately.

It makes games more accessible to us less-skilled player.
340  Player / General / Re: ASS ASS IN CREED 2. on: December 02, 2009, 02:07:43 PM
On the other hand, if they want to make a game like AC2, they're going to have to invest a lot of time in modelling, texturing and so on just to create the world the game takes place within in the first place - scripting the missions that make up the game length isn't the only work in making the game, there's this big overhead, so the amount of money a game takes to make isn't directly proportional to the final product's length even at one studio. If you wanted to pay one third as much, you'd have to put up with one-third as much time going into the modelling and texturing and mapping and so on, and one-third as much time going into gameplay and mechanics - and a significantly smaller and less-convincing open world - as well as the game probably being shorter.

That assumes though that they really need to price it at 60 dollars in the first place. It's quite possible that they could price it at 20 dollars and maintain a profit, but manage to just get away with more anyways. I don't know. I don't work for their accounting department. But I do agree, psychology certainly is a factor.

It doesn't really matter anyways. It's not like I'm gonna shell out 60 dollars for just any game even if that's the minimum price to maintain profit. It has to be pretty damn good and I have to get a lot of enjoyment out of it. And honestly I'm not gonna waste my money just to find out.

So unless something really convinces me, such as trying out the game, I'm not gonna shell out that kind of money.

Well, I loved the first game. I've said it before, but I think most people feel hurt because they paid $60 for it. I payed $20, and I think I got my money's worth. So I'll probably pick up the PC version once it drops down to similar price. (Maybe $30 in this case.)

I paid $5 for my copy of the first game.

I played it for an hour.

Congratulations, that proves absolutely nothing.
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