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1075795 Posts in 44145 Topics- by 36116 Members - Latest Member: Bhuiya

December 29, 2014, 05:10:45 AM
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301  Player / General / Re: NO PAUL THRED on: July 09, 2012, 10:30:54 PM

ONE SIMPLE RULE

all indie gamrs have one generic face and it looks like that, with some deviation
302  Developer / Business / Re: What does your physical workspace look like? on: July 09, 2012, 10:14:50 PM


in 1000 years at the science museam thhere will be pictures like this, and the museum tour guy will explain how this is why white people became extinct
303  Developer / Business / Re: What does your physical workspace look like? on: July 09, 2012, 09:43:41 PM
vurb is right are you a woman or something
304  Player / General / Re: Batman on: July 09, 2012, 09:38:48 PM
every nolan batman: nolan announces which actors gonna play in teh movie and everyone shits aids because they think hes dum, then the movie turns out to be ok in the end
305  Developer / Creative / Re: Today I created... on: July 09, 2012, 03:34:49 PM
did you make the smooth cube edges with extra polys or normal map or somethihg
306  Developer / Business / Re: What does your physical workspace look like? on: July 09, 2012, 01:57:10 PM
No, your computer is dum.
307  Developer / Technical / Re: The grumpy old programmer room on: July 09, 2012, 01:40:51 AM
We go our own ways etc.
308  Developer / Business / Re: What does your physical workspace look like? on: July 08, 2012, 09:38:55 PM
I just read the entire thread, I think I win.
309  Developer / Business / Re: What does your physical workspace look like? on: July 08, 2012, 09:22:39 PM
310  Player / General / Re: Batman on: July 08, 2012, 07:22:28 PM
311  Developer / Technical / Re: When did programming "click" for you? on: July 08, 2012, 07:13:47 PM
When I woke up in the morning excited about what I needed to program, I knew she was the one.
312  Player / General / Re: Batman on: July 08, 2012, 04:29:24 PM
I really don't like any of the first four movies, except for Batman & Robin because Mr. Freeze is hilarious.
313  Feedback / DevLogs / Re: Screenshot Saturday on: July 08, 2012, 02:55:28 PM
Are you writing your own music for your game, too?

Essentially I am, although my framework actually caters towards assisting me in that process. You can read about the framework here: http://braindamage.vg/about/
314  Community / Townhall / Re: The Obligatory Introduce Yourself Thread on: July 08, 2012, 01:26:04 PM
The Games Factory

I got my start with Klik & Play, the precursor to The Games Factory. I get a demo of it with Sim City 2000 when I was 8 years old, and that's where my story began, I suppose.

I remember procrastinating on my dream game project being a nightmare. I'd open my game up with Klik & Play, remember all the work I had to do, and promptly closed the program.

Good times.
315  Developer / Technical / Re: The grumpy old programmer room on: July 08, 2012, 01:14:32 PM
What if it won't and you just wasted all the time?

Then I'm fucked and will commit suicide.
316  Feedback / DevLogs / Re: Screenshot Saturday on: July 08, 2012, 01:01:36 PM
The synthesizer and sound design tool for my game development framework and engine is currently in alpha.

317  Developer / Creative / Re: So what are you working on? on: July 08, 2012, 01:00:13 PM
The synthesizer and sound design tool for my game development framework and engine is currently in alpha.

318  Developer / Creative / Re: So what are you working on? on: July 08, 2012, 12:57:04 PM
minecraft cavestory?
319  Player / General / Re: Something you JUST did thread on: July 08, 2012, 12:49:12 PM
I now have an official and regularly updated YouTube channel. Please subscribe.

http://www.youtube.com/user/sigvatrchannel
320  Developer / Technical / Re: The grumpy old programmer room on: July 08, 2012, 12:17:29 PM
The wheel is never perfect; all wheels can be improved and new wheels can be conceived.

I understand the importance of building upon other's work, but I'm not going to flatter them with a sense of approval if I feel that there is something to be gained by digging beneath their foundations. Something is always buried there. You might save some time by utilizing other people's work, but at the same time, you are very likely to learn something by doing it yourself.

Ultimately I am not working towards completion of some project or task; what I desire above all is to develop my skills and abilities so that, come time, my investment will pay off in the long run.

You have to ask yourself as a programmer if you are developing your project or developing yourself.
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